This is a sub-page of Penny's Big Breakaway.
All of the text in Penny's Big Breakaway is stored in a SQLite table having a column for each of the game's 11 languages as well as a context column to aid in translation. The majority of the context notes just specify a line's speaker and who is being spoken to. Some of the notes go more in depth, explaining wordplay or a revision that was made to a certain line. Context notes also exist for several unused lines mentioning cut content.
Subpages#
Cutscene dialogue#
String Key |
Context |
English |
|---|---|---|
A02_01_ANNOUNCER |
Speaker: Announcer, Speaking to: Crowd |
<l><w>ALL RISE</w></l> for the shining star of the stage, |
A02_02_ANNOUNCER |
Speaker: Announcer, Speaking to: Crowd |
our benevolent and be-muscled hero, |
A02_03_ANNOUNCER |
Tag typo fix |
The Man with the <w>Golden Biceps,</w> |
A02_04_ANNOUNCER |
Speaker: Announcer, Speaking to: Crowd |
<l><h>Emperor</h>!</l> |
A02_05_ANNOUNCER |
Tag typo fix |
<l><h>Eddie</h>!</l> |
A02_06_ANNOUNCER |
Speaker: Announcer, Speaking to: Crowd |
...And <h>Judge Rufus</h> is here too. |
A02_07_RUFUS |
Speaker: Judge Rufus, Speaking to: Crowd |
Harumph. |
A02_08_RUFUS |
Speaker: Judge Rufus, Speaking to: Crowd |
Atten—<i>TION!</i> The Gala Auditions have commenced! |
A02_10_RUFUS |
Speaker: Judge Rufus, Speaking to: Crowd |
His Majesty the Emperor will now receive the first performer! |
A02_12_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
Miss... Penny! Take the stage. |
A02_14_EDDIE |
Speaker: Eddie, Speaking to: Crowd |
Wow!! Yay! |
A02_15_EDDIE |
Speaker: Eddie, Speaking to: Crowd |
Er, I mean... Splendid! Remarkable show. |
A02_16_EDDIE |
Speaker: Eddie, Speaking to: Crowd |
Gasp! |
A02_17_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
<s><l>Crime!</l></s> A <i>crime</i> has been committed! |
A02_19_RUFUS |
Speaker: Judge Rufus, Speaking to: Crowd |
Criminal Disrobing of the Imperial Personage! Criminal Chaos in the Edditorium! |
A02_21_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
It’s all on record in the Book of Law! Your multiple malevolent misdeeds! |
A02_23_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
Young lady... you are a <l><i><h>felon!</h></i></l> |
A02_24_EDDIE |
Speaker: Eddie, Speaking to: Penguins |
Grrr! <s><l>Guards!</l></s> Grab her! And jail her for— |
A02_27_EDDIE |
Speaker: Eddie, Speaking to: Penguins |
Ten <i><l><s>Thousand</s></l></i> years! |
G03_01_SHEILA |
Speaker: Female, Speaking to: Seagulls (no gender) |
Not our year, crew. |
G03_02_SEAGULLS |
Speaker: Seagull |
Caw! Caww! |
G03_03_SHEILA |
Speaker: Female, Speaking to: Seagulls (no gender) |
I know. We worked so hard! And I was first in line to <h>perform</h>! |
G03_05_SHEILA |
Speaker: Female, Speaking to: Seagulls (no gender) |
But then some <l><i>birdbrain</i></l> cut right in front of me! |
G03_07_SEAGULLS |
Speaker: Seagull |
<s>Caw!</s> |
G03_08_SHEILA |
Speaker: Female, Speaking to: Seagulls (no gender) |
Ah, sorry! No offense. |
G03_09_SHEILA |
Speaker: Female, Speaking to: Seagulls (no gender) |
...Sigh. |
G03_10_SHEILA |
Speaker: Female, Speaking to: Seagulls (no gender), Subject: Boat |
We really rode her rough to make the <h>Auditions</h> in time. |
G03_12_SHEILA |
Speaker: Female, Speaking to: Seagulls (no gender) |
It’ll take some serious elbow grease to get the old girl <h>ship-shape</h> again... |
G03_14_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
Huh? |
G03_15_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
Whoa, whoa, whoa! Slow your motor, short stuff! |
G03_17_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
I don’t mind taking on a rider, but we’re not <h>seaworthy</h> yet. |
G03_19_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
There’s an awful lot... to... |
G03_20_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
Hey... Wait a minute. <i><s>I know you</s></i>. |
G03_21_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
<i>You’re</i> the air-breather that cut in line at the <h>Auditions</h>, |
G03_23_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
and stole <i><l>my</l></i> spotlight! |
G04_01_SHEILA |
Speaker: Female, Speaking to: Penny (Player), Subject: Boat |
Phew! Look at that! |
G04_02_SHEILA |
Speaker: Female, Speaking to: Penny (Player), Subject: Boat |
It would have taken me and the crew all day to fix ‘er up like this. |
G04_04_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
Thanks, short stuff! You’re more handy than you look! |
G04_06_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
Aw, don’t walk the plank about it. |
G04_07_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
I’ll audition again next year. Bigger and better! |
G04_09_SHEILA |
Speaker: Female, Speaking to: Penny (Player), Subject: Seagulls |
And my crew could use more time to rehearse. |
G04_10_SHEILA |
Speaker: Female, Speaking to: Penny (Player), Subject: Seagulls |
They lose focus in front of the audience... |
G04_11_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
All that popcorn! |
G04_12_SHEILA |
Speaker: Female, Speaking to: Penny (Player), Subject: Boat |
Well, she’s rigged and ready. And you need to skip town, right? |
G04_14_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
I’m headed to the next port, so |
G04_15_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
how ‘bout a <h>ride</h>? |
G04_16_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
You got us seaworthy again. Least I could do! |
G04_17_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
But, if you don’t mind... |
G04_18_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
Keep a <i>leash</i> on your Yo-Yo, okay? |
G04_19_SHEILA |
Speaker: Female, Speaking to: Penny (Player) |
Ha! |
G05_01_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Salutations. |
G05_02_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
I am <h>Mr. Q</h>. A magician of the Imperial Court. |
G05_04_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Confirmed. You are the <h>wanted criminal</h> who disrupted our Gala <h>Auditions.</h> |
G05_07_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Wait. You have the spark of true talent. The <h>Gala</h> would benefit from your skills. |
G05_10_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player), Subject: Eddie |
<h>Emperor Eddie</h> was once a fair and forgiving ruler. But years ago... |
G05_13_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player), Subject: Taboo Artist who is female |
...He lost his greatest <h>friend.</h> |
G05_14_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player), Subject: Taboo Artist who is female |
His creative partner was a brilliant <h>performer.</h> |
G05_16_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player), Subject: Taboo Artist who is female |
None could match her flair for innovation. |
G05_17_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player), Subject: Taboo Artist who is female |
I only wish I knew a spell to bring her back... But science has not progressed that far. |
G05_19_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
As for <i>you...</i> |
G05_20_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player), Subject: Eddie |
<h>Emperor Eddie</h> has been troubled enough. |
G05_21_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player), Subject: Eddie |
He need never know I found you here. I will do what I must to shield him... |
G05_23_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Talented as you are, your tale <i>ends today.</i> |
cut content |
Speaker: Sheila, Speaking to: Penny (Player) |
|
A04_01_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
I see! |
A04_02_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Our nation’s most brilliant artist, masterful wielder of the <h>Cosmic String</h>, dazzling star of our Imperial Court— |
A04_05_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
I see now why you <i>remind</i> me of her! |
A04_07_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
This <h>string</h> is hers. |
A04_08_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
How did you get it? |
A04_09_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Did she gift it to you? |
A04_10_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Did you meet her? |
A04_11_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Is she well? |
A04_12_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
When will she come home? |
A04_13_PENNY |
Speaker: Penny, Speaking to: Mr. Q who is male |
...??? |
A04_14_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
...I see. I have been in ERROR. |
A04_17_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Miss Penny, I apologize. The troubles of our court are not your problem to solve. |
A04_20_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
I will tell no-one that I saw you here. You are free to go. |
A04_22_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
But if you <i>do</i> want to learn about that Cosmic String of yours... |
A04_24_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
Seek out <h>The Taboo Artist</h>. |
A04_25_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
If she is willing to be found, you might have luck among the <h>mountaintops.</h> |
A04_27_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
She always liked tall places best. |
A04_28_MRQ |
Speaker: Mr. Q, Speaking to: Penny (Player) |
I will cast a spell for your success. |
A05_01_RUFUS |
Speaker: Judge Rufus, Speaking to: Eddie over the phone |
Now is not the time to throw a <i>tantrum</i>, <h>your Highness!</h> |
A05_03_RUFUS |
Speaker: Judge Rufus, Speaking to: Eddie over the phone |
The <h>Gala</h> must continue <i>as planned</i>. |
A05_04_RUFUS |
Speaker: Judge Rufus, Speaking to: Eddie over the phone |
The founding principle of the annual Gala is to <i>delight</i> and <i>dazzle</i> your denizens |
A05_06_RUFUS |
Speaker: Judge Rufus, Speaking to: Eddie over the phone |
with <h>fresh feats</h> of artistic accomplishment. |
A05_07_RUFUS |
Speaker: Judge Rufus, Speaking to: Eddie over the phone |
<i><h>Canceling</h></i> the Gala is an unthinkable, <i>impeachable</i> offense. You will <h>forfeit</h> your <h>throne.</h> |
A05_10_RUFUS |
Speaker: Judge Rufus, Speaking to: Eddie over the phone |
That is the <i>law,</i> your Highness! We cannot break it for anyone. |
A05_12_EDDIE |
Speaker: Eddie, Speaking to: Rufus over the phone |
<i>Fresh feats</i>?! Fat chance! |
A05_13_EDDIE |
Speaker: Eddie, Speaking to: Rufus over the phone |
Not after that, that, that, <i>debacle</i> at the <h>Auditions</h>! |
A05_15_EDDIE |
Speaker: Eddie, Speaking to: Rufus over the phone |
The show can't go on! And neither can I! |
A05_17_RUFUS |
Tag typo fix |
The Gala is the <h>heart</h> of this country-- of all of Macaroon! |
A05_19_RUFUS |
Speaker: Judge Rufus, Speaking to: Eddie over the phone |
Stage a <h>new show</h>, or we'll find a <h>new star</h>! |
A05_20_EDDIE |
Speaker: Eddie, Speaking to: Rufus over the phone |
<w>Nooo!</w> I can't do it! I'll be a laughingstock! |
A05_22_RUFUS |
Speaker: Judge Rufus, Speaking to: Eddie over the phone |
Then make your new act a <i>comedy</i>. |
A05_23_EDDIE |
Speaker: Eddie, Speaking to: Rufus over the phone |
<s><l>AARGH!</l></s> |
A05_24_EDDIE |
Speaker: Eddie, Speaking to: Rufus over the phone |
GAH! |
A05_25_EDDIE |
Speaker: Eddie, Speaking to: Rufus over the phone |
<i>SCREAM!!</i> |
A05_26_EDDIE |
Onomatopoeic sound effect. Eddie hanging up the phone. |
*click* |
A05_27_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
Good afternoon, Miss Felon. |
A05_28_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
We’ll add 'Eavesdropping' to your list. |
A07_01_EDDIE |
Speaker: Eddie, Speaking to: Penguins |
Guards! Pull the <h>plug</h> on this pipsqueak! |
A07_03_EDDIE |
Speaker: Eddie, Speaking to: Penny (Player) |
Ha! |
A07_04_EDDIE |
Speaker: Eddie, Speaking to: Himself |
Look who’s <w>washed up</w> now! |
A08_01_PUPPET |
Speaker: Penny-Puppet (Taboo), Speaking to: Penny (Player) |
We don’t get many new bodies here in the cosmic wastes. |
A08_02_PUPPET |
Speaker: Penny-Puppet (Taboo), Speaking to: Penny (Player) |
This one’s a little lacking in the height department… |
A08_03_PUPPET |
Speaker: Penny-Puppet (Taboo), Speaking to: Penny (Player) |
Let’s take it for a <h>test drive</h>! |
G07_01_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
You out-performed my puppet... Impressive. |
G07_02_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
And a fellow wielder of the Cosmic String! Why, the stars must be smiling upon us. |
G07_04_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
What a curious companion you’ve created. |
G07_05_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Not just anyone can master these threads. Even the magical <h>Mr. Q</h> never managed it. |
G07_07_PENNY |
Penny |
!!! |
G07_08_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
I am known as <h>The Taboo Artist</h>. |
G07_09_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Come. |
G07_10_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
I’ll give you a front-row seat to my celestial show. |
G07_12_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
You’re just in time for the seventeenth act. Five-dimensional opera! A quantum ballet! |
G07_14_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
It’s my masterpiece— Perhaps. No audience can say. |
G07_17_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
So what brings you to my wasteland? |
G07_18_TABOO |
Speaker: Taboo, Speaking to: Penny (Player). "Unbent" here means calmed down, straightened out, released the knot |
Has our almighty <h>Emperor</h> finally unbent and sent you to offer the <h>apology</h> I deserve? |
G07_20_PENNY |
Speaker: Penny (Player), Speaking to: Taboo (female) |
...?? |
G07_21_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
...Oh. Nevermind, then. |
G07_23_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
—Wait. |
G07_24_PENNY |
Speaker: Penny (Player), Speaking to: Taboo (female) |
??? !? |
G07_25_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
So that’s how it is... I should have known. |
G07_26_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Eddie never changes. That was always his problem. |
G07_28_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
But it became mine, in the end. |
G07_29_PENNY |
Speaker: Penny (Player), Speaking to: Taboo (female) |
...? |
G07_30_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Before his <h>solo act</h> as Emperor, we used to <h>perform together</h>, you know. |
G07_32_TABOO |
Speaker: Taboo, Speaking to: Penny (Player). "Notorious" should be interpreted liberally-- Taboo is speaking positively about a very experimental, creative, unusual theater show. |
Our notorious, legendary, anarchic, immortal, <i>wonderful</i> double-act show. |
G07_35_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Every show, Eddie played the lead. |
G07_36_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
And I? |
G07_37_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
I directed <i>everything else.</i> |
G07_38_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
The world’s strongest man, starring in the world’s strangest theater. |
G07_40_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Never the same show twice! |
G07_41_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
We packed the rafters! We traveled the continents! |
G07_43_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
But he got <h>tired</h> of my tireless <h>experiments</h>... |
G07_44_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
...And I got tired of him being tired. |
G07_45_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
I traded stage life for starlight, but the silences stretch... |
G07_47_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Visitors like you are a rare treat. |
G07_48_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Little artist, I will grant you a <h>favor</h>. |
