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Development Text#
Present at 0x7B5BCC is text for a crash handler.
Failed to allocate memory for Frontend
Assertion failed:
Message: %s
Expression: %s
In file: %s
On line: %d
Press the A button to try to recover, but remember that your palette
will be shite. I suggest fixing the assertion failure immediately
Error allocating memory for actor motion modifiers
Error allocating memory for background motion modifiers
Total Wram usage , free .Total Exram usage
Error allocating actors for SpriteString
Error Allocating memory for a Process
allocateMenuItems : slowAllocate failed
Spline count for collision data exceeds maximum available
Error allocating space for CollisionQuadtree
Not enough space allocated for Quad-tree entries; required .,
Not enough space allocated for Quad-tree nodes; required
Error allocating space in exram for actors heap
Error allocating space in exram for actorBlocks heap
No Free AllocatedActorBlocks
> First prev is not zero
> Prev next is not current
> Current prev is not prev
Not enough RAM for sprites
Not enough RAM for rotation/scale
No sprites left!
No sprites left for block!
No sprites left for resize!
resizeSpriteBlock: Reduce. Code needs writing
ERROR: Not enough sprites for string
Not enough RAM for sound mixer: requires %i bytes
Out of audio channels
End Track Here
(Source: Ferrox)