the cutting room mirror

Overture

In Overture, you can play as over 20 different classes as you fend off enemies of varying sizes that slowly slide towards you!

Hidden Mode?#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Find a way to work. In case they really work.

A mode called "potatoMode" can be found on mainsave.ini, located at AppData\Local\Overture_3_29_15_Data. Enabling seems to do nothing, but it's possible something related to the Credits' category called "[Potato]".

There's also a file called "versionAndDebug.txt" inside the game's .exe. Its contents are:

[VERSION]
2.2.0
[DEBUG]
0
[DEMO]
0
[MOBILE MODE]
0

Enabling any of the modes seems to do nothing as well.

TweenGMS#

The game contains files for TweenGMS, which is a Tweening Engine for the Game Maker Studio. HTML files for Script References and a Starter Guide can be found. An Update Log is also found in the game's files, but it's only a TXT.

Download Starter Guide + Script Reference + Update Log

File: Overture_TweenGMS_Content.zip (322 KB) (info)

Unused Text#

To do:
More information inside the .exe of the main .exe exists, mostly about GameMaker debugging parameters.

This can be found inside the .exe within the .exe, under the name string.txt.

100 OLE initialization failed.  Make sure that the OLE libraries are the correct version.
103 Windows sockets initialization failed.
104 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Revisional Differences#

To do:
More revisional differences exist.

Version 2.2.0#

The sixth dungeon theme was altered in version 2.2.0, mostly notable, adding new instruments and a different intro.

Older versions

Version 2.2.0

It also added various new songs, enemies and several fixes.

(Source: Overture Steam announcement)