the cutting room mirror

Nibiiro no Koubou

Nibiiro no Koubou: 32-nin no Sensha Cho is a tank simulation and strategy game. All countries resemble real countries, and all tanks resemble real World War II tanks too, but it is fictional.

Debug Menu#

Use the following code to display a debug menu. Press Up, Down to switch the select mode. Press Circle to start the game with fill all tanks.

80037528 0000
8003752A 0000
80065F94 0001
8003755C 0000
8003755E 0000

SYO SELECT (章; Chapter)#

Press Left, Right to change the chapter.

CHARACTER#

Press Left, Right to select the character. Press Triangle to add/remove a character to the party.

Unused Images#

Nibiiro_no_Koubou_KAO.png
This image would be used for temporary emblem images.

Nibiiro_no_Koubou_SIK_1.png Nibiiro_no_Koubou_SIK_2.png Nibiiro_no_Koubou_SIK_3.png Nibiiro_no_Koubou_SIK_4.png
These are unknown placeholder portrait images.

Nibiiro_no_Koubou_SIK_5.png
This is an unknown 32x128 placeholder image.

Nibiiro_no_Koubou_TANK16.AMI_1.png
This image would be used for a temporary tank image. It is written as "グレー"(Gray).

Development Texts#

There are multiple error messages.

SLPS_007.21#

Address

Text

Transcription

Translation

0x000800

Z_ChangeAscToSjis():alloc error!!

0x000824

tim open error

0x000834

tim read error

0x000864

PutKaoData err(0): KAO BANGOU WA 0 KARA 127 MADE DAYO !!

PutKaoData err(0): 顔番号は0から127までだよ!!

PutKaoData err(0): Face number is between 0 to 127!!

0x0008A0

PutKaoData err(1): No.%d HYOUJOU WA 0 KARA 2 MADE DAYO !!

PutKaoData err(1): No.%d 表情は0から2までだよ!!

PutKaoData err(1): No.%d Face expression is between 0 to 2!!

0x0008E0

%02d

0x0008E8

K%s

0x000908

filename : %s

0x000918

nade? %s

0x000924

(OPOP.C): 64x192 N0.%d no E GA NAI!!!!

(OPOP.C): 60x192 N0.%d の 絵がない!!!

(OPOP.C): 60x192 Not found image N0.%d

0x000950

tim open error 5

0x000964

kai_10 %d

0x000970

tim read error 575

0x000984

yobi pallete ?????

予備パレット?????

Reserve pallete ?????

0x000998

tim open error 1

0x0009ac

tim read error 1

0x0009c0

(OPOP.C): N0.%d CHARA no DATA wa RAM ni TOUROKU SARETE IMASEN

(OPOP.C): N0.%d キャラのデータはRAMに登録されていません。

(OPOP.C): N0.%d Chara data is not registered to RAM.

0x000A00

FaceSet64x64(-999)

0x000A14

FaceSet64x64(???)

0x000A34

PutKaoData err(1): HYOUJOU WA 0 KARA 2 MADE DAYO !!

PutKaoData err(1): 表情は0から2までだよ!!

No.%d Face expression is between 0 to 2!!

0x000A6C

BUG??? : %d

0x000A78

-_-;??? : %d : %d

0x000AA0

(OPOP.C): test64x64 No.%d no E GA NAI!!!!

(OPOP.C): test64x64 No.%d の絵がない!!!!

(OPOP.C): test64x64 No.%d Image not found.

0x000ACC

FD64[%d].sTekiMikata %d

0x000AEC

tim read error 585

0x000B00

tim read error 5

0x000B14

64x64 map_no= %d

0x000B28

(opop.c): No.%d CHARA no DATA wa RAM ni TOUROKU SARETE IMASEN

(opop.c): No.%d キャラのデータはRAMに登録されていません

(opop.c): No.%d chara data is not resistered to RAM.

0x000B68

OYAOYA No.%3d no Hito wa imasen yo

おやおや No.%3d の人はいませんよ

well, No.%3d does not exists.