G07_50_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Anything within my power— which is considerable. |
G07_52_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
You could even stay here with me! |
G07_53_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Empty sands and isolation free you to focus on your craft. |
G07_55_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
I could teach you to swing from the stars... |
G07_56_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
From one enemy of Eddie to another, What do you say? |
G07_59_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
...I get it. You need to go home. But Eddie’s land isn't home for you anymore. |
G07_62_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Oh! You’re in the <h>Book of Law</h>! |
G07_63_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Well, in that case... Why not <h>rewrite history</h>? |
G07_65_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
The Book of Law is absolute. As it is written, so it must be. |
G07_67_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Do you understand, little artist? |
G07_68_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
With the <h>rip of a page</h>, you can reshape your fate. |
G07_71_TABOO |
Speaker: Taboo, Speaking to: Penny (Player), Subject: A large book, usually called a Teleport Book. |
The twin to this Teleporter is hidden inside the <h>Lawberry Courthouse</h>. |
G07_76_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
What fun! |
G07_73_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Sneak inside and get that <h>Book of Law</h>. That old fuddy-duddy <h>Judge Rufus</h> won't have the faintest clue... |
G07_77_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Little artist, I expect to see your name in lights over the Gala stage someday. |
G07_80_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
A sparkling future lies before you. Now go and seize it! |
A10_01_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Oops! |
A10_02_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
Good luck, little artist! |
A10_03_TABOO |
Speaker: Taboo, Speaking to: Penny (Player) |
I'm sure you’ll figure it out. |
A11_01_SHEILA |
Speaker: Sheila, Speaking to: Penny (Player) |
...Short stuff? That you? |
A11_03_SHEILA |
Speaker: Sheila, Speaking to: Penny (Player) |
I wrapped up my delivery run, and now I’m heading to Industria. |
A11_05_SHEILA |
Speaker: Sheila, Speaking to: Penny (Player) |
Want a ride outta here? It might be closer to where you're goin'. |
A11_07_SHEILA |
Speaker: Sheila, Speaking to: Penny (Player) |
All right! Saddle up, crew. We’re shipping out! |
G09_01_??? |
Speaker: Rufus, Speaking to: Penny (Player) |
Felony! |
G09_02_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Felony! Felony! Felony! |
G09_03_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Aggravated Jailbreak! Aiding and Abetting! |
G09_04_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Conspiracy to Commit Courtroom Chaos! |
G09_05_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
It’s all right here in the Book of Law! |
G09_06_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
In light of your appalling record, |
G09_07_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
and your serial re-offenses, |
G09_08_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
and your saucy attitude, |
G09_09_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
you will stand a formal trial before our highest court of law— |
G09_11_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
<l>—Me!</l> |
G09_12_RUFUS |
Speaker: Rufus, Speaking to: Penguins |
Bailiffs! Toss her on the Scales of Justice! |
G09_14_RUFUS |
Speaker: Rufus, Speaking to: Penguins |
Her crimes will be weighed for all to see! |
G09_15_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Defendant... You have the right to <i>dodge.</i> |
G09_16_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
High Court is now in session! |
A13_01_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Recess... The court will adjourn for... |
A13_02_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
(wheeze) |
A13_03_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Nice <i>try,</i> you conniving little creature! |
A13_04_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Grand Theft! Contempt of Court! Biting in the First Degree! |
A13_06_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
I’ll drag you down to the cells <i>myself</i>— |
A13_07_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
... |
A13_08_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Miss Felon. |
A13_09_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Throughout your impressive criminal career, this Court considered Yo-Yo your Accessory. |
A13_11_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Yet, just now, it acted on its <i>own</i>. |
A13_12_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Perhaps we might consider this... a <h>Mitigating Circumstance</h>! |
A13_15_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Miss Felon— er, Miss Penny, the Court will make this offer only once. |
A13_17_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
You may go <h>free</h>. |
A13_18_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Your home will welcome you again. I will even grant you a spot on stage at the <h>Gala</h>— |
A13_20_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
The <h>Emperor</h> could certainly use the help. |
A13_22_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
<l><i>But.</i></l> |
A13_23_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
You must <l><h>relinquish Yo-Yo to me.</h></l> |
A13_24_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
The law can <i>bend</i>, but it must not break. |
A13_25_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
<h>Yo-Yo</h> is a dangerous, disruptive element. |
A13_26_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
To restore order and dignity to this land... |
A13_27_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
...I must <h><i>snap</i> this creature’s string</h>. |
A13_28_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
You refuse? |
A13_29_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Even if you can never perform here again? |
A13_31_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
...Very well. |
A13_32_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
<l><s>Bailiffs!</s></l> |
A13_33_RUFUS |
Speaker: Rufus, Speaking to: Penny (Player) |
Arrest these criminals! |
A14_01_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
<l><w>wwwwwWELCOME</w></l> to the Annual Imperial Gala! |
A14_02_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
What a crowd! What a night! |
A14_03_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
We auditioned promising new acts this year! |
A14_04_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
Or, we <i>would</i> have, if our Emperor’s underpants hadn’t been... uh... |
A14_06_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
<w>Anyway</w>! We won’t bore you with a stale old show! |
A14_08_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
Now introducing our <i>NEW</i>, fresh, never-before-seen, absolutely <w>unexpected</w> headlining act...! |
A14_11_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
<l>...Eddie!</l> The! <l>Emperor!</l> |
A14_12_TABOO |
Speaker: Taboo Artist, Speaking to: Penny (Player) |
There you are, little artist. |
A14_13_TABOO |
Speaker: Taboo Artist, Speaking to: Penny (Player) |
We can’t let him go on like this, can we? |
A14_15_TABOO |
Speaker: Taboo Artist, Speaking to: Penny (Player) |
Why don’t you get up there and work some magic? |
A14_16_TABOO |
Speaker: Taboo Artist, Speaking to: Penny (Player) |
This stale old show could use your help. |
A14_17_EDDIE |
Speaker: Eddie, Speaking to: Penny (Player) |
<i><l><s>YOU!!</s></i></l> |
A14_18_EDDIE |
Speaker: Eddie, Speaking to: Penny (Player) |
<i>You’re</i> the reason everything's gone wrong! |
A14_19_EDDIE |
Speaker: Eddie, Speaking to: Penny (Player) |
<i>You’re</i> the reason everybody laughs at me! |
A14_20_EDDIE |
Speaker: Eddie, Speaking to: Penny (Player) |
I’ll crush you like a bug! |
A14_21_EDDIE |
Speaker: Eddie, Speaking to: Penny (Player) |
I'll smash you into paste! |
A14_22_EDDIE |
Speaker: Eddie, Speaking to: Penny (Player) |
I’ll— <i>I’ll—</i> |
A14_23_EDDIE |
Speaker: Eddie, Speaking to: Penny (Player) |
<l><s>RRRRGGHAAAA!</s></l> |
G10_01_EDDIE |
Speaker: Eddie, Speaking to: Himself |
Oof... Ow... |
G10_02_EDDIE |
Speaker: Eddie, Speaking to: Himself |
I tried my best to be the <h>leading man</h>. I really did. |
G10_03_EDDIE |
Speaker: Eddie, Speaking to: Himself |
But something’s missing... |
G10_04_EDDIE |
Speaker: Eddie, Speaking to: Himself |
I was so much stronger when I was part of a <h>pair</h>. |
G10_05_EDDIE |
Speaker: Eddie, Speaking to: Himself, Subject: Taboo Artist who is female |
I’ve been so stubborn! I wish I could tell you. |
G10_06_EDDIE |
Speaker: Eddie, Speaking to: Himself, Subject: Taboo Artist who is female |
If only you were here again... |
G10_07_EDDIE |
Speaker: Eddie, Speaking to: Himself, Subject: Taboo Artist who is female |
<h>Taboo.</h> |
G10_08_TABOO |
Speaker: Taboo Artist, Speaking to: The audience |
Well, well! I feel positively <i>inspired</i> tonight! |
G10_09_TABOO |
Speaker: Taboo Artist, Speaking to: The audience |
And that's consequential, coming from me. |
G10_10_TABOO |
Speaker: Taboo Artist, Speaking to: The audience |
What do you say? Shall we see something <h>new</h>? |
G10_11_EDDIE |
Speaker: Eddie, Speaking to: Taboo Artist who is female |
<l><i>Taboo!!</i></l> |
G10_12_TABOO |
Speaker: Taboo Artist, Speaking to: Eddie who is male |
Eddie... |
G10_13_TABOO |
Speaker: Taboo Artist, Speaking to: Eddie who is male |
<i>The show must go on.</i> |
G10_14_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
<l>What a <w>twist</w>!!</l> |
G10_15_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
Conductor! Cue music! |
G10_16_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
Spotlights on! |
G10_17_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Crowd |
Tonight’s Gala will go down in history! |
CREDITS_01_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Player |
Wow! What a show! |
CREDITS_02_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Player |
I hope you enjoyed Penny’s Big Breakaway! |
CREDITS_03_ANNOUNCER |
Speaker: Announcer Denizen, Speaking to: Player |
Let’s give a hand to our cast and crew! |
STINGER_01_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
Miss Felon— |
STINGER_02_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player). A "misdemeanor" is a lower level of crime than a felony. |
Or perhaps I should call you Miss Demeanor. |
STINGER_03_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
You owe the court some <h>community service</h>. |
STINGER_04_RUFUS |
Speaker: Judge Rufus, Speaking to: Penny (Player) |
One <i>Whirling Wafer’s worth</i>, to be precise. |
The line with key "cut content" does not have English text, but it does have other language equivalents:
Language |
Text |
|---|---|
French |
Mais avec quelques retouches, tu devrais pouvoir te fondre dans la masse. |
Italian |
ma con un paio di modifiche dovresti confonderti senza problemi. |
German |
aber mit ein paar Veränderungen hier und da, solltest du direkt dort rein passen. |
Spanish |
pero le podemos dar un retoque para que pases desapercibida. |
Japanese |
でもちょっと工夫すれば うまく溶け込めるはず |
Korean |
몇 가지 조정만 하면 바로 섞여들 수 있을 거야 |
Chinese (Simplified) |
但只要稍作调整,应该就能融入其中了。 |
Chinese (Traditional) |
但只要稍微修改一下,你應該就能混過去了。 |
Portuguese |
mas, com um ou dois ajustes, você vai conseguir se misturar. |
Russian |
но пара-тройка изменений – и впишешься туда как родная. |
Character names and bios#
String Key |
Context |
English |
|---|---|---|
NAME_BIRD |
Character name |
Tough Cracker |
NAME_FAUXTAG |
Used to be "Faux-tagonist" |
Character name|Puppet Penny |
NAME_MREIGHT |
Character name |
Mr. Q |
NAME_RUFUS |
Character name |
Judge Rufus |
NAME_SAILOR |
Character name |
Sheila |
NAME_YOTAG |
Character name |
Penny |
NAME_YOYO |
Character name |
Yo-Yo |
NAME_TABOO |
Character name |
Taboo |
NAME_Eddie |
Character name |
Eddie |
NAME_Penguins |
Character name |
Penguins |
NAME_Penny |
Character name |
Penny |
NAME_EDDIE |
Character name |
Eddie |
NAME_ANNOUNCER |
Character name |
Announcer |
NAME_??? |
Character name for someone unknown |
??? |
Bios_Eddie |
Character description |
The most popular act at the Annual Gala-- because he's the <i>only</i> act! Emperor Eddie got his crown by becoming the biggest and brightest solo star in Macaroon. But his charisma is starting to slip. What can he do? |
Bios_MrQ |
Character description |
Mr. Q is a man who wears many faces: magician, scientist, advisor, artist. To support his long-time friend Eddie, he put his performing career on pause. A straight-shooter and problem solver who stays true even when times are tough. |
Bios_Penguins |
Character description |
The penguins are Eddie's loyal guards. Their salaries are paid in tasty sardines! These doofy defenders are easily distracted, but they never, ever give up. |
Bios_Penny |
Character description |
Penny is a street performer with dreams of standing on the Gala stage. This plucky but unlucky rookie does her best to bring the joy of performance wherever she goes. Cheering crowds fuel her determination to develop her skills! Yo-Yo is her first and best friend. |
Bios_Rufus |
Character description |
The stern Judge Rufus wields the magical Book of Law. He is the highest authority in the land, and follows his rigid principles to the letter. In his downtime, he enjoys treating himself to coffee and cake. He has a secret appreciation for the performing arts. |
Bios_Sheila |
Character description |
Sheila is a strong and skillful sea captain, but life with her seagull friends has started to feel a bit stale! She wanted to try out for the stage at the Gala Auditions, but Penny's performance put a pin in that. |
Bios_Taboo |
Character description |
The Taboo Artist can control Cosmic Strings, which she uses to manipulate her marionettes. Creative differences with her stage partner pushed her to the World's Edge, but she misses being a part of the scene. Her passion for performance is unparalleled! |
Bios_YoYo |
Character description |
When Penny encountered the Cosmic String, Yo-Yo transformed from an ordinary toy into a playful and powerful pal! Yo-Yo loves snacks, stunts, and shiny things-- and Penny, too! |
Stage Related Text#
World names#
Every world has some context explaining the world theme.
String Key |
Context |
English |
|---|---|---|
WORLD_BACKSTAGE |
UI |
Backstage |
WORLD_BATHHOUSE |
World name - bathhouse |
Bubblin |
WORLD_COAST |
World name - coastal town |
Tideswell |
WORLD_COURTHOUSE |
World name - lava filled courthouse |
Lawberry |
WORLD_DESERT |
World name - desert powerplant |
Zaphara |
WORLD_FACTORY |
World name - factory |
Industria |
WORLD_LAVARESTAURANT |
World name - volcano restaurant with lots of lava |
Moltobene |
WORLD_PALACE |
World name - Eddie's palace |
Edditorium |
WORLD_PENGUINVILLE |
World name - Snowy homeland of the penguins |
Pengoville |
WORLD_SNOWGLOBES |
World name - Challenge levels set in space |
Star Globes |
WORLD_VANILLATOWN |
World name - Metropolitan world |
Vanillatown |
WORLD_VTREDUX |
World name - Return to the metropolitan world, but this time it is decorated for the Gala |
Gala Night |
WORLD_WORLDEDGE |
World name - space level at the edge of existence |
World's Edge |
Scene names#
Included among these are 2 unused Starglobe names, specifically Surf's Up and Heel Turn. Heel Turn's context note mentions "Heels". These seem to be a scrapped item which is also mentioned in some unused tutorial text. In addition, the Starglobe numbers go up to 18 instead of 15, even though 16 is missing. They are out of order compared to the final.
