the cutting room mirror

Robotic Planet

To do:
Try to find more versions of game. Check if any versions existed before 0.2.6.

Robotic Planet is a forgotten (and removed from GP) Android-exclusive RTS.

Unused Graphics#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

  • Splash.png goes unused in versions before 0.4.0. Later versions used another picture.
  • UserInterface.png (builds before 0.4.0) and its renamed version UI.png (build 0.4.0 and later) contains some unused buildings and resources.

Pre-0.4.0

Unused asphalt barrel texture differs from later counterpart (used in builds from 0.4.0):

Unused

Used

0.4.0 and later

  • World1.png (in build 0.4.0 and later) contains unused crater graphics, which was taken from WorldLayer1.png (in builds pre-0.4.0).
  • WorldLayer2.png(in builds <0.4.0) contains unused sprites of transport robots delivering asphalt, traffic lights.

Unused Sound#

construct.ogg (from /res/raw) isn't used in any known version.

Revisional Differences#

To do:

  • Add more stuff if new versions will be found.
  • Incomplete changelog from rare snapshots on archive.org.

This game had several releases (including both Lite and Full versions), some of them probably became lost media. Descriptions of changes come from the game's changelog.

v0.2.6#

Released January 29, 2012. The earliest confirmed version, though the changelog suggests there was at least one version prior.

  • Fixed hardware issue on Vizio VTAB1008 (thanks Bryan!)
  • Save button in options panel. You can save one game to multiple slots now. (thanks Matt and Walter!)

v0.3.0#

Released March 31, 2012.

  • Fixed load savegame issue (thanks Matt, Brian and Chris!)
  • Beta: Multiplayer via Internet
  • Chat messages in multiplayer games
  • 3 more levels (Full version only)
  • Warning on low storage memory
  • Minor bug fixes and graphics improvements

v0.3.2#

Presumably released sometime in 2012 or 2013. Not available, only mentioned in a review.

v0.4.0#

Presumably released sometime in 2012 or 2013. Not available, only mentioned in changelog.

  • Improved UI
  • Fog of war
  • Oil rigs
  • Asphalt: Roads are upgradable
  • Missile attacks
  • Thanks to Luke, Chris, Mason, Robert, Stefan, Jerry, Elli, Tobias, Thomas, Will, Chriw, Mehdi, Zac, Simon, Joe, Jack, Alan, Babis, Joshua, Kevin, Daniel, Yves, Arne, Leon, Peter, Kyle, Sebastian, Dave and all others who send feedback and issue reports!

v0.4.1#

Released April 20, 2013 (Lite)/June 25, 2013 (Full).

  • Compatibility fix (HTC Desire, Xoom)

v0.4.4#

Released February 24, 2014 (Full). Not available.

  • Each mission can be played in 3 difficulties: easy, medium, hard
  • Balancing changes: Initial resources vary between missions now. AI player has reduced initial resources as well.
  • Unlock code: Each mission has an unlock code, which can be used to transfer progress to another device.
  • End-of-game statistics
  • French translation
  • Thanks to Jules, Oufan, Josh, Chris and Dip for help and suggestions

v0.4.6#

Released August 1, 2014 (Lite).

  • Fixed issue "Device doesn't match hardware requirements" (please decrease render quality if game is laggy / report any problems)
  • Using audio volume control of Android
  • Sound re-activated on Samsung Galaxy S2 (please report if crashes still occur)
  • Fixed issue of suicidal robots and never ending games

v0.4.7#

Released October 26, 2014 (Full).

  • Fixed issue with chat messages in multiplayer games.
  • Improved map generator (thanks Simon)
  • Compatibility for Android Lollipop (thanks Gus)

v0.4.8#

Released May 16, 2015 (both versions).

  • Fixed saving issues on Samsung devices (Note, S5, S6) with recent system firmware upgrade

Graphics Update#

To do:
Investigate more and add screenshots/ripped graphics later

0.4.x versions introduced updated graphics

  • UserInterface.png/UI.png

Main differences:

  • Transport robot got significant redesign, while other robots were changed only a few.
  • UI buttons were changed
  • Some buildings were modified:
    • Refinery and Microchip Factory had another work animations
    • Charging station got reduced animation in later builds
    • Turret on Defense Station completely redone
  • Also some resources graphics were changed: crystal, energy crops, fuel barrel, iron ore, metal, microchips
  • Earlier version used more original graphics for trees.

0.2.6

0.3.0

0.4.1

0.4.6

0.4.7

0.4.8


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  • WorldLayer0.png/World0.png

Terrain and water sprites changed and regrouped on picture.

Pre-0.4.0

0.4.0 and later

  • WorldLayer1.png/World1.png

Energy crops fields, ore and crystal sprites (that depict different stages of mining) changed.

Pre-0.4.0

0.4.1

0.4.6-0.4.8

  • WorldLayer2.png/World2.png

These files contain sprites with some aforomentioned in *UserInterface.png/UI.png differences: robots, buildings, tree growth stages.

Pre-0.4.0

0.4.1

0.4.6-0.4.8