the cutting room mirror

Ocean Commander (Wii)

In which humanity's state is so dire that even global warming cannot stop (underwater) wars from happening.

Unused Graphics#

Windows Leftovers#

Throughout the game's filesystem are many leftovers from the game's original Windows release, even more so than the game's previously-released PlayStation 2 port:

DATA\CONSOLE\MAIN_MENU1\DO_YOU_WANT_TO_EXIT1.MWT
A graphic for a prompt meant to be seen when exiting the game.
oceancommanderWii-exit.png

DATA\CONSOLE\MAIN_MENU1\CREDITS_HIGH.MWT
A button to access the game's credits. (Highlighted version)
oceancommanderWii-credits1.png

DATA\CONSOLE\MAIN_MENU1\CREDITS_LOW.MWT
A button to access the game's credits. (Normal version)
oceancommanderWii-credits2.png

DATA\CONSOLE\MAIN_MENU1\BG_MAIN_MENULOW.MWT
The original Windows release's main menu background.
oceancommanderWii-mainmenulow.png

DATA\CONSOLE\SELETE_MODE1\BALLOON_MISSION_MODE.MWT
Originally seen when highlighting Mission Mode in the mode selection menu.
oceancommanderWii-balloon.png

Opening Sequence#

The folder DATA\TITLE only contains graphics from the Windows release's opening cutscene and pre-title animation.

S1.MWT
oceancommanderWii-s1.png

S2.MWT
oceancommanderWii-s2.png

S3.MWT
oceancommanderWii-s3.png

S4.MWT
oceancommanderWii-s4.png

S5_1.MWT
oceancommanderWii-s5_1.png

S5.MWT
oceancommanderWii-s5.png

S6.MWT
oceancommanderWii-s6.png

BG_MAIN_MENU_1.MWT
oceancommanderWii-titlemm1.png

BG_MAIN_MENU_2.MWT
oceancommanderWii-titlemm2.png

BG_MAIN_MENU_3.MWT
oceancommanderWii-titlemm3.png

LOGO_1.MWT
oceancommanderWii-logo1.png

LOGO_2.MWT
oceancommanderWii-logo2.png

Language Selection Screen#

Seemingly placeholder assets for a language selection screen can be found within the directory DATA\LANGUAGE. Curiously, the "highlighted" and "pressed" variations of the English button are swapped.

BG.MWT
oceancommanderWii-languagebg.png

ENG_H.MWT / ENG_N.MWT / ENG_P.MWT
oceancommanderWii-ENGh.png oceancommanderWii-ENGn.png oceancommanderWii-ENGp.png

FRA_H.MWT / FRA_N.MWT / FRA_P.MWT
oceancommanderWii-FRAh.png oceancommanderWii-FRAn.png oceancommanderWii-FRAp.png

GER_H.MWT / GER_N.MWT / GER_P.MWT
oceancommanderWii-GERh.png oceancommanderWii-GERn.png oceancommanderWii-GERp.png

ITA_H.MWT / ITA_N.MWT / ITA_P.MWT
oceancommanderWii-ITAh.png oceancommanderWii-ITAn.png oceancommanderWii-ITAp.png

POR_H.MWT / POR_N.MWT / POR_P.MWT
oceancommanderWii-PORh.png oceancommanderWii-POR.png oceancommanderWii-PORp.png

SPA_H.MWT / SPA_N.MWT / SPA_P.MWT
oceancommanderWii-SPAh.png oceancommanderWii-SPAn.png oceancommanderWii-SPAp.png

Unseen Logos#

Found within DATA\LICENSE are two unused logo screens.

The first, CPI_BLACK.MWT, is an unused variant of the CyberPlanet Interactive logo that uses a black background rather than a white one.
oceancommanderWii-cpiblack.png

The second, EU_LEXICON.MWT, is the logo of the publishing company Lexicon Entertainment. Given the file's name, it is hinted they were going to publish this title in Europe, but such release never happened.
oceancommanderWii-lexicon.png

Unknown Leftover#

The files ICON03.MWT, ICON04.MWT, ICON05.MWT and ICON06.MWT are leftovers from a currently unknown game. However, it is important to note that the character shown shares a great resemblance to one of the monsters in Monster Eggs, a previous CyberPlanet Interactive game.

oceancommanderWii-icon3.pngoceancommanderWii-icon4.pngoceancommanderWii-icon3.pngoceancommanderWii-icon6.png

References#


  1. MobyGames↩︎
  2. Maya Wizard - Portifolios (archived)↩︎