String Key |
Context |
English |
|---|---|---|
LEVELTAG_BH1 |
Tagline for level. Bath house with diving boards and water features. |
Diving In |
LEVELTAG_BH2 |
Tagline for level. Bath house with large waves to surf on. |
Making Waves |
LEVELTAG_BH3 |
Tagline for level. Bath house with lots of spike panels. |
Spikey Spa Day |
LEVELTAG_C1 |
Tagline for level. Coastal beach. |
Seasy Breezy |
LEVELTAG_C2 |
Tagline for level. Coastal beach, with hula hoops that boost speed. |
Hula Hoopla |
LEVELTAG_CH1 |
Tagline for level. Court house with lava features. |
Order in the Court |
LEVELTAG_CH2 |
Tagline for level. Court house with lava features and scale-like platforms that respond to weight. |
Tipping the Scales |
LEVELTAG_CH3 |
Tagline for level. Court house with lava features. |
The Flame of Justice |
LEVELTAG_D1 |
Tagline for level. Power plant in a desert with bulls and golf holes. |
Bull-In-One |
LEVELTAG_D2 |
Tagline for level. Power plant in a desert with conveyor belts. |
Conveyor Feelings |
LEVELTAG_D3 |
Tagline for level. Power plant in a desert with hot peppers. |
Pepper Stepper |
LEVELTAG_D4 |
Tagline for level. Power plant in a desert with fans. |
Sand-Blasted |
LEVELTAG_F1 |
Tagline for level. Factory with magnet gimmicks. |
Magnetic Attraction |
LEVELTAG_F2 |
Tagline for level. Factory with lots of bombs and exploding objects. |
Demolition Derby |
LEVELTAG_LR1 |
Tagline for level. Restaurant in a volcano. |
Hot Pot |
LEVELTAG_LR2 |
Tagline for level. Restaurant in a volcano. |
A Flavor to Savor |
LEVELTAG_LR3 |
Tagline for level. Restaurant in a volcano. |
Out of the Frying Pan |
LEVELTAG_P2 |
Tagline for level. Eddie's palace. |
Kingdom Come |
LEVELTAG_P3 |
Tagline for level. Eddie's palace, featuring a red carpet that can be unrolled. |
Roll Out the Red Carpet |
LEVELTAG_P4 |
Tagline for level. Eddie's palace, featuring party decor. |
Razzle Dazzle |
LEVELTAG_P5 |
Tagline for level. Eddie's palace, featuring party decor. Final level. |
Ballroom Blitz |
LEVELTAG_PV1 |
Tagline for level. Icy home of the penguins. |
Flip 'n Slide |
LEVELTAG_PV2 |
Tagline for level. Icy home of the penguins. |
Winging It |
LEVELTAG_PV3 |
Tagline for level. Icy home of the penguins. |
Breaking the Ice |
LEVELTAG_SG1 |
Tagline for challenge level. Featuring: Rolling logs and lava |
On A Roll |
LEVELTAG_SG10 |
Tagline for challenge level. Featuring: Spike panels and shock emitters |
Needle Drop |
LEVELTAG_SG11 |
Tagline for challenge level. Featuring: Wall jumps |
Wall-Kick Wallop |
LEVELTAG_SG12 |
Tagline for challenge level. Featuring: Conveyor belts and falling platforms |
Fleet Feet Frenzy |
LEVELTAG_SG13 |
Tagline for challenge level. Featuring: Lava ride |
Surf's Up |
LEVELTAG_SG14 |
Tagline for challenge level. Featuring: Hot pepper rides |
Fire Freeway |
LEVELTAG_SG15 |
Tagline for challenge level. Featuring: Burger and Breakables ride |
Burger Bash |
LEVELTAG_SG17 |
Tagline for challenge level. Featuring: Heels |
Heel Turn |
LEVELTAG_SG18 |
Tagline for challenge level. Featuring: Asteroids and ice |
Meteor Mayhem |
LEVELTAG_SG2 |
Tagline for challenge level. Featuring: Aerial hoops over lava, with tightropes |
Hoop Dreams |
LEVELTAG_SG3 |
Tagline for challenge level. Featuring: Fling trees on turntables, with fireballs |
Fireball Fling |
LEVELTAG_SG4 |
Tagline for challenge level. Featuring: Ride down a halfpipe while dodging asteroids |
Rocky Road |
LEVELTAG_SG5 |
Tagline for challenge level. Featuring: Keep up with a moving platform through lava hazards |
Keeping Up |
LEVELTAG_SG6 |
Tagline for challenge level. Featuring: Swing between vertical twirlers |
Twirler Trouble |
LEVELTAG_SG7 |
Tagline for challenge level. Featuring: Ice and fireballs |
Hot and Cold |
LEVELTAG_SG8 |
Tagline for challenge level. Featuring: Switch buttons on ice with flamethrowers |
Slippery Switches |
LEVELTAG_SG9 |
Tagline for challenge level. Featuring: Swing poles and trampolines |
Electro Swing |
LEVELTAG_V1 |
Tagline for level. City. First level. |
The Talk of the Town |
LEVELTAG_V2 |
Tagline for level. City. Lots of swinging around. |
City Swinger |
LEVELTAG_V3 |
Tagline for level. City. Introduces bowling burger power-up. |
Burger Bonanza |
LEVELTAG_V4 |
Tagline for level. City. Lots of penguins appear. |
Downtown Showdown |
LEVELTAG_VR1 |
Tagline for level. Return to city, now decorated for gala. |
All Decked Out |
LEVELTAG_VR2 |
Tagline for level. Return to city, now decorated for gala. Features a ride up a skyscraper |
Skyscraper Skyway |
LEVELTAG_WE1 |
Tagline for level. Cosmic neverland with floating books and asteroids. |
Reading the Room |
LEVELTAG_WE2 |
Tagline for level. Cosmic neverland with floating books and asteroids. |
Loopy Library |
LEVELTAG_WE3 |
Tagline for level. Cosmic neverland with floating books and asteroids. |
Speed Reader |
LEVELTAG_WE4 |
Tagline for level. Cosmic neverland with floating books and asteroids. |
Space Race |
Unused Starglobe names#
Judging by the theming and order of the names, these seem to roughly match up with the first 15 Starglobe names listed in the above table. Except 9 and 10 which seem to be swapped, and "Snow Globe 11" of course. Starglobes are referred to as Snow Globes in several places in the text data.
String Key |
Context |
English |
|---|---|---|
LEVEL_BONUS_01 |
Level Name |
Logs & Lava |
LEVEL_BONUS_02 |
Level Name |
Terrifying Tightropes |
LEVEL_BONUS_03 |
Level Name |
Turntable Trees |
LEVEL_BONUS_04 |
Level Name |
Rocky Road |
LEVEL_BONUS_05 |
Level Name |
Steamy Stunts |
LEVEL_BONUS_06 |
Level Name |
Dizzying Dance |
LEVEL_BONUS_07 |
Level Name |
Icy Hot |
LEVEL_BONUS_08 |
Level Name |
Slippery Switches |
LEVEL_BONUS_09 |
Level Name |
Shocking Spikes |
LEVEL_BONUS_10 |
Level Name |
Elastic Antics |
LEVEL_BONUS_11 |
Level Name |
Snow Globe 11 |
LEVEL_BONUS_12 |
Level Name |
Left Right Down |
LEVEL_BONUS_13 |
Level Name |
Red Hot Ride |
LEVEL_BONUS_14 |
Level Name |
Spicy Spinning |
LEVEL_BONUS_15 |
Level Name |
Big Bowling Burgers |
PS5 Activity names#
As with the scene names data, 18 Starglobes are listed here.
String Key |
Context |
English |
|---|---|---|
PS5_ACTIVITY_NAME_YO_STORY_PRO |
UI |
Story Mode: Prologue |
PS5_ACTIVITY_NAME_YO_STORY_W10S1 |
UI |
Story Mode: Gala Night 1 |
PS5_ACTIVITY_NAME_YO_STORY_W10S2 |
UI |
Story Mode: Gala Night 2 |
PS5_ACTIVITY_NAME_YO_STORY_W11BF |
UI |
Story Mode: Edditorium Boss |
PS5_ACTIVITY_NAME_YO_STORY_W11S1 |
UI |
Story Mode: Edditorium 1 |
PS5_ACTIVITY_NAME_YO_STORY_W11S2 |
UI |
Story Mode: Edditorium 2 |
PS5_ACTIVITY_NAME_YO_STORY_W11S3 |
UI |
Story Mode: Edditorium 3 |
PS5_ACTIVITY_NAME_YO_STORY_W11S4 |
UI |
Story Mode: Edditorium 4 |
PS5_ACTIVITY_NAME_YO_STORY_W1BF |
UI |
Story Mode: Vanillatown Boss |
PS5_ACTIVITY_NAME_YO_STORY_W1S1 |
UI |
Story Mode: Vanillatown 1 |
PS5_ACTIVITY_NAME_YO_STORY_W1S2 |
UI |
Story Mode: Vanillatown 2 |
PS5_ACTIVITY_NAME_YO_STORY_W1S3 |
UI |
Story Mode: Vanillatown 3 |
PS5_ACTIVITY_NAME_YO_STORY_W1S4 |
UI |
Story Mode: Vanillatown 4 |
PS5_ACTIVITY_NAME_YO_STORY_W2S1 |
UI |
Story Mode: Tideswell 1 |
PS5_ACTIVITY_NAME_YO_STORY_W2S2 |
UI |
Story Mode: Tideswell 2 |
PS5_ACTIVITY_NAME_YO_STORY_W2S3 |
UI |
Story Mode: Tideswell Boss |
PS5_ACTIVITY_NAME_YO_STORY_W3BF |
UI |
Story Mode: Zaphara Boss |
PS5_ACTIVITY_NAME_YO_STORY_W3S1 |
UI |
Story Mode: Zaphara 1 |
PS5_ACTIVITY_NAME_YO_STORY_W3S2 |
UI |
Story Mode: Zaphara 2 |
PS5_ACTIVITY_NAME_YO_STORY_W3S3 |
UI |
Story Mode: Zaphara 3 |
PS5_ACTIVITY_NAME_YO_STORY_W3S4 |
UI |
Story Mode: Zaphara 4 |
PS5_ACTIVITY_NAME_YO_STORY_W4S1 |
UI |
Story Mode: Moltobene 1 |
PS5_ACTIVITY_NAME_YO_STORY_W4S2 |
UI |
Story Mode: Moltobene 2 |
PS5_ACTIVITY_NAME_YO_STORY_W4S3 |
UI |
Story Mode: Moltobene 3 |
PS5_ACTIVITY_NAME_YO_STORY_W5BF |
UI |
Story Mode: Bubblin Boss |
PS5_ACTIVITY_NAME_YO_STORY_W5S1 |
UI |
Story Mode: Bubblin 1 |
PS5_ACTIVITY_NAME_YO_STORY_W5S2 |
UI |
Story Mode: Bubblin 2 |
PS5_ACTIVITY_NAME_YO_STORY_W5S3 |
UI |
Story Mode: Bubblin 3 |
PS5_ACTIVITY_NAME_YO_STORY_W6BF |
UI |
Story Mode: World's Edge Boss |
PS5_ACTIVITY_NAME_YO_STORY_W6S1 |
UI |
Story Mode: World's Edge 1 |
PS5_ACTIVITY_NAME_YO_STORY_W6S2 |
UI |
Story Mode: World's Edge 2 |
PS5_ACTIVITY_NAME_YO_STORY_W6S3 |
UI |
Story Mode: World's Edge 3 |
PS5_ACTIVITY_NAME_YO_STORY_W6S4 |
UI |
Story Mode: World's Edge 4 |
PS5_ACTIVITY_NAME_YO_STORY_W7S1 |
UI |
Story Mode: Pengoville 1 |
PS5_ACTIVITY_NAME_YO_STORY_W7S2 |
UI |
Story Mode: Pengoville 2 |
PS5_ACTIVITY_NAME_YO_STORY_W7S3 |
UI |
Story Mode: Pengoville 3 |
PS5_ACTIVITY_NAME_YO_STORY_W8BF |
UI |
Story Mode: Industria Boss |
PS5_ACTIVITY_NAME_YO_STORY_W8S1 |
UI |
Story Mode: Industria 1 |
PS5_ACTIVITY_NAME_YO_STORY_W8S2 |
UI |
Story Mode: Industria 2 |
PS5_ACTIVITY_NAME_YO_STORY_W9BF |
UI |
Story Mode: Lawberry Boss |
PS5_ACTIVITY_NAME_YO_STORY_W9S1 |
UI |
Story Mode: Lawberry 1 |
PS5_ACTIVITY_NAME_YO_STORY_W9S2 |
UI |
Story Mode: Lawberry 2 |
PS5_ACTIVITY_NAME_YO_STORY_W9S3 |
UI |
Story Mode: Lawberry 3 |
PS5_ACTIVITY_NAME_YO_TIME_W10S1 |
UI |
Time Attack: Gala Night 1 |
PS5_ACTIVITY_NAME_YO_TIME_W10S2 |
UI |
Time Attack: Gala Night 2 |
PS5_ACTIVITY_NAME_YO_TIME_W11S1 |
UI |
Time Attack: Edditorium 1 |
PS5_ACTIVITY_NAME_YO_TIME_W11S2 |
UI |
Time Attack: Edditorium 2 |
PS5_ACTIVITY_NAME_YO_TIME_W11S3 |
UI |
Time Attack: Edditorium 3 |
PS5_ACTIVITY_NAME_YO_TIME_W11S4 |
UI |
Time Attack: Edditorium 4 |
PS5_ACTIVITY_NAME_YO_TIME_W1S1 |
UI |
Time Attack: Vanillatown 1 |
PS5_ACTIVITY_NAME_YO_TIME_W1S2 |
UI |
Time Attack: Vanillatown 2 |
PS5_ACTIVITY_NAME_YO_TIME_W1S3 |
UI |
Time Attack: Vanillatown 3 |
PS5_ACTIVITY_NAME_YO_TIME_W1S4 |
UI |
Time Attack: Vanillatown 4 |
PS5_ACTIVITY_NAME_YO_TIME_W20S1 |
UI |
Time Attack: StarGlobes 1 |
PS5_ACTIVITY_NAME_YO_TIME_W20S10 |
UI |
Time Attack: StarGlobes 10 |
PS5_ACTIVITY_NAME_YO_TIME_W20S11 |
UI |
Time Attack: StarGlobes 11 |
PS5_ACTIVITY_NAME_YO_TIME_W20S12 |
UI |
Time Attack: StarGlobes 12 |
PS5_ACTIVITY_NAME_YO_TIME_W20S13 |
UI |
Time Attack: StarGlobes 13 |
PS5_ACTIVITY_NAME_YO_TIME_W20S14 |
UI |
Time Attack: StarGlobes 14 |
PS5_ACTIVITY_NAME_YO_TIME_W20S15 |
UI |
Time Attack: StarGlobes 15 |
PS5_ACTIVITY_NAME_YO_TIME_W20S16 |
UI |
Time Attack: StarGlobes 16 |
PS5_ACTIVITY_NAME_YO_TIME_W20S17 |
UI |
Time Attack: StarGlobes 17 |
PS5_ACTIVITY_NAME_YO_TIME_W20S18 |
UI |
Time Attack: StarGlobes 18 |
PS5_ACTIVITY_NAME_YO_TIME_W20S2 |
UI |
Time Attack: StarGlobes 2 |
PS5_ACTIVITY_NAME_YO_TIME_W20S3 |
UI |
Time Attack: StarGlobes 3 |
PS5_ACTIVITY_NAME_YO_TIME_W20S4 |
UI |
Time Attack: StarGlobes 4 |
PS5_ACTIVITY_NAME_YO_TIME_W20S5 |
UI |
Time Attack: StarGlobes 5 |
PS5_ACTIVITY_NAME_YO_TIME_W20S6 |
UI |
Time Attack: StarGlobes 6 |
PS5_ACTIVITY_NAME_YO_TIME_W20S7 |
UI |
Time Attack: StarGlobes 7 |
PS5_ACTIVITY_NAME_YO_TIME_W20S8 |
UI |
Time Attack: StarGlobes 8 |
PS5_ACTIVITY_NAME_YO_TIME_W20S9 |
UI |
Time Attack: StarGlobes 9 |
PS5_ACTIVITY_NAME_YO_TIME_W2S1 |
UI |
Time Attack: Tideswell 1 |
PS5_ACTIVITY_NAME_YO_TIME_W2S2 |
UI |
Time Attack: Tideswell 2 |
PS5_ACTIVITY_NAME_YO_TIME_W3S1 |
UI |
Time Attack: Zaphara 1 |
PS5_ACTIVITY_NAME_YO_TIME_W3S2 |
UI |
Time Attack: Zaphara 2 |
PS5_ACTIVITY_NAME_YO_TIME_W3S3 |
UI |
Time Attack: Zaphara 3 |
PS5_ACTIVITY_NAME_YO_TIME_W3S4 |
UI |
Time Attack: Zaphara 4 |
PS5_ACTIVITY_NAME_YO_TIME_W4S1 |
UI |
Time Attack: Moltobene 1 |
PS5_ACTIVITY_NAME_YO_TIME_W4S2 |
UI |
Time Attack: Moltobene 2 |
PS5_ACTIVITY_NAME_YO_TIME_W4S3 |
UI |
Time Attack: Moltobene 3 |
PS5_ACTIVITY_NAME_YO_TIME_W5S1 |
UI |
Time Attack: Bubblin 1 |
PS5_ACTIVITY_NAME_YO_TIME_W5S2 |
UI |
Time Attack: Bubblin 2 |
PS5_ACTIVITY_NAME_YO_TIME_W5S3 |
UI |
Time Attack: Bubblin 3 |
PS5_ACTIVITY_NAME_YO_TIME_W6S1 |
UI |
Time Attack: World's Edge 1 |
PS5_ACTIVITY_NAME_YO_TIME_W6S2 |
UI |
Time Attack: World's Edge 2 |
PS5_ACTIVITY_NAME_YO_TIME_W6S3 |
UI |
Time Attack: World's Edge 3 |
PS5_ACTIVITY_NAME_YO_TIME_W6S4 |
UI |
Time Attack: World's Edge 4 |
PS5_ACTIVITY_NAME_YO_TIME_W7S1 |
UI |
Time Attack: Pengoville 1 |
PS5_ACTIVITY_NAME_YO_TIME_W7S2 |
UI |
Time Attack: Pengoville 2 |
PS5_ACTIVITY_NAME_YO_TIME_W7S3 |
UI |
Time Attack: Pengoville 3 |
PS5_ACTIVITY_NAME_YO_TIME_W8S1 |
UI |
Time Attack: Industria 1 |
PS5_ACTIVITY_NAME_YO_TIME_W8S2 |
UI |
Time Attack: Industria 2 |
PS5_ACTIVITY_NAME_YO_TIME_W9S1 |
UI |
Time Attack: Lawberry 1 |
PS5_ACTIVITY_NAME_YO_TIME_W9S2 |
UI |
Time Attack: Lawberry 2 |
PS5_ACTIVITY_NAME_YO_TIME_W9S3 |
UI |
Time Attack: Lawberry 3 |
PS5_CHALLENGE_ACTIVITY_STAT_NAME |
UI |
Time |
Level numbers#
Once again, it seems like 18 Starglobes were planned, though 16 is missing.
