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Mizu no Senritsu 2: Hi no Kioku (PlayStation 2)

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Debug Menu#

Mizu_no_Senritsu_2_-_Debugmenu1.png Mizu_no_Senritsu_2_-_Debugmenu2.png Mizu_no_Senritsu_2_-_Debugmenu3.png

This menu contains various options to view background images, character images, and event images. It also contains various route select options. To appear in this menu, apply the below code and start a new game.

SLPM-66531 codes:

Master Code (only needed for cheat devices)
9010FC58 0C043EBE

Replace New Game With Debug Menu
10CD4D52 00000004

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★最初から始める★

Start from the beginning

Starts a new game.

フローチェック

Flow check

Route select menu.

クイックスタート

Quick start

Sends you to the title screen.

ファイル別実行

Run file

Event select menu.

システムフラグの設定

System flag setting

Contains several sub menus. You can also choose to clear certain scenarios here.

各エンドクリア処理

Process each ending

Opens special options based on selection.

名前入力

Name input

Input your name.

タイトルへ戻る

Return to title

Returns to the title screen.

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メッセージチェック(連続)

Message Check (continuous)

Displays various text messages.

メッセージチェック(ファイル別)

Message Check (by file)

Allows you to select messages based on the event files.

メッセージチェック(キャラ別)

Message Check (by character)

Doesn't work.

フローチェック(MSG+選択肢)

Flow check (MSG + choice)

It's not clear what's different about this option.

フローチェック(選択肢のみ)

Flow check (only choices)

Shows story choices only.

クイックセーブチェック(タイトル)

Quick save check (title)

Doesn't work. Would likely test title background images.

クイックセーブチェック(選択肢)

Quick save check (choices)

Doesn't work.

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イベントCGチェック

Event CG check

Cycles through all of the CG images.

背景BGチェック

Scenery BG check

Cycles through all of the background images.

キャラチェック

Character check

Doesn't work.

顔窓チェック

Character window check

Doesn't work.

キャラカラーチェック

Character color check

Allows viewing of images with day or night settings.

BGMチェック

BGM check

Doesn't work.

SEチェック

SE check

Doesn't work.

ムービーチェック

Movie check

Allows you to view the game's movies.

(Source: Original TCRF research)

Debug Logging#

Within the game is a stubbed printf function which would have logged various background information to a debug unit. This logs information such as files being loaded. It would also report errors if any occurred. To re-enable this, apply the below codes.

SLPM-66115 code:

Re-enable printf
2022E9F8 08043D12
2022E9FC 00000000

If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console". Below is an example of what type of information gets logged.

Data   Dir : 
Config Dir : 
Script Dir : 
Movie  Dir : MOV¥
load afs infomation
load font files
load shared textures
AllocTexCtrl ChrNo( 0,  0): 00000000
AllocTexCtrl ChrNo( 0,  1): 00004100
AllocTexCtrl ChrNo( 0,  2): 00008500
AllocTexCtrl ChrNo( 0,  3): 0000AD00
AllocTexCtrl ChrNo( 0,  4): 0000B400
AllocTexCtrl ChrNo( 0,  5): 0000C800
AllocTexCtrl ChrNo( 0,  6): 0000EC00
AllocTexCtrl ChrNo( 0,  7): 00015000
AllocTexCtrl ChrNo( 0,  8): 00015800
AllocTexCtrl ChrNo( 0,  9): 00016000
AllocTexCtrl ChrNo( 0, 10): 00017400
AllocTexCtrl ChrNo( 0, 11): 00018800
AllocTexCtrl ChrNo( 0, 12): 00019500
AllocTexCtrl ChrNo( 0, 13): 00019D00
*** Warning "CPU over load" : x0.0e+3 ***
Heap Mem  Used:008EDC40 Free:00FD23C0

**************** prog change task start ****************
Heap Mem  Used:008EDC40 Free:00FD23C0

**************** system load task start ****************
sceMcGetInfo(0,0) info:-1 type:2 free:5423 format:1
load BISLPM-66531/BISLPM-66531
SaveSize:80640/270336
Heap Mem  Used:008EDC40 Free:00FD23C0

**************** logo disp task start ****************
AllocTexCtrl ChrNo( 1,  0): 00000000
AllocTexCtrl ChrNo( 1,  1): 00046400
*** Warning CPU over load "logo disp task" : x0.0e+2 ***
*** Warning "CPU over load" : x0.0e+2 ***
Load BGL00.AFS time:13
Load BGL01.AFS time:15
Load BGS00.AFS time:13
Load BGS01.AFS time:10
Load CHL00.AFS time:37
Load CHS00.AFS time:37
Load OBL00.AFS time:11
Load OBS00.AFS time:11
Load FAL00.AFS time:11
Load FAS00.AFS time:11
Load VO00.AFS time:59
Load VO01.AFS time:75
Load VO02.AFS time:67
Load VO03.AFS time:79
Load PR00.AFS time:13
Load PR01.AFS time:13
Load PR02.AFS time:13
Load Total time:683
Heap Mem  Used:008EDC40 Free:00FD23C0

**************** menu disp task start ****************
AllocTexCtrl ChrNo( 1,  0): 00000000
AllocTexCtrl ChrNo( 1,  1): 0003E400
AllocTexCtrl ChrNo( 1,  2): 0007C800
AllocTexCtrl ChrNo( 1,  3): 00080C00
AllocTexCtrl ChrNo( 1,  4): 0008AF00
AllocTexCtrl ChrNo( 1,  5): 0008D300
AllocTexCtrl ChrNo( 1,  6): 0008E700
*** Warning CPU over load "menu disp task" : x0.0e+2 ***
*** Warning "CPU over load" : x0.0e+2 ***

(Source: Original TCRF research)