|
|
This page contains no introduction. |
Development Text#
Present at 0x16D40 in the main CPU.
HOW TO 'JYON_KORI KUN MEGARO'
MODEL CHANGE 1P_LEVER + 1P_SHOT
QUICK CHANGE 1P_LEVER + 1P_SHOT + 2P_SHOT
PAT_CHG SPEED 1P_LEVER
ROTATE XY 1P_LEVER + 1P_SHOT + 1P_START
MOVE dir_Z 2P_LEVER + 2P_SHOT
MOVE dir_XY 2P_LEVER + 2P_SHOT + 1P_START
TEX BANK CHANGE 2P_START
POSITION RESET 1P_START + 2P_START
Present at 0x20AD0 in the main CPU.
TEXTURE BANK %d
pat_num %04d
pat_name %s
motion %s
pat_num
motion
Pos_X %8.4f
Pos_Y %8.4f
Pos_Z %8.4f
Rotate_Y %4x
Rotate_X %4x
Present at 0x22180 in the main CPU.
Scroll Disp
segalast
Scroll Disp 2
pos X %4d
pos Y %4d
map name %s
BANK %s
Present at 0x2B5F0 in the main CPU.
Dip.0 STATUS_DISP
Dip.1 Auto_speed
Dip.2 VR_mode
Dip.3 Life_dec 1p
Dip.4 Life_dec 2p
Dip.5 Auto_branch
Dip.6 Texture Lod
Dip.7 Timer N_inc
Dip.0 ENE_Colli
Dip.1 PL_Colli
Dip.2 Mode_Disp
Dip.3 ENESET_Data
Dip.4 Zako_Enemy
Dip.5 VR_SET_Mode
Dip.SW[1]_6
Dip.SW[1]_7
Dip.SW[2]_0
Dip.SW[2]_1
Dip.SW[2]_2
Dip.SW[2]_3
Dip.SW[2]_4
Dip.SW[2]_5
Dip.SW[2]_6
Dip.SW[2]_7
[ E X I T ]
ON
OFF
TEXTURE BANK %d
G_F SOF
wX
wY
wZ
branch_0
branch_1
branch_2
branch_3
PL_speed
Course_ptr
PL_pos
incline
Y_angle
Speed control now
target speed %4d
add speed %10.8f
control speed %10.8f
timer %4d
reaction ->[ ]
reaction ->[ DAMAGE!! HARD ]
reaction ->[ DAMAGE!! SOFT ]
reaction ->[ BOMB BURRN ]
reaction ->[ ZUSHIN ]
reaction ->[ ENEMY_BURRN ]
reaction ->[ ELEVATOR ]
reaction ->[ TANK FALL ]
reaction ->[ DOM ]
reaction ->[ ZUBI ]
%4x SOF %4x
%10.4f
%8x
VR_NORMAL
VR_SURROUND_1
VR_SURROUND_2
VR_SURROUND_3
VR_RALLY
VR_TOP_VIEW
VR_MAP
VR_X_ROT_FIX
VR_LEAD
VR_ELEVATOR
VR_OPENING
%4d
%4x
rear l %s
rear r %s
Main %s
next l %s
next r %s <pre>
Present at {{hex|0xD0820}} in the main CPU.
<pre> VR SETTING...
VR SET CHECK...
%2d
MODE: %4x
bx: %6.1f
by: %6.1f
bz: %6.1f
camX: %6.1f
camY: %6.1f
camZ: %6.1f
rotY: %4x
camP: %4d
SET: %4x
Present at 0x1051D1 in the main CPU.
CRSptr & Reset
XYZpos
XYangle
Scale
>
(PT,SX,SY,SZ,AX,AY):
%3d, %3.1f,%3.1f,%3.1f, %04x,%04x, %2.3f
(pt,sx,sy,sz,ax,ay):
Present at 0x107800 in the main CPU.
Colli_n: %d
Ecolli_n: %d
(Source: Original TCRF research)