String Key |
Context |
English |
|---|---|---|
LEVEL_SELECT_LABEL_1_0 |
UI |
1-0 |
LEVEL_SELECT_LABEL_1_1 |
UI |
1-1 |
LEVEL_SELECT_LABEL_1_2 |
UI |
1-2 |
LEVEL_SELECT_LABEL_1_3 |
UI |
1-3 |
LEVEL_SELECT_LABEL_1_4 |
UI |
1-4 |
LEVEL_SELECT_LABEL_1_BOSS |
UI |
1-⚠ |
LEVEL_SELECT_LABEL_2_1 |
UI |
2-1 |
LEVEL_SELECT_LABEL_2_2 |
UI |
2-2 |
LEVEL_SELECT_LABEL_2_BOSS |
UI |
2-⚠ |
LEVEL_SELECT_LABEL_3_1 |
UI |
3-1 |
LEVEL_SELECT_LABEL_3_2 |
UI |
3-2 |
LEVEL_SELECT_LABEL_3_3 |
UI |
3-3 |
LEVEL_SELECT_LABEL_3_4 |
UI |
3-4 |
LEVEL_SELECT_LABEL_3_BOSS |
UI |
3-⚠ |
LEVEL_SELECT_LABEL_4_1 |
UI |
4-1 |
LEVEL_SELECT_LABEL_4_2 |
UI |
4-2 |
LEVEL_SELECT_LABEL_4_3 |
UI |
4-3 |
LEVEL_SELECT_LABEL_5_1 |
UI |
5-1 |
LEVEL_SELECT_LABEL_5_2 |
UI |
5-2 |
LEVEL_SELECT_LABEL_5_3 |
UI |
5-3 |
LEVEL_SELECT_LABEL_5_BOSS |
UI |
5-⚠ |
LEVEL_SELECT_LABEL_6_1 |
UI |
6-1 |
LEVEL_SELECT_LABEL_6_2 |
UI |
6-2 |
LEVEL_SELECT_LABEL_6_3 |
UI |
6-3 |
LEVEL_SELECT_LABEL_6_4 |
UI |
6-4 |
LEVEL_SELECT_LABEL_6_BOSS |
UI |
6-⚠ |
LEVEL_SELECT_LABEL_7_1 |
UI |
7-1 |
LEVEL_SELECT_LABEL_7_2 |
UI |
7-2 |
LEVEL_SELECT_LABEL_7_3 |
UI |
7-3 |
LEVEL_SELECT_LABEL_8_1 |
UI |
8-1 |
LEVEL_SELECT_LABEL_8_2 |
UI |
8-2 |
LEVEL_SELECT_LABEL_8_BOSS |
UI |
8-⚠ |
LEVEL_SELECT_LABEL_9_1 |
UI |
9-1 |
LEVEL_SELECT_LABEL_9_2 |
UI |
9-2 |
LEVEL_SELECT_LABEL_9_3 |
UI |
9-3 |
LEVEL_SELECT_LABEL_9_BOSS |
UI |
9-⚠ |
LEVEL_SELECT_LABEL_10_1 |
UI |
10-1 |
LEVEL_SELECT_LABEL_10_2 |
UI |
10-2 |
LEVEL_SELECT_LABEL_11_1 |
UI |
11-1 |
LEVEL_SELECT_LABEL_11_2 |
UI |
11-2 |
LEVEL_SELECT_LABEL_11_3 |
UI |
11-3 |
LEVEL_SELECT_LABEL_11_4 |
UI |
11-4 |
LEVEL_SELECT_LABEL_11_BOSS |
UI |
11-⚠ |
LEVEL_SELECT_LABEL_SG_1 |
UI |
★-1 |
LEVEL_SELECT_LABEL_SG_2 |
UI |
★-2 |
LEVEL_SELECT_LABEL_SG_3 |
UI |
★-3 |
LEVEL_SELECT_LABEL_SG_4 |
UI |
★-4 |
LEVEL_SELECT_LABEL_SG_5 |
UI |
★-5 |
LEVEL_SELECT_LABEL_SG_6 |
UI |
★-6 |
LEVEL_SELECT_LABEL_SG_7 |
UI |
★-7 |
LEVEL_SELECT_LABEL_SG_8 |
UI |
★-8 |
LEVEL_SELECT_LABEL_SG_9 |
UI |
★-9 |
LEVEL_SELECT_LABEL_SG_10 |
UI |
★-10 |
LEVEL_SELECT_LABEL_SG_11 |
UI |
★-11 |
LEVEL_SELECT_LABEL_SG_12 |
UI |
★-12 |
LEVEL_SELECT_LABEL_SG_13 |
UI |
★-13 |
LEVEL_SELECT_LABEL_SG_14 |
UI |
★-14 |
LEVEL_SELECT_LABEL_SG_15 |
UI |
★-15 |
LEVEL_SELECT_LABEL_SG_17 |
UI |
★-17 |
LEVEL_SELECT_LABEL_SG_18 |
UI |
★-18 |
Level select ticker text#
Appears on a scrolling ticker on the level select screen. The first two are not used. MENU_TICKER_POST_BATHHOUSE might be an early variant of BROAD_10_POST_BHB.
String Key |
Context |
English |
|---|---|---|
MENU_TICKER_POST_BATHHOUSE |
UI |
Bathhouse Drained! But Where is Our Performer? |
BROAD_00_PLACEHOLDER |
UI, in the style of newspaper headline |
Placeholder Text! Your Reporter Has Gone Out to Lunch! |
BROAD_01_START |
UI, in the style of newspaper headline |
Gala Auditions Open to All! Everything Just Fine! |
BROAD_02_POST_P1 |
UI, in the style of newspaper headline |
Debut Disaster! Emperor Eddie Exposed! Suspect Flees Stage! |
BROAD_03_POST_V1 |
UI, in the style of newspaper headline |
Robe Thief Loose in Vanillatown! Penguin Guards Deployed to Scene! |
BROAD_04_POST_V4 |
UI, in the style of newspaper headline |
Suspect Chased Out to Sea! Law-breaking Beach Vacay?! |
BROAD_05_POST_CB |
UI, in the style of newspaper headline |
Suspect Subdues Sailor Sheila, Suborns Submarine, Sails for Sandy Shores! ... Ha! Nailed it! |
BROAD_06_POST_D1 |
UI, in the style of newspaper headline |
Shocker! Suspect Zaps into Zaphara! Intern, finish this headline for me! |
BROAD_07_POST_DB |
UI, in the style of newspaper headline |
Suspect Sinks Shots in Mr. Q's Pool Duel! Mystery Mentor in Mountaintops? |
BROAD_08_POST_LR1 |
UI, in the style of newspaper headline |
Suspect Turns Up the Heat in Moltobene! Now We're Cooking With Lava! |
BROAD_09_POST_BH1 |
UI, in the style of newspaper headline |
Spa Shenanigans! Suspect Lands with a Splash in Bubblin Bath House! |
BROAD_10_POST_BHB |
UI, in the style of newspaper headline |
Imperial Indignity! Suspect Dunks Emperor in the Drink! |
BROAD_11_POST_W1 |
UI, in the style of newspaper headline |
Suspect Flushed Off Edge of the Map! ... Where <i>IS</i> this place? Your journalist is lonely! |
BROAD_12_POST_WB |
UI, in the style of newspaper headline |
Suspect Encounters Magical Mentor, Learns Mysterious Tale! |
BROAD_13_POST_PV1 |
UI, in the style of newspaper headline |
Suspect Pops Up in Pengoville! Penguin Party Put on Ice! |
BROAD_14_POST_PV3 |
UI, in the style of newspaper headline |
Suspect Clocks In at Industria! Fresh Hire Fast-Tracked to Factory Floor! |
BROAD_15_POST_FB |
UI, in the style of newspaper headline |
Penguin Prison Ploy! Suspect Sent Straight to the Slammer! |
BROAD_16_POST_CH1 |
UI, in the style of newspaper headline |
Justice Defied with Jubilant Jailbreak! Suspect Leaps Over Long Arm of the Law! |
BROAD_17_POST_CHB |
UI, in the style of newspaper headline |
Chaos in the Court! Judge Rufus Rejected! Suspects Saunter Away! |
BROAD_18_POST_VR1 |
UI, in the style of newspaper headline |
Gala Opening Imminent! Town Decked out for Display! Suspects Probably up to Something! |
BROAD_19_POST_P2 |
UI, in the style of newspaper headline |
Palace Panic Over Party Prep! Emperor Eddie Absent! The Gala Must Go On... But How?! |
BROAD_20_POST_P5 |
UI, in the style of newspaper headline |
Showtime! Gala Suspects Storm the Stage! |
BROAD_21_POST_PBOSS |
UI, in the style of newspaper headline |
A New Star is Crowned! Penny & Yo-Yo Save the Show! |
Shop/Items Text#
String Key |
Context |
English |
|---|---|---|
UI_SHOP_BUY |
UI - [ITEM] to be replaced with item name |
Buy [ITEM]? |
UI_SHOP_BUY_NO |
UI - button |
No |
UI_SHOP_BUY_YES |
UI - button |
Yes |
UI_SHOP_COPTER_BODY |
UI (shop item description) |
Provides Penny a one-time aerial rescue if she falls off the edge. |
UI_SHOP_COPTER_HEADER |
UI (shop item). Item is styled like a helicopter rotor. |
Catch-You Copter |
UI_SHOP_EQUIP |
UI (equip purchased item) |
Equip |
UI_SHOP_FISH_BODY |
UI (shop item description) |
Saves Penny from one penguin capture. Phew! |
UI_SHOP_FISH_HEADER |
UI (shop item). Item is styled like a fish. |
Flippy Fish |
UI_SHOP_GUARD_BODY |
UI (shop item description) |
Penny gains two temporary Gusto points. |
UI_SHOP_GUARD_HEADER |
UI (shop item). Item is styled like a round shield. |
Gusto Guard |
UI_SHOP_SPOTLIGHT_BODY |
UI (shop item description) |
Clear the next stage without taking damage, and Penny's Busker Bonus will get a massive boost! |
UI_SHOP_SPOTLIGHT_HEADER |
UI (shop item). Item is styled like a spotlight. |
Show-Off Spotlight |
UI_SHOP_STASH |
UI (put away purchased item) |
Stash |
UI_SHOP_TAGLINE |
UI |
Purchase items to assist you on your journey! |
UI_SHOP_WALLET |
UI |
Wallet |
ITEM_ACTION_EQUIP |
UI |
EQUIP |
ITEM_ACTION_STORE |
UI |
STORE |
ITEM_DESC_BONUS |
UI (shop item description) |
Clear the next stage without taking damage, and Penny's Busker Bonus will get a massive boost! |
ITEM_DESC_COPTER |
UI (shop item description) |
Provides Penny a one-time aerial rescue if she falls off the edge. |
ITEM_DESC_FISH |
UI (shop item description) |
Saves Penny from one penguin capture. Phew! |
ITEM_DESC_SHIELD |
UI (shop item description) |
Penny gains two temporary Gusto points. |
ITEM_NAME_BONUS |
UI (shop item). Item is styled like a spotlight. |
Show-Off Spotlight |
ITEM_NAME_COPTER |
UI (shop item). Item is styled like a helicopter rotor. |
Catch-You Copter |
ITEM_NAME_FISH |
UI (shop item). Item is styled like a fish. |
Flippy Fish |
ITEM_NAME_SHIELD |
UI (shop item). Item is styled like a round shield. |
Gusto Guard |
Tutorial#
Two unused items are described here. One is "High Heels" which seem to have been the theme of the scrapped Starglobe 17. Incidentally, high heels are mentioned by a Denizen in Bubblin 2, though this might not be referring to the item. The other is "Tape Deck". An unused dialogue in Moltobene 1 clearly mentions this item in a gameplay context.
