the cutting room mirror

Peppa Pig's Golden Boots

Run, jump in muddy puddles and pop unsupervised balloons.

Debug Variables#

Variables which can be toggled in PPMP.js.

  • debug - shows a FPS display in the top-left corner.
  • res - Seems to do nothing.
  • image_scale - Scales certain sprites. A bigger number makes sprites appear smaller and vice versa.
  • muted - Mutes the game.

Console#

preload complete

This can be found in the console after the game loads.

Comments#

Found in the HTML file, but only in the ABC Kids version.

// See INNABCGLOB-14

// we don't want to display the close buttons
// if we are inside an iframe
// or if the app has been added to the home screen. 

//won't run if you went back!
//this is needed if the document referrer 
//checks out, window opener doesnt,
// but this is in fact a "new tab"

//i'm in an iframe!

PPMP.js:

//must be high or low

js\app\screens\title.js:

// PPMP.main.set_state('game'); // <--- Set to game

//add floaters

// add logo

//add buttons

// add peppa animation

//PPMP.sound_managers.sfx.play("snort");

//self.is_in_help_mode = true;

//add space/hand
//if (PPMP.is_mobile)

//}else{



/*self.lines = PPMP.sprites.get_bitmap("keyboard_lines");
self.lines.x = 315;
self.lines.y = 290;
self.lines.alpha =0;
self.help_holder.addChild(self.lines);

self.play_method = PPMP.sprites.get_bitmap("keyboard_space");
self.play_method.x = 242;
self.play_method.y = 325;//320
self.play_method.alpha =0;
self.help_holder.addChild(self.play_method);

self.hand = PPMP.sprites.get_bitmap("keyboard_hand");
self.hand.x = 330; 
self.hand.y = 370;
self.hand.alpha = 0;
self.help_holder.addChild(self.hand);*/

// ------------- TAP ------------- //

// ------------- TAP MOBILE ------------- //

//TweenMax.to(self.peppa_ins, 1, {delay:3, x:240, alpha:1, ease:Linear.easeOut});

//start animation sequence

// animate first frame

//self.tap.alpha = 1;
//if (self.play_method!=null){
//self.play_method.alpha = 1;
//}

//TweenMax.fromTo(self.lines,1,{alpha:1},{alpha:0});

// self.lines.alpha = 0;
//self.tap.alpha=0;
//if (self.play_method!=null){
//self.play_method.alpha = 0;
// }

//TweenMax.to(self.peppa_ins, 1, {delay:3, x:240, alpha:1, ease:Linear.easeOut});

Unused Graphics#

A image of an arrow pointing down.

Revisional Differences#

Version found on ABC Kids' website, with the game instead called "Peppa Pig: Muddy Puddles".

  • A page display name was added.
  • The game originaly stretched to cover most of the window, causing the game to look wide. It was fixed to keep its aspect ratio.
  • Has a red X button to quit the game. Doesn't display when running just the HTML.