0x000B90

ChkNum %d

0x000B9C

(OPOP2.C):sTETTAI = %d

0x000BB4

sTETTAI = 0 or 1 or 2

0x000D2C

(OPOP2.C): WIN no E -> CPF0 ga NAI MITAI !!!!

(OPOP2.C): WINの絵 -> CPF0 がないみたい!!!!

(OPOP2.C): Picture of WIN -> CPF0 does not exists!!!!

0x001120

i no ATAI GA OKASII i = %d

iの値がおかしい i = %d

i value is strange. i = %d

0x0011C4

(OPOP3.C): tank32 no E GA NAI!!!!

(OPOP3.C): tank32 の絵がない!!!!

(OPOP3.C): Picture of tank32 does not exist !!!!

0x0011F0

tim open error 50

0x001204

tim read error 50

0x001268

(OPOP3.C): NT.AMI no DATA ga NAI YO !!!

(OPOP3.C): NT.AMIのデータがないよ!!!

(OPOP3.C): NT.AMI's data does not exist!!!

0x0012AC

(OPOP3.C): MOJI_2 NO E GA NAI!!!!

(OPOP3.C): MOJI_2 の絵がない!!!!

(OPOP3.C): Picture of MOJI_2 does not exist!!!!

0x0012D0

%3d:AllocMan_0 Ga Free Sarete inai No!!!!

%3d:AllocMan_0がFreeされていないの!!!!

%3d:AllocMan_0 did not free!!!!

0x001300

%3d:AllocMan_0 Ga Naze 0 Dewa Nainoka Sirabete ne

%3d:AllocMan_0がなぜ0ではないのか調べてね

Investigate why %3d:AllocMan_0 is not 0.

0x00133C

%3d:AllocMan_0 = %d

0x001354

Alloc Free OK!!

0x001368

(OPOP3.c)KOWASI TYATTA !!:S_MC_MOJI_2

(OPOP3.c)壊しちゃった!!:S_MC_MOJI_2

(OPOP3.c) I broke S_MC_MOJI_2!!

0x001390

(opop4.c): KO N NI TI WA MASATO DESU

(opop4.c):こんにちは まさと です。

(opop4.c): Hello, I am Masato

0x0013C0

sSentaku = %d sL_Max = %d

0x0013E0

sSentaku >= sL_Max NI SITEKUDASAI NE

sSentaku >= sL_Maxにしてくださいね

Be sure to sSentaku >= sL_Max

0x00140C

KANSUU:(WinKeyIti_2) no ATAI wa OKASIKU A Ri Ma Se N Ka?

関数:(WinKeyIti_2)の値はおかしくありませんか?

Is the argument of function(WinKeyIti_2) not strange?

0x00144C

WINHAMIDASI = %d WINRollKey = %d

0x001570

ret_tank_kind_max() 64 over !

0x001590

SYAKAIKAI : %d

0x0015A0

yousen_end

0x00169C

SYAKAIKAI no ATAI 0 or 1 ne!! SYAKAIKAI = %d

SYAKAIKAIの値0 or 1ね!! SYAKAIKAI = %d

SYAKAIKAI's value is 0 or 1!! SYAKAIKAI = %d

0x0017C0

\TANK\D\MRM\MT.AMI ga nai !!!!

\TANK\D\MRM\MT.AMIがない!!!!

\TANK\D\MRM\MT.AMI does not exist!!!!

0x0017E0

tim open error 555

0x0017F4

tim read error 555

0x001824

file not find -> %s

0x00183C

modori = %d

return = %d

0x0017E3

\TANK\D\MRM\MT.AMI ga nai !!!!

\TANK\D\MRM\MT.AMIがない!!!!

\TANK\D\MRM\MT.AMI does not exist!!!!

0x0017F7

tim open error 555

0x00180B

tim read error 555

0x00183C

file not find -> %s

0x00184B

modori = %d

0x001894

Save_Data start

0x0018A4

opening err

0x0018DC

\tank\data\save\ST.AMI ga nai!!