String Key |
Context |
English |
|---|---|---|
FTUE_GIMMICKBUSKERBONUS_BODY |
Highlight added |
Busk out your moves on the Busker Stage! <h>The higher up you land, the better your rewards might be!</h> Just don't fall on your face! |
FTUE_GIMMICKBUSKERBONUS_HEADER |
Tutorial text |
Busker Stage |
FTUE_GIMMICKCHECKPOINTS_BODY |
Update for new functionality |
Step into the spotlight to activate a <h>checkpoint</h>! |
FTUE_GIMMICKCHECKPOINTS_HEADER |
Tutorial text |
Checkpoints |
FTUE_GIMMICKDILEMMA_BODY |
Tutorial text |
If you help out denizens in a jam, they'll come to see you perform at the end of the stage. A bigger audience means a bigger bonus! |
FTUE_GIMMICKDILEMMA_HEADER |
Tutorial text |
Dilemmas |
FTUE_GIMMICKPENGUINS_BODY |
Tags added to moves |
If enough of Eddie's doofy defenders grab onto you, you'll be captured! Shake them off by performing Yo-Yo tricks like <m>DASH</m> and <m>SWING</m>! |
FTUE_GIMMICKPENGUINS_HEADER |
Tutorial text |
Penguins |
FTUE_YOYODASH2_BODY |
Tags added to moves |
Combine your skills! <m>JUMP</m> and <m>DASH</m> to reach new areas. |
FTUE_YOYODASH2_HEADER |
Tutorial text |
Combo! |
FTUE_YOYODASH_BODY |
Glyphs added |
<$>INPUT_MAP_DASH</$> to <m>DASH</m>! |
FTUE_YOYODASH_HEADER |
Tutorial text |
Dash! |
FTUE_YOYOEND_BODY |
Tags added to moves |
<m>JUMP</m> onto the STAGE to end the level. Aim for the top tier! Earn bonus coins with flashy moves! |
FTUE_YOYOEND_HEADER |
Tutorial text |
Take a bow! |
FTUE_YOYOFREE_BODY |
Tutorial text |
<m>JUMP</m>, <m>SWING</m>, <m>DASH</m>, and <m>RIDE</m> to explore the world! Experiment with different move combos to see how far you can go! Penny can use each of Yo-Yo's aerial moves once until she lands or RIDES on the ground. |
FTUE_YOYOFREE_HEADER |
Tutorial text |
Freestyle! |
FTUE_YOYOLATCH_BODY |
Glyphs added |
<$>INPUT_MAP_GRAB</$> to <m>GRAB</m> handles with Yo-Yo. Pull back and see what happens! |
FTUE_YOYOLATCH_HEADER |
Tutorial text |
Grab! |
FTUE_YOYORIDE_BODY |
Update for new functionality - dupe with FTUE_RIDE_SIMP |
<$>INPUT_MAP_RIDE</$> to <m>RIDE</m> on Yo-Yo! |
FTUE_YOYORIDE_HEADER |
Tutorial text |
Ride! |
FTUE_YOYOSWING_BODY |
Glyphs added |
<$>INPUT_MAP_SLEEP</$> while in mid-air to <m>SWING</m> from Yo-Yo! |
FTUE_YOYOSWING_HEADER |
Tutorial text |
Swing! |
FTUE_YOYOTHROW_BODY |
Glyphs added |
<$>INPUT_MAP_THROW</$> to <m>THROW</m> your Yo-Yo! You can use it to interact with the world in all sorts of fun ways. Try it out! |
FTUE_YOYOTHROW_HEADER |
Tutorial text |
Thro' yo Yo-Yo! |
FTUE_YOYOWHIRL2_BODY |
Tutorial text |
You can use your WHIRL to collect coins and other loose objects! |
FTUE_YOYOWHIRL2_HEADER |
Tutorial text |
Collect! |
FTUE_YOYOWHIRL_BODY |
Update for new functionality |
<$>INPUT_MAP_WHIRL</$> to <m>WHIRL</m> Yo-Yo! Try both directions! |
FTUE_YOYOWHIRL_HEADER |
Tutorial text |
Whirl! |
FTUE_BACKFLIP_HEADER |
Tutorial text |
Backflip! |
FTUE_BACKFLIP_PRO |
Glyphs added |
<$>INPUT_MAP_BACKFLIP</$> while mid-air to perform a <m>BACKFLIP</m>! Hold <$>INPUT_MAP_MOVE</$> while backflipping to continue Penny's momentum. Release <$>INPUT_MAP_MOVE</$> while backflipping to stop your momentum for more precision. |
FTUE_BACKFLIP_SIMP |
Tutorial text |
Press ( A ) again after jumping to perform a BACKFLIP! Hold the ( Left Stick ) while backflipping to continue Penny's momentum. Release the ( Left Stick ) while backflipping to stop your momentum for more precision. |
FTUE_BURGER_BODY |
Tags added to moves |
Yo-Yo can munch on this power-up to become a massive bowling ball! <m>THROW</m> <$>INPUT_MAP_THROW</$> or <m>WHIRL</m> <$>INPUT_MAP_WHIRL</$> to knock penguins down and smash fragile objects. <m>RIDE</m> <$>INPUT_MAP_RIDE</$> can create a shockwave, break fragile floors, or bowl everything out of your way! |
FTUE_BURGER_HEADER |
Tutorial text |
Bowling Burger |
FTUE_BUSKERSTAGE_BODY |
Tutorial text |
To end the level, land on the Busker Stage. Maximize your Busker Bonus with these tips: - Higher tiers give you more points! - Perform flashy flips and tricks to earn extra coins! - Helping denizens solve their Dilemmas will earn you bigger audiences! - Collect all three Show Pieces in each stage to boost your star power! |
FTUE_BUSKERSTAGE_HEADER |
Tutorial text |
Busker Stage |
FTUE_BUSKER_BODY |
Tutorial text |
Jump on the Busker Stage to end the level! Maximize your Busker Bonus with these tips: Higher tiers give you more points! Perform flashy moves to earn extra coins! Helping denizens solve their dilemmas will earn you bigger audiences! Collecting all 3 Show Pieces gives you a point boost as well! |
FTUE_BUSKER_HEADER |
Tutorial text |
Busker Bonus |
FTUE_CANDLE_BODY |
Tutorial text |
Use a <h>Torch</h> to light candles! Light up a whole circle to see something special! |
FTUE_CANDLE_HEADER |
Tutorial text |
Candle |
FTUE_CANNON_BODY |
Tutorial text |
Ready to blast off? Use a <h>Torch</h> to light the cannon fuse. Quickly jump into the cannon barrel and prepare for launch! |
FTUE_CANNON_HEADER |
Tutorial text |
Cannon |
FTUE_CHANDELIER_BODY |
Tutorial text |
Chandeliers might go dark on you, but they're still there. Land on top of them to brighten them up again! |
FTUE_CHANDELIER_HEADER |
Tutorial text |
Chandeliers |
FTUE_DASH_PRO |
Tutorial text |
Double-tap ( Right Stick ) in a single direction to do a DASH! |
FTUE_DASH_SIMP |
Tutorial text |
Double-tap ( X ) to do a DASH! |
FTUE_DURIAN_BODY |
Tutorial text |
Yo-Yo can snack on this spiky fruit to gain invincibility! While the Endurian is active, Penny and Yo-Yo are invulnerable to damage, and they can't be captured by penguins. |
FTUE_DURIAN_HEADER |
Tutorial text |
Endurian |
FTUE_FLINGTREE_BODY |
Tags added to moves |
Fling Trees can catapult you long distances. <m>GRAB</m> <$>INPUT_MAP_GRAB</$> onto the handle and <m>PULL</m> <$>INPUT_MAP_MOVE</$> backwards. Once the Fling Tree starts shaking, get ready for liftoff. Aim fast! |
FTUE_FLINGTREE_BODY_ALT |
Tutorial text |
Fling Trees can catapult you long distances. GRAB onto the handle and PULL backwards. Once the Fling Tree starts shaking, get ready for liftoff. Aim, release, and off you go! |
FTUE_FLINGTREE_HEADER |
Tutorial text |
Fling Tree |
FTUE_GIMMICKSCORE_BODY |
Tutorial text |
Collect coins and perform combos to increase your score! With a high enough score, you can unlock secret bonuses, like postcards! |
FTUE_GIMMICKSCORE_HEADER |
Tutorial text |
Score |
FTUE_GIMMICKSHOWPIECE_BODY |
Tutorial text |
Three SHOW PIECES are hidden in every stage! Collect them to boost your score and unlock STAR GLOBE challenge stages! |
FTUE_GIMMICKSHOWPIECE_HEADER |
Tutorial text |
Show Pieces |
FTUE_GOLFBULL_BODY |
Tutorial text |
These bulls charge hard, but if Yo-Yo gives 'em a good whack, they curl up into golf balls. Aim for a hole-in-one! |
FTUE_GOLFBULL_HEADER |
Tutorial text |
Golf Bull |
FTUE_GRAB_PRO |
Tutorial text |
Throw Yo-Yo with ( Right Stick ) and hold it in place to GRAB this handle. Pull back with ( Left Stick ) and see what happens! |
FTUE_GRAB_SIMP |
Tutorial text |
Press & hold ( X ) to GRAB this handle with Yo-Yo. Pull back with ( Left Stick ) and see what happens! |
FTUE_HIGHHEEL_BODY |
Tutorial text |
You look great! Rock the Left Stick back and forth to strut your stuff. |
FTUE_HIGHHEEL_HEADER |
Tutorial text |
High Heels |
FTUE_PEPPER_BODY |
Tags added to moves |
Yo-Yo can chomp on this chili pepper to <m>RIDE</m> <$>INPUT_MAP_RIDE</$> with super speed! You can <m>RIDE</m> over dangerous surfaces like Oceans, Quicksand, and Lava without worry as long as your Pepper power is active. |
FTUE_PEPPER_HEADER |
Tutorial text |
Hot Rod Pepper |
FTUE_POPCORN_BODY |
Tutorial text |
Need a boost? Step onto this slice of corn cob and wait for it to cook. Once the kernels pop, you'll be launched sky-high! |
FTUE_POPCORN_HEADER |
Tutorial text |
Popcorn Platform |
FTUE_RIDE_PRO |
Tutorial text |
While in mid-air, press ( Left Trigger ) or ( Right Trigger ) to drop and RIDE on Yo-Yo! |
FTUE_RIDE_SIMP |
Tutorial text |
While in mid-air, press ( B ) to drop and RIDE on Yo-Yo! |
FTUE_SWING_PRO |
Tutorial text |
While in mid-air, throw Yo-Yo with ( Right Stick ) and hold it in place to SWING from Yo-Yo! |
FTUE_SWING_SIMP |
Tutorial text |
Press & hold ( X ) while in mid-air to SWING from Yo-Yo! Release ( X ) to stop your swing. |
FTUE_TAPEDECK_BODY |
Tags added to moves |
Need some extra reach? <m>THROW</m> <$>INPUT_MAP_THROW</$> through the spinners to extend Yo-Yo's string. |
FTUE_TAPEDECK_HEADER |
Tutorial text |
Tape Deck |
FTUE_WAFER_BODY |
Tags added to moves |
Yo-Yo can eat this sugary treat to go spinning up in the air! <m>WHIRL</m> <$>INPUT_MAP_WHIRL</$> on the ground to activate. Once aloft, use <$>INPUT_MAP_MOVE</$> to control your movement as you descend. |
FTUE_WAFER_HEADER |
Tutorial text |
Whirling Wafer |
Game over text#
String Key |
Context |
English |
|---|---|---|
BOSS_RUFUS_CUSTOM_FAILTEXT_GUSTO_LOSS |
Line cut; do not translate |
Guilty! |
FAIL_REASON_CRUSH |
UI |
CRUSHED! |
FAIL_REASON_FAIL_PLANE |
UI |
DROP OUT! |
FAIL_REASON_GUSTO_LOSS |
UI |
SHOW'S OVER! |
FAIL_REASON_JUDGE |
UI |
GUILTY! |
FAIL_REASON_NOT_ENOUGH_COINS |
UI |
NOT ENOUGH COINS! |
FAIL_REASON_PENGUIN_CAPTURE |
UI |
CAPTURED! |
FAIL_REASON_RACE_LOSS |
UI |
TOO SLOW! |
FAIL_REASON_UNKNOWN |
UI |
UNKNOWN! |
Trick names#
String Key |
Context |
English |
|---|---|---|
TRICKNAME_BOWLINGBREAK |
UI (yo-yo trick name) |
Strike! |
TRICKNAME_BOWLINGSLAM |
UI (yo-yo trick name) |
Dropped the Ball |
TRICKNAME_BOWLINGSMACK |
UI (yo-yo trick name) |
Gutterbrawl |
TRICKNAME_CAKERISE |
UI (yo-yo trick name) |
Whirlybird |
TRICKNAME_DROP |
UI (yo-yo trick name) |
Gravity Drop |
TRICKNAME_FLIP |
UI (yo-yo trick name) |
Around the World |
TRICKNAME_GOLFBULL |
UI (yo-yo trick name) |
Golf Bull |
TRICKNAME_GOLFBULLACE |
UI (yo-yo trick name) |
Bull in One! |
TRICKNAME_LEDGEPULL |
UI (yo-yo trick name) |
Up and Over |
TRICKNAME_POWERUP |
UI (yo-yo trick name) |
Power Up |
TRICKNAME_QUICKDASH |
UI (yo-yo trick name) |
Pass Dash |
TRICKNAME_RIDE |
UI (yo-yo trick name) |
Radial Ride |
TRICKNAME_RIDEHOTROD |
UI (yo-yo trick name) |
Red-hot Hot Rod Ride |
TRICKNAME_SWING |
UI (yo-yo trick name) |
String Swing |
TRICKNAME_THROW |
UI (yo-yo trick name) |
Breakaway |
TRICKNAME_TURNSTILE |
UI (yo-yo trick name) |
Very-Go-Round |
TRICKNAME_TWIRLER |
UI (yo-yo trick name) |
Latch Pull |
TRICKNAME_WHIRL |
UI (yo-yo trick name) |
Whirl Pull |
TRICKNAME_WHIRLBOWLING |
UI (yo-yo trick name) |
Bowling for Loop |
TRICKNAME_ZIPLINE |
Standardizing "Zipline" to be one word |
Zipline Decline |
Combo_Asteroids |
Combo trick name. Breaking an asteroid. |
Asteroid Smash |
Combo_Backflip |
Combo trick name. Doing a backflip. |
Backflip |
Combo_Book |
Combo trick name. Hitting a book platform open. |
Page Punch |
Combo_BowlingBurger_PenguinHit |
Combo trick name. Hitting a penguin with the bowling burger. |
Penguin Pummel |
Combo_BowlingBurger_Ride |
Combo trick name. Riding with the bowling burger power-up. |
Roll 'N' Bowl |
Combo_BowlingBurger_Ride_PenguinHit |
Combo trick name. Riding into a group of penguins while the yo-yo has been powered up with the Bowling Burger item. |
STRIKE |
Combo_Bulb |
Combo trick name. Breaking a glass light bulb. |
Glass Smash |
Combo_BumperWall |
Combo trick name. Riding into a bouncy wall. |
Rebound |
Combo_Candles |
Combo trick name. Lighting up a circle of candles with a torch. |
Successful Seance |
Combo_Cannon |
Combo trick name. Launching yourself out of a cannon. |
Blast-Off! |
Combo_CatcherMitt |
Combo trick name. Throwing the yo-yo at an animated baseball mitt gimmick that tugs the player into a hole and spits them out elsewhere on the map. |
Line Drive |
Combo_Checkpoint |
Combo trick name. Passing through a disco ball themed checkpoint. |
Checkpoint! |
Combo_DivingBoard |
Combo trick name. Bouncing on a trampoline gimmick. |
Boi-yoi-yoing |
Combo_Drop |
Combo trick name. Throwing the yo-yo downward to initiate a ride in midair. |
Gravity Drop |
Combo_Electric Pole |
Combo trick name. Latching onto an electrified, spinning pole. |
Zapper |
Combo_Fan |
Combo trick name. Using the updraft of a fan to float in midair. |
Air Time |
Combo_FlingTree |
Combo trick name. Gripping onto a fling tree gimmick and launching Penny across the map. |
Palm Powered |
Combo_FlipBlock |
Combo trick name. Knocking a spiky dice with the yo-yo throw. |
Flip it Good |
Combo_Food |
Combo trick name. Eating a power-up with the yo-yo. |
Transform |
Combo_FurledRug |
Combo trick name. Unfurling a red carpet gimmick by hitting it with the yo-yo. |
See Me Rollin' |
Combo_GrassPatch |
Combo trick name. Cutting down grass with the whirl move. |
Weed Whacker |
Combo_HangingPainting |
Combo trick name. Knocking down a painting of Eddie. |
Defacer |
Combo_Hoops |
Combo trick name. Jumping or riding through a floating hoop gimmick which provides a boost. |
Hoop Shot |
Combo_HornLauncher |
Combo trick name. Being launched out of a twisting horn gimmick. |
Oom-pah |
Combo_HotPipes |
Combo trick name. Riding across scalding hot pipes using the yo-yo. |
Burning Rubber |
Combo_HotRodPepper |
Combo trick name. Using a power-up to ride a souped up yo-yo. |
Hot Rally |
Combo_Lava |
Combo trick name. Riding on a lava surface using the Yo-yo. |
Dangerous Drive |
Combo_LavaGush |
Typo fixed: Originally said "How Shower" | Combo trick name. Ascending up a gush of lava (invincibility required) |
Hot Shower |
Combo_LedgeGrab |
Combo trick name. Using the Yo-yo to grab a ledge, which it does by biting. |
Ledge Bite |
Combo_Lever |
Combo trick name. Hitting a lever. |
Switch Hitter |
Combo_PeelOut |
Combo trick name. Charging up a ride. |
Peel Out |
Combo_Pools |
Combo trick name. Riding on water. |
Hydroplane |
Combo_Popcorn |
Combo trick name. Standing on a corn themed platform that explodes into popcorn when it lands in lava and catapults the player. |
