the cutting room mirror

O.N.G.E.K.I.

please suggest an unused sprite with a clock or something

This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Find and add the ID of some unused songs and trophies in the game's files.

O.N.G.E.K.I. is an arcade rhythm game.

Unused Songs#

ID

Song Title

Artist

Appeared Version

Jacket Image

Notes

48

ロストワンの号哭

-

ONGEKI

-

From "trophy020048".

Unused Trophies#

ID

Title

Description

Appeared Version

20048 

ロストワンの号哭

ロストワンの号哭/全難易度/FULLBELL/ALL BREAK

ONGEKI

70022 

セブン-イレブンいい気分!

「セブン-イレブン」シリアルコードで入手

ONGEKI PLUS

70023 

近くて便利

「セブン-イレブン」シリアルコードで入手

ONGEKI PLUS

80024 

匠の技

レーティング 20.00達成

ONGEKI

Unused Story#

Scene999999999

(0, "st0", 1, 0, "広場(夕)", 200102, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(1, "st1", 1, 8, "//ほんわかした曲", 1, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(2, "st2", 0, 13, string.Empty, 20701, 1, 0, 0, 0, 0, 0, 0, 0, 0),
(3, "st3", 0, 17, "ユーザー入力待ち", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(4, "st4", 0, 1, "もふもふシューター", 4, 0, 0, 0, 100, 0, 0, 0, 0, 0),
(5, "st18", 0, 1, "{0}", 0, 1003, 0, 0, 100, 0, 1, 0, 0, 0),
(6, "st5", 0, 1, "もふもふシューター", 4, 1003, 0, 0, 100, 0, 0, 0, 0, 0),
(7, "st6", 0, 2, "回想in", 15, 0, 1, 0, 0, 0, 0, 0, 0, 0),
(8, "st7", 0, 17, "ユーザー入力待ち", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(9, "st8", 0, 1, "もふもふシューター", 4, 0, 0, 0, 100, 0, 0, 0, 0, 0),
(10, "st9", 0, 1, "もふもふシューター", 0, 1003, 0, 0, 100, 0, 0, 0, 0, 0),
(11, "st14", 0, 1, "もふもふシューター", 1, 1003, 0, 0, 100, 0, 0, 0, 0, 0),
(12, "st15", 0, 1, "もふもふシューター", 2, 1003, 0, 0, 100, 0, 0, 0, 0, 0),
(13, "st16", 0, 1, "もふもふシューター", 3, 1003, 0, 0, 100, 0, 0, 0, 0, 0),
(14, "st17", 0, 1, "もふもふシューター", 4, 1003, 0, 0, 100, 0, 0, 0, 0, 0),
(15, "st10", 0, 2, "回想out", 15, 0, 0, 0, 0, 0, 0, 0, 0, 0),
16, "st11", 0, 17, "ユーザー入力待ち", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(17, "st12", 0, 1, "もふもふシューター", 4, 0, 0, 0, 100, 0, 0, 0, 0, 0),
(18, "st13", 0, 1, "もふもふシューター", 4, 1003, 0, 0, 100, 0, 0, 0, 0, 0)

Unused Rights#

Unused copyright notice displayed on the Music Select screen.

ID

Title

17

©BDP ©CraftEgg ©BUSHI

109

© TOMY / syn Sophia / テレビ東京 / PRA製作委員会

110

© T-ARTS / syn Sophia / テレビ東京 / PRD製作委員会

111

© T-ARTS / syn Sophia / テレビ東京 / PRR製作委員会

112

© T-ARTS / syn Sophia / テレビ東京 / IPP製作委員会

113

© T-ARTS / syn Sophia / テレビ東京 / PCH3製作委員会

116

Licensed by Sony Music Labels Inc. © 宮島礼吏・講談社/「彼女、お借りします」製作委員会

Leftover Developer Text#

MU3Text#

Original Text

Translation

シーケンスを説明するテキストを挿入してください\n

Insert text describing the sequence\n

ああああああああああああああああああああ\nあああああああああああああああああああ

AAAAAAAAAAAAAAAAAAAA\nAAAAAAAAAAAAAAAAAAAA

スケジュールから逃げちゃだめだ…逃げちゃだめだ…逃げちゃだめだ...

Don't run away from the schedule... don't run away... don't run away...

おめぇ、バトル初めて?\nああああああああああああ\nあああああああああああああ\nあああああああああああああ\nあああああああああああああ

Hey, this your first battle?\nAAAAAAAAAAAA\nAAAAAAAAAAAAA\nAAAAAAAAAAAAA\nAAAAAAAAAAAA

音ゲ音ゲ音ゲ 音ゲ

OtogeOtogeOtoge Otoge

決定後に次のシーケンスに遷移するまでの時間。マイナスの場合はアニメーションが終了したら遷移する

Transition to the next sequence after a decision is made. If minus, the transition is made when the animation ends.

キャンセル後に次のシーケンスに遷移するまでの時間。マイナスの場合はアニメーションが終了したら遷移する

Transition to the next sequence after cancellation. If minus, the transition is made when the animation ends.

Battle Test Mode Text#

Guide

↑ L1\r / BS\n← L2 L3 →\r\n↓ R1\r / Enter

Original Text

LR壁 / Ctrl+←→ R2R3 / Shift+←→ L2L3 / ←→ LMenu / Shift+Enter RMenu / Ctrl+Enter

ストーリー再生(デバッグモード) カーソル上移動:L2 or ←\r\nカーソル下移動:L3 or →\r\n決定(再生開始):R1 or Enter\r\n終了:L1 or D

Leftover Graphics#

Never used in-game.

Betacommunicationsettingsroom.png
β_セッティングルーム_03_親密度アイテム選択_02_2Dモデルver
Screenshot from development. Icon uses 古宮乃々香 from 天体のメソッド. There is no collaboration with Ongeki and there is no relation between them.