\tank\data\save\ST.AMIがない!!

\tank\data\save\ST.AMI does not exist!!

0x0018EE

tim read err!

0x001929

file not find -> \TANK\D\CMN\TD.BIN

0x001965

file not find -> \TANK\D\CMN\CN.BIN

0x001975

%d %d %d

0x001988

%d %d %d %d

0x00198F

%d-

0x0019AF

OverRap Work0 malloc error

0x0019CB

OverRap Work1 malloc error

0x0019E2

SOUNDLIB Version 3.01

0x0019F8

File not found (%s)

0x001A1F

SEQ_MAX Error Program:%d Data:%d

0x001A36

SsVabOpenHead : error

0x001A52

Sound buffer malloc error

0x001A6B

SsVabTransBody : error

0x001A81

SsSeqOpen Error (%d)

0x001E82

SoundDef malloc error

0x001E9E

Sound buffer malloc error

0x001EA3

.VA

0x001EA7

.VB

0x001EB5

vlcbuf0 : %d

0x001EC5

vlcbuf1 : %d

0x001ED5

imgbuf : %d

0x001EE5

sctbuf : %d

0x001EFB

vlcbuf0 malloc err

0x001F0F

vlcbuf1 malloc err

0x001F22

imgbuf malloc err

0x001F36

sctbuf malloc err

0x001F4E

SISISI->tank_max = %d

0x001F63

squadron_tank = %d

0x001FE4

(MRM2.C):choice_sw = %d

0x002000

(MRM2.C):RX->sNOSA = %d

0x002017

0 ka 1 ni site ne

0か1にしてね

Be sure to 0 or 1.

0x002032

(MRM2.C):RX->iSOKUDO = %d

0x002047

1 ka 2 ni site ne

1か2にしてね

Be sure to 1 or 2.

0x002080

\TANK\D\MRM\MRM_TIM.AMI ga nai !!!!

\TANK\D\MRM\MRM_TIM.AMIがない!!!!

\TANK\D\MRM\MRM_TIM.AMI does not exist !!!!

0x002089

CK_2

0x002096

BANBAN %d

0x0020CE

(MRM2.C):KOITU WA MAZUIZE !! sw_flag = %d

(MRM2.C):コイツはマズいぜ!! sw_flag = %d

0x0020F2

sw_flag = 0 or 1 DESU YOROSIKU NE

sw_flag = 0 or 1です よろしくね

sw_flag = 0 or 1. Please do it.

0x002121

(MRM2.C):SOUTOU YABAIYO KOREWA !! T_Ban = %d

(MRM2.C):相当ヤバいよコレは!! T_Ban = %d

0x002147

T_Ban = 0 kara %d DESU YOROSIKU NE

T_Ban = 0から%dです よろしくね

T_Ban = Between 0 to 1. Please do it.

0x002153

break : %d

0x002164

exit malloc_err

0x00216C

%02d

0x002183

\TANK\D\HIT\H%s.TMD

0x002197

\TANK\D\HIT\H%s.TIM

0x0021A7

%s ga nai !!!!

%s がない!!!!

%s does not exist.

0x0021BA

Not enough memory

0x0021CF

Not enough memory1

0x002212

i : %d -- squadron_tank[i]-1 : %d

0x002717

malloc err

0x002733

malloc error (spr->sprite)

0x00274B

malloc error (spr->ot)

0x002766

malloc error (cs->sprite)

0x00277E

malloc error (cs->ot)

0x002793

SIYOU TYUU

使用中

used

0x00279C

MOJISUU

文字数

String length

0x0027A9

VRAM AKI

VRAM 空き

VRAM space

0x0027C1

malloc err(kana spr)

0x0027D8

malloc err(kana ot)

0x0027F1

moji ga nai

文字がない

Character does not exist.