Pop'n Launch |
Combo_QuickDash |
Combo trick name. Double tapping throw to pull self towards the Yo-yo, resulting in a dash. |
Quick Dash |
Combo_Ride |
Combo trick name. Riding on yo-yo. |
Ride |
Combo_SleepBounce |
Combo trick name. Throwing the yo-yo and then jumping on it. |
Sleep Bounce |
Combo_SuctionPipe |
Combo trick name. Throwing the yo-yo into a pipe, getting sucked in and spat out with a gush of water. |
Pressure Pop |
Combo_SwingPole |
Combo trick name. Latching onto a spinning pole. |
Looper |
Combo_SwitchButton |
Combo trick name. Stepping on a button. |
Click Bait |
Combo_TeleportBook |
Combo trick name. Hitting a special book platform open, which teleports Penny to a paired book elsewhere. |
Speed Read |
Combo_TickerPaper |
Combo trick name. Riding on the ticker tape gimmick, which resembles a typewriter or receipt printer and ejects paper. |
Paper Work |
Combo_TightRope |
Combo trick name. Grabbing onto the tight rope gimmick, while launches Penny into the air. |
Deep Stretch |
Combo_Trampoline |
Combo trick name. Bouncing on the trampoline gimmick. |
Bounce |
Combo_Turnstile |
Combo trick name. Riding onto the turnstile gimmick. |
Very-Go-Round |
Combo_Umbrella |
Combo trick name. Opening the umbrella gimmick. |
Parasol Pop |
Combo_VerticalTwirler |
Combo trick name. Ascending up the vertical twirler gimmick. |
Around the Twirl |
Combo_WallKick |
Combo trick name. Wall jump. |
Wall Kick |
Combo_WaterGush |
Combo trick name. Ascending up a water gush gimmick. |
Full Steam |
Combo_Waves |
Combo trick name. Riding down waves gimmick. |
Surf's Up |
Combo_Whirl |
Combo trick name. Whirling. |
Whirl |
Combo_WhirlingWafer |
Combo trick name. Ascending with the whirling wafer power-up. |
Sugar High |
Combo_Zipline |
Standardizing "Zipline" to be one word |
Zipline Decline |
TRICKNAME_ASTEROIDS |
Combo trick name. Breaking an asteroid. |
Asteroid Smash |
TRICKNAME_BACKFLIP |
Combo trick name. Doing a backflip. |
Backflip |
TRICKNAME_BOOK |
Combo trick name. Hitting a book platform open. |
Page Punch |
TRICKNAME_PENGUINPUMMEL |
Combo trick name. Hitting a penguin with the bowling burger. |
Penguin Pummel |
TRICKNAME_BOWLINGRIDE |
Combo trick name. Riding with the bowling burger power-up. |
Roll 'N' Bowl |
TRICKNAME_BULB |
Combo trick name. Breaking a glass light bulb. |
Glass Smash |
TRICKNAME_BUMPERWALL |
Combo trick name. Riding into a bouncy wall. |
Rebound |
TRICKNAME_CANDLES |
Combo trick name. Lighting up a circle of candles with a torch. |
Successful Seance |
TRICKNAME_CANNON |
Combo trick name. Launching yourself out of a cannon. |
Blast-Off! |
TRICKNAME_CATCHERMITT |
Combo trick name. Throwing the yo-yo at an animated baseball mitt gimmick that tugs the player into a hole and spits them out elsewhere on the map. |
Line Drive |
TRICKNAME_CHECKPOINT |
Combo trick name. Passing through a disco ball themed checkpoint. |
Checkpoint! |
TRICKNAME_DIVINGBOARD |
Combo trick name. Bouncing on a trampoline gimmick. |
Boi-yoi-yoing |
TRICKNAME_ELECTRICPOLE |
Combo trick name. Latching onto an electrified, spinning pole. |
Zapper |
TRICKNAME_FAN |
Combo trick name. Using the updraft of a fan to float in midair. |
Air Time |
TRICKNAME_FLINGTREE |
Combo trick name. Gripping onto a fling tree gimmick and launching Penny across the map. |
Palm Powered |
TRICKNAME_FLIPBLOCK |
Combo trick name. Knocking a spiky dice with the yo-yo throw. |
Flip it Good |
TRICKNAME_FOOD |
Combo trick name. Eating a power-up with the yo-yo. |
Transform |
TRICKNAME_FURLEDRUG |
Combo trick name. Unfurling a red carpet gimmick by hitting it with the yo-yo. |
See Me Rollin' |
TRICKNAME_GRASSPATCH |
Combo trick name. Cutting down grass with the whirl move. |
Weed Whacker |
TRICKNAME_HANGINGPAINTING |
Combo trick name. Knocking down a painting of Eddie. |
Defacer |
TRICKNAME_HOOPS |
Combo trick name. Jumping or riding through a floating hoop gimmick which provides a boost. |
Hoop Shot |
TRICKNAME_HORNLAUNCHER |
Combo trick name. Being launched out of a twisting horn gimmick. |
Oom-pah |
TRICKNAME_HOTPIPES |
Combo trick name. Riding across scalding hot pipes using the yo-yo. |
Burning Rubber |
TRICKNAME_HOTRODPEPPER |
Combo trick name. Using a power-up to ride a souped up yo-yo. |
Hot Rally |
TRICKNAME_LAVARIDE |
Combo trick name. Riding on a lava surface using the Yo-yo. |
Dangerous Drive |
TRICKNAME_LAVAGUSH |
Typo fixed: Originally said "How Shower" | Combo trick name. Ascending up a gush of lava (invincibility required) |
Hot Shower |
TRICKNAME_LEVER |
Combo trick name. Hitting a lever. |
Switch Hitter |
TRICKNAME_PEELOUT |
Combo trick name. Charging up a ride. |
Peel Out |
TRICKNAME_POOLS |
Combo trick name. Riding on water. |
Hydroplane |
TRICKNAME_POPCORN |
Combo trick name. Standing on a corn themed platform that explodes into popcorn when it lands in lava and catapults the player. |
Pop'n Launch |
TRICKNAME_SLEEPBOUNCE |
Combo trick name. Throwing the yo-yo and then jumping on it. |
Sleep Bounce |
TRICKNAME_SUCTIONPIPE |
Combo trick name. Throwing the yo-yo into a pipe, getting sucked in and spat out with a gush of water. |
Pressure Pop |
TRICKNAME_SWINGPOLE |
Combo trick name. Latching onto a spinning pole. |
Looper |
TRICKNAME_SWITCHBUTTON |
Combo trick name. Stepping on a button. |
Click Bait |
TRICKNAME_TELEPORTBOOK |
Combo trick name. Hitting a special book platform open, which teleports Penny to a paired book elsewhere. |
Speed Read |
TRICKNAME_TICKERPAPER |
Combo trick name. Riding on the ticker tape gimmick, which resembles a typewriter or receipt printer and ejects paper. |
Paper Work |
TRICKNAME_TIGHTROPE |
Combo trick name. Grabbing onto the tight rope gimmick, while launches Penny into the air. |
Deep Stretch |
TRICKNAME_TRAMPOLINE |
Combo trick name. Bouncing on the trampoline gimmick. |
Bounce |
TRICKNAME_UMBRELLA |
Combo trick name. Opening the umbrella gimmick. |
Parasol Pop |
TRICKNAME_WALLKICK |
Combo trick name. Wall jump. |
Wall Kick |
TRICKNAME_WATERGUSH |
Combo trick name. Ascending up a water gush gimmick. |
Full Steam |
TRICKNAME_WAVES |
Combo trick name. Riding down waves gimmick. |
Surf's Up |
TRICKNAME_WHIRLINGWAFER |
Combo trick name. Ascending with the whirling wafer power-up. |
Sugar High |
Score bonus names#
For end of level score bonuses. Several of these are unused, likely due to rewarding poor gameplay. They are No Rush, Just Vibing, Permanent Resident, Barrel Bully, Denizen Menace, Dash Discount, Pedestrian, Sans Swing, and Solo Act.
String Key |
Context |
English |
|---|---|---|
Superlative_10min |
Superlative title. Level completion took longer than 10 minutes. |
No Rush |
Superlative_20min |
Superlative title. Level completion took longer than 20 minutes. |
Just Vibing |
Superlative_60min |
Superlative title. Level completion took longer than 60 minutes. |
Permanent Resident |
Superlative_AllDilemmas |
Superlative title. All dilemmas completed. |
Model Denizen |
Superlative_AllSupercoins |
Superlative title. All Show Pieces collected. |
Intrepid Explorer |
Superlative_BarrelBreak |
Superlative title. All barrels destroyed. |
Barrel Bully |
Superlative_Busker1 |
Superlative title. First sequence of busker minigame completed. |
Busk if You Must |
Superlative_Busker2 |
Superlative title. Second sequence of busker minigame completed. |
Awesome Acrobatics |
Superlative_Busker3 |
Superlative title. Third sequence of busker minigame completed. |
Perfect Busking |
Superlative_Coin100 |
Superlative title. Collected 100 coins. |
A Solid Day's Pay |
Superlative_Coin150 |
Superlative title. Collected 150 coins. |
Overstuffed Wallet |
Superlative_Coin200 |
Superlative title. Collected 200 coins. |
Miss Moneybags |
Superlative_Coin300 |
Superlative title. Collected 300 coins. |
Winner's Purse |
Superlative_Coin50 |
Superlative title. Collected 50 coins. |
Scraping By |
Superlative_Combo10 |
Superlative title. Highest combo count above 10. |
Little Tricky |
Superlative_Combo75 |
Superlative title. Highest combo count above 100. |
Full Power |
Superlative_Combo100 |
Superlative title. Highest combo count above 150. |
Dazzling Display |
Superlative_Combo200 |
Superlative title. Highest combo count above 200. |
Supreme Show-Off |
Superlative_Combo25 |
Superlative title. Highest combo count above 25. |
Quarter-pipe Queen |
Superlative_Combo50 |
Superlative title. Highest combo count above 50. |
Big Five-O |
Superlative_HeadBounce |
Superlative title. Player bounced on 5 denizen heads. |
Denizen Menace |
Superlative_NoDamage |
Superlative title. Player completed stage without taking damage. |
Untouchable |
Superlative_NoDash |
Superlative title. Player completed stage without using dash move. |
Dash Discount |
Superlative_NoPenguin |
Superlative title. Player completed stage without being gripped by a penguin. |
Evasive Maneuvers |
Superlative_NoRide |
Superlative title. Player completed stage without riding on the yo-yo. |
Pedestrian |
Superlative_NoSwing |
Superlative title. Player completed stage without swinging with the yo-yo. |
Sans Swing |
Superlative_NoThrow |
Superlative title. Player completed stage without throwing the yo-yo. |
Solo Act |
Superlative_PerfectRun |
Superlative title. Player completed stage without taking damage or being gripped by a penguin. |
Flawless Performance |
Superlative_Under1min30 |
Superlative title. Player completed stage under 1 min 30 sec |
Like Lightning |
Superlative_Under2min |
Superlative title. Player completed stage under 2 min |
Speed Demon |
Superlative_Under2min30 |
Superlative title. Player completed stage under 2 min 30 sec |
Road Warrior |
Superlative_Under3min |
Superlative title. Player completed stage under 3 min |
Quick Run |
Achievements#
String Key |
Context |
English |
|---|---|---|
YO_BUSKER |
Achievement |
Everyday I'm Buskin' |
YO_DESIGNER_TIME |
Achievement |
I'm Designer |
YO_COMBO_100 |
Achievement |
Hundo Club |
YO_SUPERCOINS |
Achievement |
Lights Camera Action! |
YO_CLOSESHAVE |
Achievement |
Close Shave |
YO_STORY_PROLOGUE |
Achievement |
Perfect Prologue |
YO_STORY_VANILLATOWN |
Achievement |
Steeeeerike! |
YO_STORY_COAST |
Achievement |
Hydrophobic |
YO_STORY_DESERT |
Achievement |
On The Blue |
YO_STORY_LAVARESTAURANT |
Achievement |
Let Her Cook |
YO_STORY_BATHHOUSE |
Achievement |
Hang Ten |
YO_STORY_WORLDSEDGE |
Achievement |
Double Up |
YO_STORY_PENGUINVILLE |
Achievement |
Winter Sprinter |
YO_STORY_FACTORY |
Achievement |
Demolition Expert |
YO_STORY_COURTHOUSE |
Achievement |
Sweet Freedom |
YO_STORY_VANILLATOWNREDUX |
Achievement |
Pengo Penthouse |
YO_STORY_PALACE |
Achievement |
Iconoclast |
YO_BOSS_PENGUINBALL |
Achievement |
Ready Set Yo! |
YO_BOSS_SAILOR |
Achievement |
Ship-Shape |
YO_BOSS_MRQ |
Achievement |
Corner Pocket |
YO_BOSS_EDDIE |
Achievement |
Royal Flush |
YO_BOSS_GIANTPENGUIN |
Achievement |
Percussive Maintenance |
YO_BOSS_RUFUS |
Achievement |
Adjourned for Recess |
YO_BOSS_FINAL |
Achievement |
One for the Ages |
YO_STORY_COMPLETE |
Achievement |
Model Denizen |
YO_SNOWGLOBE_ONE |
Achievement |
Cosmic Aspirations |
YO_SNOWGLOBE_ALL |
Achievement |
Reach for the Stars |
YO_NO_DAMAGE |
Achievement |
Squeaky Clean |
YO_COINS_10000 |
Achievement |
I Love Gold |
YO_PENGUIN_LEDGE |
Achievement |
Together Forever |
YO_PLATINUM |
Achievement |
Breakout Star |
YO_BUSKER_DESC |
Achievement |
Complete a perfect Busker Bonus mini-game at the top tier. |
YO_DESIGNER_TIME_DESC |
Achievement |
Complete Edditorium 11-4 under 4 minutes & 30 seconds. |
YO_COMBO_100_DESC |
Achievement |
Get a Combo over 100 |
YO_SUPERCOINS_DESC |
Achievement |
Collect All Show Pieces |
YO_CLOSESHAVE_DESC |
Achievement |
Shake off 4 Penguins |
YO_STORY_PROLOGUE_DESC |
Achievement |
Complete the Prologue Level without falling off the edge. |
YO_STORY_VANILLATOWN_DESC |
Achievement |
Land a strike with the penguins in Vanillatown 1-3. |
YO_STORY_COAST_DESC |
Achievement |
Complete a Stage in Tideswell without falling into the ocean. |
YO_STORY_DESERT_DESC |
Achievement |
Fill all the Golf Holes in Zaphara 3-1. |
YO_STORY_LAVARESTAURANT_DESC |
Achievement |
Cook all of the Food in Moltobene 4-1. |
YO_STORY_BATHHOUSE_DESC |
Achievement |
Surf on a wave for 10 seconds in Bubblin. |
YO_STORY_WORLDSEDGE_DESC |
Achievement |
Double Puppet Penny's coin count by the end of the race! |
YO_STORY_PENGUINVILLE_DESC |
Achievement |
Complete Pengoville 7-1 in under 3 minutes. |
YO_STORY_FACTORY_DESC |
Achievement |
Hit a Bomb with the Yo-Yo in mid-air in the Industria. |
YO_STORY_COURTHOUSE_DESC |
Achievement |
Free all of your cellmates in Lawberry. |
YO_STORY_VANILLATOWNREDUX_DESC |
Achievement |
Find the secret Penguin room. |
YO_STORY_PALACE_DESC |
Achievement |
Knock down every portrait of Eddie in a single Edditorium Stage. |
YO_BOSS_PENGUINBALL_DESC |
Achievement |
Escape the Penguinball. |
YO_BOSS_SAILOR_DESC |
Achievement |
Repair Sheila's Ship. |
YO_BOSS_MRQ_DESC |
Achievement |
Knock some sense into Mr. Q. |
YO_BOSS_EDDIE_DESC |
Achievement |
Beat Eddie at his own sumo game. |
YO_BOSS_GIANTPENGUIN_DESC |
Achievement |
Shut down the Giant Penguin. |
YO_BOSS_RUFUS_DESC |
Achievement |
Tip the Scales of Justice in your favor. |
YO_BOSS_FINAL_DESC |
Achievement |
Bring down the house at the Edditorium. |
YO_STORY_COMPLETE_DESC |
Achievement |
Complete All Denizen Dilemmas |
YO_SNOWGLOBE_ONE_DESC |
Achievement |
Clear one Star Globe level |
YO_SNOWGLOBE_ALL_DESC |
Achievement |
Clear all of the Star Globe levels |
YO_NO_DAMAGE_DESC |
Achievement |
Complete a level without losing Gusto or letting Penguins attach to you. |
YO_COINS_10000_DESC |
Achievement |
Collect 10,000 Coins |
YO_PENGUIN_LEDGE_DESC |
Achievement |
Fall off a ledge with a penguin attached to Penny |
YO_PLATINUM_DESC |
Achievement |
Get all of the trophies. |
Menu and Settings Related Text#
The color blindness settings are not used. Both "protanopia" and "deuteranopia" are misspelled.
