the cutting room mirror

Robocco Wars

Unused Levels#

To do:
Get map rips, or at the very least some screenshots. Of course, we should describe these levels too.

There are two unused levels contained within the game in an unfinished state. These can be accessed with the Game Genie codes GLUZOAAE and ILUZOAAE. Even weirder is that both of these levels have intact stage icons.

(Cheats: nolberto82, Hybrid)

Debug Leftovers#

There are a few debugging features left in this game. Use the following Game Genie codes to re-enable a corresponding effect.

  • GEKVKXGK - Re-enables debug invulnerability. Pause the game, then hold either A or B, then unpause to enable or disable the invulnerability correspondingly.
  • GAKZYVGK - Re-enables the debug stage skip. During the game, press Select to skip to the next level instantly, or hold A and press Select to skip to the boss of the current level.

Worth to mention, there is an unused Demo Recording routine at $32299 in the iNES file as well, controlling by the RAM variable $7BA, which is basically a demo mode flag, but when set to 2 or higher, will record an input to the WRAM area $6000-$60FF. At $3235C in the iNES file is a counterpart routine to play the data recorded into WRAM area, but this routine is completely disabled.

Unused Graphics#

Hidden in Stage 7's graphics is what is either an artist's signature or a love note. It simply says "さよちゃん" (Sayo-chan) with what appears to be a heart at the end.