0x00280C

malloc err(font sprite)

0x002824

tim open error F_G0

0x00283C

tim read error F_G0

0x002845

\TANK

D/BIN/LOADOVER.BIN#

Address

Text

Transcription

Translation

0x0315

bu00:BISLPS-00721XXX3

0x032D

bu00:BISLPS-00721XXX2

0x0345

bu00:BISLPS-00721XXX1

0x0369

in:%dbyte out:%dbyte [%d%%]

0x038B

Compress routine Calloc ERROR

0x03CE

hmc_sys111 malloc err

0x03F2

hmc_sys alloced! The address = %p

0x0409

HMC_SYS size222 : %d

0x0422

hmc_sys222 malloc err

0x0443

hmc_sys free! The address = %p

0x044F

no connect

0x045A

connected

0x047E

format ANSWER is unusual price %d

0x04A5

overwrite ANSWER is unusual price %d

0x04D3

CONTINUE SAVING ANSWER is unusual price %d

0x04E1

NOT _Q_RUTIN

0x04F9

no connect condition

0x050F

formated condition

0x0523

unformat condition

0x0537

destroy condition?

0x054B

destroy condition!

0x055C

whwt's happen ?

0x056F

file not found

0x0589

MODE is unusual price %d

0x0597

file found

0x05A9

verify_count = %d

0x05CC

function_sw is unusual price %d

0x0628

verify_read!

0x0634

cmp = %d

0x0669

\tank\d\save\ST.AMI ga nai!!

\tank\d\save\ST.AMI がない!!

\tank\d\save\ST.AMI does not exist!!

0x06BA

bu00:BISLPS-SHANGRI_LA

0x0882

バグってます。よろしいですか?

N/A

It was a bug. Are you OK?

0x08B2

end_save_load

0x08C4

load_result = %d

0x08FB

-------------------------------------------------%d

0x0908

result = %d

0x0917

map_no = %d

0x091C

%s%s

0x0931

shit! I miss it!

0x093E

create ok!

0x0A4E

pshed = %d

0x0A59

msg = %d

0x0A65

fun = %d

0x0AB1

Compress END

0x0AC3

check_sum = %d

0x0AD5

data_size1 = %d

0x0BBF

f_sum = %d

0x0BCB

f_map = %d

0x0BD7

b_sum = %d

D/BIN/MAP_OVER.BIN#

Address

Text

Transcription

Translation

0x0053

tyu_map_rutin_start : init_sw = %d

0x0066

now_point_no : %d

0x007B

next_point_no : %d

0x007F

%d:

0x0095

scroll_mode : %d

0x00AD

alloc_byte_size : %x

0x00CF

kekka_all alloc_byte_size : %x

0x00EF

allow_all alloc_byte_size : %x

0x010F

pazul_all alloc_byte_size : %x

0x012F

clock_all alloc_byte_size : %x

0x014F

obj_gt3 alloc_byte_size : %x

0x0169

all_alloc_byte_size : %x

0x0186

fight_position 0 clear000

0x019C

go ivent_check : %x

0x01AA

go sentou

0x01B5

go movie

0x01DD

-----------Face Free!!!!------------

0x0205

-----------Face Read!!!!------------

0x0219

push_idou sentou

0x022D

no_sentou sentou

0x0299

jyunbi_i_o.kind 64 over!

0x02E2

fight_position 0 clear111

0x02FE

fight_position 0 clear222

0x0308

se_stop

0x031F

alloc_max : %d

0x0333

sync : %d

0x0347

max_sync(0) : %d

0x036C

p : n_p : x : y : %d : %d : %d : %d

0x038A

allow : %d - %d = %d - %d

0x039F

now_ivent : %x

0x03B3

window_ptn : %x

0x03C7

allow_no : %d

0x03DB

allow_sw : %d

0x03EF

allow_disp : %d

0x0403

allow_sentou : %d

0x0417

allow_mode : %d

0x042B

fight_position: %d

0x043F

love_i_o.kekka: %d

0x0468

%d : %d : %d : %d : %d : %d : %d : %d :

0x0482

------flag_data------

0x0490

glo_flag[0]

0x04AA

local_flag[0]

0x04C3

tyu_map_rutin_end : %d

0x04D7

sav_allow_no : %d