String Key |
Context |
English |
|---|---|---|
MENU_BACKSTAGE |
UI |
Backstage |
MENU_BONUS_SHOP |
UI |
BONUS SHOP |
MENU_CONTINUE |
UI |
Continue |
MENU_DATA_CLEARALL |
UI |
Clear All Data |
MENU_DEBUG |
UI |
Debug |
MENU_EXIT |
UI |
Exit |
MENU_EXIT_TO_DESKTOP |
UI |
Exit to Desktop |
MENU_EXTRAS |
UI |
Extras |
MENU_EXTRAS_CREDITS |
UI |
Credits |
MENU_EXTRAS_GALLERY |
UI |
Gallery |
MENU_EXTRAS_SOUND_TEST |
UI |
Sound Test |
MENU_GAME_CONTROLSTYLE_PRO |
UI |
Pro |
MENU_GAME_CONTROLSTYLE_SIMPLE |
UI |
Simple |
MENU_GAME_CONTROL_STYLE |
UI |
Control Style |
MENU_LEVEL_SELECT |
UI |
LEVEL SELECT |
MENU_LEVEL_SELECT_SCORE |
UI |
SCORE |
MENU_LEVEL_SELECT_TIME |
UI |
TIME |
MENU_OPTIONS |
UI |
Options |
MENU_OPTIONS_CONTROLS |
UI |
Controls |
MENU_OPTIONS_DATA |
UI |
Data |
MENU_OPTIONS_GAME |
UI |
Game |
MENU_OPTIONS_LANGUAGE |
UI |
Language |
MENU_OPTIONS_SOUND |
UI |
Sound |
MENU_OPTIONS_VIDEO |
UI |
Video |
MENU_OPTION_OFF |
UI |
OFF |
MENU_OPTION_ON |
UI |
ON |
MENU_PAUSED |
UI |
PAUSED |
MENU_RESTART |
UI |
Restart |
MENU_RESUME |
UI |
Resume |
MENU_RETRY |
UI |
Retry |
MENU_RETURNTOTITLE |
UI |
Return to Title |
MENU_SAVE_SELECT_NEW |
UI |
NEW |
MENU_SHOP_COST |
UI |
COST |
MENU_SHOP_EQUIP |
UI |
EQUIP |
MENU_SHOP_POCKET |
UI |
|
MENU_SHOP_STORE |
UI |
STORE |
MENU_SOUND_MUSIC |
UI |
Music |
MENU_SOUND_SFX |
UI |
SFX |
MENU_SOUND_TEST_TEXT |
UI |
Sound ID |
MENU_STARGLOBES_TOTAL_SUPERCOIN |
UI |
TOTAL |
MENU_STARGLOBES_UNLOCK |
UI |
UNLOCK |
MENU_STARGLOBE_SELECT |
UI |
STARGLOBES |
MENU_STORY_MODE |
UI |
Story Mode |
MENU_TIME_ATTACK |
UI |
Time Attack |
MENU_TITLE_CONTROLS |
UI |
Controls |
MENU_TITLE_DATA_OPTIONS |
UI |
Data |
MENU_TITLE_EXTRAS |
UI |
Extras |
MENU_TITLE_GALLERY |
UI |
Gallery |
MENU_TITLE_GAME_OPTIONS |
UI |
Game |
MENU_TITLE_LANGUAGE_OPTIONS |
UI |
Language |
MENU_TITLE_OPTIONS |
UI |
Options |
MENU_TITLE_SAVE_SELECT |
UI |
Save Select |
MENU_TITLE_SOUND_OPTIONS |
UI |
Sound |
MENU_TITLE_SOUND_TEST |
UI |
Sound Test |
MENU_TITLE_VIDEO_OPTIONS |
UI |
Video |
MENU_TUTORIALS |
UI |
Tutorials |
MENU_VIDEO_FULL_SCREEN |
UI |
Full Screen |
MENU_VIDEO_TRIPLE_BUFFERING |
UI |
Triple Buffering |
MENU_VIDEO_VSYNC |
UI |
VSync |
MENU_VIDEO_WINDOW_BORDER |
UI |
Window Border |
MENU_VIDEO_WINDOW_SIZE |
UI |
Window Size |
PROMPT_BACK |
UI |
BACK |
PROMPT_BUY |
UI |
BUY |
PROMPT_CONFIRM |
UI |
CONFIRM |
PROMPT_EQUIP |
UI |
EQUIP |
PROMPT_LEADERBOARDS |
UI |
LEADERBOARDS |
PROMPT_START |
UI |
START |
PROMPT_STORE |
UI |
STORE |
TEXT_LANG_DE |
UI |
Deutsch |
TEXT_LANG_EN |
UI |
English |
TEXT_LANG_ES |
UI |
Espanol |
TEXT_LANG_FR |
UI |
Francais |
TEXT_LANG_IT |
UI |
Italiano |
TEXT_LANG_JA |
UI |
Japanese |
TEXT_LANG_KO |
UI |
Korean |
TEXT_LANG_PT |
UI |
Portugues |
TEXT_LANG_RU |
UI |
Russian |
TEXT_LANG_ZH |
UI |
Chinese (Traditional) |
TEXT_LANG_ZS |
UI |
Chinese (Simplified) |
Extras_ConceptArt |
UI |
Concept Art |
Extras_Condition |
UI |
Clear |
Extras_Cutscene |
UI |
Cutscene |
Extras_Cutscenes |
UI |
Cutscenes |
Extras_KeyArt |
UI |
Key Art |
Extras_SoundTest |
UI |
Sound Test |
UI_AUDIO_MUSIC |
UI |
Music |
UI_AUDIO_SFX |
UI |
SFX |
UI_CONTROLS_STYLE |
UI |
Control Style |
UI_CONTROLS_STYLEPRO |
UI - More complex controls |
Pro |
UI_CONTROLS_STYLESIMPLE |
UI - Simpler control scheme |
Simple |
UI_DATA_CLEANONE |
UI - Clears a save profile's data |
Clear Data |
UI_DATA_CLEAR |
UI - Clears all save data |
Clear All Data |
UI_HEADER_AUDIOSETTINGS |
UI |
Audio Settings |
UI_HEADER_CONTROLS |
UI |
Controls |
UI_HEADER_EXTRAS |
UI |
Extras |
UI_HEADER_GALLERY |
UI |
Gallery |
UI_HEADER_GAMESETTINGS |
UI |
Game Settings |
UI_HEADER_LANGUAGE |
UI |
Data |
UI_HEADER_OPTIONS |
UI |
Options |
UI_HEADER_POSTCARDS |
UI |
Postcards |
UI_HEADER_SCRAPBOOK |
UI - Gallery viewer |
Scrapbook |
UI_HEADER_VIDEOSETTINGS |
UI |
Video Settings |
UI_SETTINGS_DEFAULT |
Sets this menu's settings to Default |
Reset to Defaults |
UI_SETTINGS_GAME_CHECKPOINTS |
Removed "Disable" | UI - toggle |
Checkpoints |
UI_SETTINGS_GAME_COLORBLIND |
UI - for a drop down |
Adjust Colors |
UI_SETTINGS_GAME_COLORBLIND_DEUTERNAOPIA |
UI - colorblindness setting |
Deuternaopia |
UI_SETTINGS_GAME_COLORBLIND_PORTANOPIA |
UI - colorblindness setting |
Portanopia |
UI_SETTINGS_GAME_COLORBLIND_TRITANOPIA |
UI - colorblindness setting |
Tritanopia |
UI_SETTINGS_GAME_RUMBLE |
Removed "Disable" and replaced "Rumble" with "Vibration" |
Controller Vibration |
UI_SETTINGS_GAME_SCREENSHAKE |
Space added. Toggles screen shake effects |
Screen Shake |
UI_SETTINGS_WARNING |
UI |
Score is only recorded on Default Game Settings |
UI_SETTINGS_WARNINGSONY |
UI |
Score and Trophies are only recorded on Default Game Settings |
UI_SETTINGS_WARNINGXBOX |
UI |
Score and Achievements are only recorded on Default Game Settings |
UI_VIDEO_BORDER |
UI - dropdown |
Window Border |
UI_VIDEO_BUFFERING |
UI - toggle |
Triple Buffering |
UI_VIDEO_FULLSCREEN |
Made one word. Game displays full screen |
Fullscreen |
UI_VIDEO_SIZE |
UI - dropdown |
Window Size |
UI_VIDEO_VSYNC |
Added hyphen |
V-Sync |
MENU_LEADERBOARD |
Header |
LEADERBOARD |
UI_LEADERBOARD_TOPRANK |
Button |
TOP RANK |
UI_LEADERBOARD_MYRANK |
Button |
MY RANK |
MENU_SKIP |
When pausing during cutscenes, replaces RESTART |
SKIP |
MENU_MAIN |
For rich presence tracking |
MAIN MENU |
MENU_RPT_INMENUS |
For rich presence tracking |
IN MENUS |
UI_DEFAULT |
Label |
Default |
UI_SETTINGS_GAME_INDICATOR |
Toggles the Yo-Yo targeting indicator |
Target Indicator |
UI_SETTINGS_GAME_LEADERBOARD |
Opts in to posting on leaderboards. |
Post to Leaderboards |
UI_VIDEO_PROFILE |
Drop-down selection |
Display Profile |
UI_VIDEO_PERFORMANCE |
Game targets higher frame rate |
Performance |
UI_VIDEO_QUALITY |
Game targets higher resolution |
Quality |
UI_VIDEO_CUSTOM |
Video settings have unique combination |
Custom |
UI_VIDEO_MODE |
Toggles the display mode |
Display Mode |
UI_VIDEO_WINDOW |
Game displays in a window |
Windowed |
UI_VIDEO_TRIPLEBUFF |
Toggle: On, Off |
Triple Buffering |
UI_VIDEO_OUTPUT |
Drop-down selection |
Output Mode |
UI_VIDEO_TARGETFPS |
Drop-down selection |
Target Frame Rate |
UI_VIDEO_ANTIALIASING |
Toggle: On, Off |
Anti-Aliasing |
UI_VIDEO_DRAWDIST |
Slider gauge |
Draw Distance |
UI_SETTINGS_APPLY |
Button |
Apply |
UI_SETTINGS_LAYOUT |
Menu header |
Controller Layout |
UI_SETTINGS_BINDINGS |
Menu header |
Key Bindings |
UI_GALLERY_COLLECTION |
Header |
COLLECTION |
UI_GALLERY_REQUIREMENT |
Header |
REQUIREMENT |
DIALOG_CLOSE |
Button label |
CLOSE |
MENU_SOUND_SPEECH |
UI, Slider | Controls the volume of speech |
Speech |
HEADER_OPTIONS_MENU_LANGUAGE_CHANGE |
Label |
LANGUAGE CHANGE |
UI_OR |
Used to connect two possible control glyphs, as in "A or X" |
or |
UI_SETTINGS_CONTROLS_KEYBINDINGS |
Menu header |
Key Bindings |
UI_SETTINGS_CONTROLS_LAYOUT |
Menu header |
Control Layout |
UI_SETTINGS_CONTROLS_UP |
Key rebinding |
Up |
UI_SETTINGS_CONTROLS_DOWN |
Key rebinding |
Down |
UI_SETTINGS_CONTROLS_LEFT |
Key rebinding |
Left |
UI_SETTINGS_CONTROLS_RIGHT |
Key rebinding |
Right |
UI_SETTINGS_CONTROLS_MOVE |
Key rebinding |
Move |
UI_SETTINGS_CONTROLS_CAMERA |
Key rebinding |
Camera |
UI_SETTINGS_CONTROLS_THROW |
Key rebinding |
Throw |
UI_SETTINGS_CONTROLS_JUMP |
Key rebinding |
Jump |
PROMPT_VIEW |
View an image in the Scrapbook. |
VIEW |
PROMPT_DELETE |
DELETE |
|
UI_WARNING |
UI |
WARNING |
UI_VIDEO_DOF |
UI |
Depth of field |
UI_VIDEO_DOF_INTENSITY |
UI |
Intensity |
BACKSTAGE_LEVELSELECT_HEADER |
UI |
Level Select |
BACKSTAGE_SHOP_HEADER |
UI |
Bonus Shop |
BACKSTAGE_SNOWGLOBE_HEADER |
UI -- name for challenge levels. They are space- and star-themed. |
Star Globes |
TITLE_PRESS_TO_START |
Title Screen |
Press Any Button to Start! |
MENU_RETRY_FROM_CHECKPOINT |
Button |
Retry at checkpoint |
UI_RESTART_FROM |
Pop-up: option to choose between "Checkpoint" and "Beginning" |
Where would you like to restart from? |
UI_RESTART_BEGINNING |
Button, option for where to restart level from |
Beginning |
UI_RESTART_CHECKPOINT |
Button, option for where to restart level from |
Checkpoint |
UI_RESTART_RESTART |
Header |
RESTART |
UI_SHOWSOVER_CONTINUE |
Button |
Continue from Checkpoint |
UI_SHOWSOVER_RESTART |
Button |
Restart from Beginning |
UI_SHOWSOVER_MENU |
Button |
Return to Menu |
Cheats/Debug Mode related text#
String Key |
Context |
English |
|---|---|---|
UI_SETTINGS_MODIFIERS |
Menu header |
Modifiers |
UI_SETTINGS_GAME_SPEED |
Removed "Adjust" | UI - slider |
Game Speed |
UI_SETTINGS_GAME_ENABLEDEBUG |
Removed "Enable" | UI - toggle |
Debug Tools |
UI_SETTINGS_GAME_INFINITEDASH |
Removed "Enable" | UI - toggle |
Infinite Dashes |
UI_SETTINGS_GAME_INFINITESWING |
Removed "Enable" | UI - toggle |
Infinite Swings |
UI_SETTINGS_GAME_INVINCIBILITY |
UI -toggle |
Invincibility |
UI_SETTINGS_GAME_INVISIBILITY |
UI - toggle |
Invisibility |
UI_SETTINGS_GAME_PENGUINCOUNT |
Removed "Adjust" | UI - dropdown |
Penguin Capture |
UI_SETTINGS_GAME_UNLOCKSTORY |
UI - toggle |
Unlock All Stages In Story Mode |
UI_SETTINGS_GAME_UNLOCKTIME |
UI - toggle |
Unlock All Stages In Time Attack |
UI_MODIFIERS_INVISIBLE |
Toggle: On, Off | Enemeis cannot see Penny |
Invisible |
UI_MODIFIERS_INVINCIBLE |
Toggle: On, Off | Penny cannot take damage |
Invincible |
UI_MODIFIERS_REPELLANT |
Toggle: On, Off | Penguins Cannot Latch to Penny |
Repellant |
UI_MODIFIERS_LOWGRAVITY |
Toggle: On, Off | Low Gravity for in-game Physics |
Low Gravity |
UI_MODIFIERS_TURBO |
Toggle: On, Off | Penny moves with increased speed |
Turbo |
UI_MODIFIERS_SLOWMOTION |
Toggle: On, Off | Game Moves at 0.5x Speed |
Slow Motion |
UI_MODIFIERS_FASTMOTION |
Toggle: On, Off | Game Moves at 2x Speed |
Fast Motion |
UI_MODIFIERS_UNLIMITED |
Toggle: On, Off | Do not have to touch the ground to use an air move again |
Unlimited Moves |
UI_MODIFIERS_DEBUG |
Toggle: On, Off | Enables Debug Mode by pressing B + Start |
Debug Mode |
UI_MODIFIERS_DISABLE |
Button | Disable All Modifiers |
Turn All Off |
Dialogs and Popups#
String Key |
Context |
English |
|---|---|---|
DIALOG_CANCEL |
UI |
CANCEL |
DIALOG_CONTINUE |
UI |
CONTINUE |
DIALOG_NO |
UI |
NO |
DIALOG_OK |
UI |
OK |
DIALOG_YES |
UI |
YES |
SYSTEM_DIALOG_BODY_AUTHENICATION_FAILED |
UI |
User authentication failed. Do you want to continue in no save mode? |
SYSTEM_DIALOG_BODY_CLEAR_SAVE_DATA |
UI |
Are you sure you want to delete your save data? This cannot be undone! |
SYSTEM_DIALOG_BODY_CLEAR_SAVE_DATA_CONFIRMATION |
UI |
Are you really, REALLY sure?? |
SYSTEM_DIALOG_BODY_EXIT_GAME |
UI |
Are you sure you want to exit the game? |
SYSTEM_DIALOG_BODY_LEADERBOARD_ACCESS_FAILED |
UI |
An error occurred while trying to access this leaderboard. |
SYSTEM_DIALOG_BODY_LEADERBOARD_NO_ENTRIES |
UI |
No entries found for this leaderboard. |
SYSTEM_DIALOG_BODY_RETURN_TO_TITLE |
UI |
Are you sure you want to leave? Unsaved progress will be lost! |
SYSTEM_DIALOG_BODY_SAVE_DATA_FAILED |
UI |
Failed to access save data. Do you want to continue in no save mode? |
SYSTEM_DIALOG_BODY_SAVE_DATA_INCOMPATIBLE |
UI |
Save data is incompatible. Would you like to delete your save data to continue? |
SYSTEM_DIALOG_HEADER_ARE_YOU_SURE |
UI |
ARE YOU SURE? |
SYSTEM_DIALOG_HEADER_AUTHENICATION_FAILED |
UI |
AUTHENTICATION FAILED |
SYSTEM_DIALOG_HEADER_CLEAR_SAVE_DATA |
UI |
WHOA THERE! |
SYSTEM_DIALOG_HEADER_CLEAR_SAVE_DATA_CONFIRMATION |
UI |
JUST DOUBLE-CHECKING... |
SYSTEM_DIALOG_HEADER_LEADERBOARD_ACCESS_FAILED |
UI |
LEADERBOARD ACCESS FAILED |
SYSTEM_DIALOG_HEADER_LEADERBOARD_NO_ENTRIES |
UI |
NO ENTRIES FOUND |
SYSTEM_DIALOG_HEADER_SAVE_DATA_FAILED |
UI |
SAVE DATA FAILED |
SYSTEM_DIALOG_HEADER_SAVE_DATA_INCOMPATIBLE |
UI |
SAVE DATA INCOMPATIBLE |
SYSTEM_DIALOG_BODY_OPTIONS_MENU_LANGUAGE_CHANGE |
Pop-up: yes or no |
Are you sure you want to change languages? You will be returned to the main menu. |
POP_GENERIC_CONFIRM |
Yes/No pop-up |
Are You Sure? |
POP_PAUSE_RESTART |
Level restart, Yes/No pop-up |
Are You Sure You Want To Restart? Any Unsaved Progress Will Be Lost. |
POP_PAUSE_EXIT |
Level quit, Yes/No pop-up |
Are You Sure You Want To Exit? Any Unsaved Progress Will Be Lost. |
POP_GAME_EXIT |
Level quit confirmation, Yes/No pop-up |
Are You Sure You Want To Exit? |
UI_DATA_STORY |
Button |
Delete Story Mode Data |
POP_DATA_STORY |
Yes/No pop-up |
Are You Sure You Want To Delete All Story Mode Data? This Action Cannot Be Undone. |
UI_DATA_TIME |
Button |
Delete Time Attack Data |
POP_DATA_TIME |
Yes/No pop-up |
Are You Sure You Want To Delete All Time Attack Data? This Action Cannot Be Undone. |
UI_DATA_ALL |
Button |
Delete All Data |
POP_DATA_ALL |
Yes/No pop-up |
Are You Sure You Want To Delete All Story And Time Attack Data? This Action Cannot Be Undone. |
UI_SAVE_DELETE |
Erasing save data for a profile, button |
Erase Save Slot |
POP_DATA_CONFIRM |
Yes/No pop-up |
Are You Sure You Want To Erase The Save Slot? This Action Cannot Be Undone. (After Data Is Erased, You Will Be Returned To The Splash Screen) |
UI_TA_ERASE |
Erasing save data for a stage, button |
Erase Stage's Time Attack Data |
POP_TA_RESET |
Yes/No pop-up |
Are You Sure You Want To Erase Times For This Stage? This Action Cannot Be Undone. |
POP_DATA_ERASE_FAIL |
Pop-up |
Error: Data Could Not Be Erased. |
POP_LEADERBOARD_APPROVE |
Yes/No pop-up |
Would You Like To Enable Posting Your Times To The Leaderboard? (You Can Change This Setting At Any Time In Game Options) |
UI_NOSAVE |
Label appears in corner of screen while in No Save Mode |
No Save |
POP_USER_NOSAVE |
Yes/No pop-up |
Unable To Save Data. Continue In No Save Mode? (You Can Return To The Splash Screen To Try Loading Again) |
POP_USER_SAVECORRUPT |
Yes/No pop-up |
Save Data Corrupted. Continue Without Saving? (You Can Return To The Splash Screen To Try Loading Again) |
POP_USER_SAVEFULL |
Yes/No pop-up |
No Save Space Available. Continue Without Saving? (You Can Return To The Splash Screen To Try Loading Again) |
POP_RETURN_TO_SPLASH |
Pop-up |
Returning To Splash Screen. |
POP_AUTOSAVE |
Pop-up |
This Game Uses An Autosave Feature. Do Not Quit Or Turn Off The Power When This Icon Is Displayed. |
POP_KB_CONFLICT |
Yes/No pop-up |
This Key Is Already Bound To Another Action. Move Key To This Action? |
POP_VID_APPLY_BACKOUT |
Yes/No pop-up |
Apply Changed Settings? |
POP_VID_APPLY_KEEP |
Yes/No pop-up |
Video Settings Applied. Keep These Settings? (Reverting After 15 Seconds) |
POP_LEADERBOARD_CONNECTING |
Pop-up |
Connecting To Leaderboard... |
POP_LEADERBOARD_ERROR |
Pop-up |
Failed To Connect To Leaderboard. |
UI_LOADING |
Label |
Loading... |
SYSTEM_DIALOG_HEADER_SAVE_DATA_NOT_FOUND |
UI |
SAVE DATA NOT FOUND |
SYSTEM_DIALOG_BODY_SAVE_DATA_NOT_FOUND |
UI |
Save data not found. Returning to title screen. |
SYSTEM_DIALOG_HEADER_FEATURE_NOT_SUPPORTED |
UI Pop-up header |
NOT SUPPORTED |
SYSTEM_DIALOG_BODY_FEATURE_NOT_SUPPORTED |
UI Pop-up body |
This feature is not yet supported. |
POP_NET_CONNECTING |
Connecting to network pop-up |
Connecting... |
POP_NET_LOADING |
Pop-up |
Loading Data From Remote Server... |
POP_NET_SERVERROR |
Pop-up |
An Error Occurred While Communicating With The Server. |
POP_NET_CONNERROR |
Pop-up |
Unable To Connect To The Internet. |
UI_POP_CHECKBACKSTAGE |
UI - pop up |
Check it out Backstage! |
UI_POP_CONFIRM |
UI - pop up |
Are you really, really sure? |
UI_POP_FINDINSCRAPBOOK |
UI - pop up |
Find it in the Scrapbook! |
UI_POP_REWARDUNLOCKED |
UI - pop up |
Reward Unlocked! |
UI_STAGECLEAR_SCRAPBOOK |
Pop-up, referring to UI_HEADER_SCRAPBOOK |
Check out your <h>Scrapbook</h> in the Extras Menu! |
POP_POSTCARD |
Pop-up |
You can view Postcards in the Extras Menu! |
UI_SETTINGS_LEGAL |
UI Button - Category in Options menu |
Legal |
UI_SETTINGS_OPENSOURCE |
UI Button - Document type |
Open Source |
UI_ACCEPT |
UI Button - Agrees to legal disclaimer documents |
I Accept |
UI_NEXT |
UI Button - used to accept documents. See UI_ACKNOWLEDGE |
Next |
UI_ACKNOWLEDGE |
Need to change "clicking" to "pressing" to be compliant with Xbox and PS5 wording |
By pressing next, you acknowledge that you have read and understand the Privacy Policy |
UI_EULA |
Legal document name |
LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT |
UI_PRIVACY_POLICY |
Legal document name |
Take-Two Interactive Software Privacy Policy |
UI_TERMS_OF_SERVICE |
Legal document name |
TAKE-TWO INTERACTIVE SOFTWARE, INC. TERMS OF SERVICE |
UI_PHOTOSENSITIVITY_WARNING |
Legal document name |
IMPORTANT HEALTH WARNING: READ BEFORE PLAYING |
Platform-Specific#
String Key |
Context |
English |
|---|---|---|
DLG_BESTENJOYED |
Pop-up |
This game is best enjoyed with a Gamepad. |
POP_USER_SIGNOFF_XBOX |
Pop-up |
Xbox Profile Sign Out Detected. Returning To Splash Screen. |
POP_USER_SIGNOFF_PROF |
Pop-up |
Profile Sign Out Detected. Returning To Splash Screen. |
POP_USER_SIGNOFF |
Pop-up |
Sign Out Detected. Returning To Splash Screen. |
POP_CTRL_RECONNECT |
Pop-up |
Please Reconnect Your Controller. |
POP_CTRL_RECONNECT_WLS |
Pop-up |
Please Reconnect Your Wireless Controller. |
POP_CTRL_RECONNECT_SONY |
Pop-up |
Please Reconnect Your DualSense™ Wireless Controller. |
POP_CTRL_RECONNECT_XBOX |
Pop-up |
Please Reconnect Your Xbox Wireless Controller. |
POP_STEAM_CTRL_UNAVAIL |
Pop-up |
The Steam Controller Overlay Is Unavailable. Please Make Sure You Are In Big Picture Mode. |
POP_XB_CONNECTING |
Pop-up |
Connecting To Xbox Live... |
POP_XB_LOADING |
Pop-up |
Loading Data From Xbox Live... |
POP_PS_CONNECTING |
Pop-up |
Connecting To Playstation Network... |
POP_PS_LOADING |
Pop-up |
Loading Data From Playstation Network... |
POP_ST_CONNECTING |
Pop-up |
Connecting To Steam... |
POP_ST_LOADING |
Pop-up |
Loading Data From Steam... |
POP_SW_CONNECTING |
Pop-up |
Connecting To Nintendo Switch Online Service... |
POP_SW_LOADING |
Pop-up |
Loading Data From Nintendo Switch Online Service... |
SYSTEM_DIALOG_BODY_ACTIVITY_UNAVAILABLE |
PS5 activity if it is unavailable. Body text. |
This activity is not yet available. |
SYSTEM_DIALOG_HEADER_ACTIVITY_UNAVAILABLE |
PS5 activity if it is unavailable. Header text. |
ACTIVITY UNAVAILABLE |
TITLE_PRESS_TO_START_XBOX |
Xbox X|S version for Title Screen |
Press Any Button to Start! |
TITLE_PRESS_TO_START_PLAYSTATION |
PS5 version for Title Screen |
Press Any Button to Start! |
TITLE_PRESS_TO_START_SWITCH |
Switch version for Title Screen |
Press Any Button to Start! |
UI_SETTINGS_GAME_RUMBLE_XBOX |
Xbox X|S version of vibration setting toggle |
Vibration |
UI_SETTINGS_GAME_RUMBLE_PLAYSTATION |
PS5 version of vibration setting toggle |
Vibration |
UI_SETTINGS_GAME_RUMBLE_SWITCH |
Switch version of vibration setting toggle |
Vibration feature |
UI_SETTINGS_LAYOUT_XBOX |
Xbox X|S version for Menu header |
Controls |
UI_SETTINGS_LAYOUT_PLAYSTATION |
PS5 version for Menu header |
Controls |
UI_SETTINGS_LAYOUT_SWITCH |
Switch version for Menu header |
Controls |
POP_USER_NOPROF_XBOX |
Yes/No pop-up |
No Xbox Profile Selected. Continue Without Saving? (You Can Return To The Splash Screen To Try Loading Again) |
POP_USER_NOPROF |
Yes/No pop-up |
No Profile Selected. Continue Without Saving? (You Can Return To The Splash Screen To Try Loading Again) |
Other UI Text#
String Key |
Context |
English |
|---|---|---|
POP_UN_TIMEATTACK |
Mode unlocked after clearing V1 |
TIME ATTACK UNLOCKED! |
UI_SCENE_SCENE |
UI, appears in conjunction with CLEAR, as in "SCENE | CLEAR" and "SCENE | START", ideally can fit in a tighter box |
SCENE |
UI_SCENE_CLEAR |
UI, appears in conjunction with SCENE, as in "SCENE | CLEAR", ideally can fit in a tighter box |
CLEAR |
UI_SCENE_START |
UI, appears in conjunction with SCENE, as in "SCENE | START", ideally can fit in a tighter box |
START |
UI_READY |
Header | As in "Ready Set Go" |
Ready |
UI_SET |
Header | As in "Ready Set Go" |
Set |
UI_GO |
Header | As in "Ready Set Go" |
GO! |
UI_VS |
Header | As in "Versus" |
vs |
UI_WORLDCLEAR |
Header |
World Clear |
UI_NEXTWORLD |
Header, <WORLD_KEY> will be dynamically substituted for a world's name |
Now Traveling To <WORLD_KEY> |
UI_TIME_ATTACK_NEW_RECORD |
New record in Time Attack |
NEW RECORD! |
UI_SCENE_BUSKER |
UI, appears in conjunction with BONUS, as in "BUSKER|BONUS" at stage clear |
BUSKER |
UI_SCENE_BONUS |
UI, appears in conjunction with BONUS, as in "BUSKER|BONUS" at stage clear |
BONUS |
END_01_UI |
UI |
Hope you enjoyed the show! |
UI_HUD_COMBO |
UI |
COMBO |
UI_HUD_MULTIPLIER |
UI |
Multiplier |
UI_HUD_SCORE |
UI |
Score |
UI_STAGECLEAR_COINS |
UI |
Coins: |
UI_STAGECLEAR_HEADER |
UI |
Stage Clear! |
UI_STAGECLEAR_SCORE |
UI |
Score: |
UI_STAGECLEAR_TIME |
UI |
Time: |
WHIRL_DESCEND |
UI -- tool tip for controlling your descent when using a powerup that makes you float |
Descend |
UI_COPYRIGHT |
Header |
© 2024 Evening Star Inc. |
Demo related text#
String Key |
Context |
English |
|---|---|---|
DEMO_LABEL |
Used in the title and other places to distinguish the demo version of the game. |
Demo |
DEMO_THANKS |
This will appear after players complete all levels in the demo. |
"Thank you for playing! The show goes on in the release version of Penny’s Big Breakaway, where Penny and Yo-Yo will swing, ride, and soar across the colorful world of Macaroon!" |
DEMO_INTRO_XBOX_TIMELIMIT |
The demo on Xbox will have a time limit of 60 minutes. |
This demo is limited to 45 minutes of play. |
DEMO_INTRO_SAVEDATA |
The save data from the demos will be used when the players buy the full game. |
This demo's save data will carry over to the release version. |
DEMO_INTRO_STEAM_ACHIEVEMENTS |
For Steam specifically, Achievements must be unlocked in the full version of the game. |
Achievements cannot be unlocked in the demo version. |
DEMO_POPUP_ACCESS_HEADER |
Header title for the above text line. |
UNAVAILABLE |
DEMO_POPUP_ACCESS_BODY |
This will pop up when players try to access features in the menu that are not available in the demo. |
This feature is unavailable in the demo version. |
DEMO_POPUP_ENTITLEMENT_CHANGE_HEADER |
Header title for the above text line. |
ENTITLEMENT CHANGE |
DEMO_POPUP_ENTITLEMENT_CHANGE_BODY |
This can appear any time in the game when someone upgrades to the full version of the game. |
"Entitlement change detected. Returning to Splash Screen." |
ENTITLEMENT_ERROR_DIALOG |
This happens if there is an error processing if the game is still a demo or the full game. |
"Entitlement error. Returning to Splash Screen." |
TRIAL_OWNER_ERROR_DIALOG |
Happens if Xbox user tries to play the demo without holding the trial entitlement. |
"Trial is owned by a different user. Returning to Splash Screen." |
DEMO_SAVE_DATA_IMPORT_HEADER |
Header title for the above text line. |
IMPORT SAVE DATA |
DEMO_SAVE_DATA_IMPORT_DIALOG |
Used when importing save data from demo to the full game. |
"Demo save data found. Would you like to import it?" |