This is a sub-page of Miss Kobayashi's Dragon Maid Burst Forth!! Choro-gon☆Breath.
|
|
Oh dear, I do believe I have the vapors. |
Unused Graphics#
UV Checkers#
Some differently colored UV checkers. These files' names all begin with "UVChecker00_2048_".
bl |
bw |
gr |
pr |
|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
Sample Textures#
Miscellaneous sample textures. These files' names all begin with "sample_".
bg_mark00_00* |
bg_mark00_01* |
button_bg00_00 |
button_bg01_00 |
character00_00 |
top_bg00_00 |
|---|---|---|---|---|---|
![]() |
![]() |
button_text00_00 |
button_text00_01 |
title_text00_00 |
|---|---|---|
Button 1 |
Button 2 |
Dummy Title |
*Gray background added for visual clarity.
Hoshi#
Textures for an unknown character, apparently named Hoshi. They can be found in the container Assets/Dummy/SampleData/Suriyun/Hoshi_Chara, implying this may have been a placeholder character from early in development. No models are associated with these textures.
bikini7 |
cheek |
Fox_ears_separate |
Hoshi_eyeL |
Hoshi_eyeline |
Hoshi_eyeR |
|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Hoshi_face |
Hoshi_hair |
Hoshi_katana |
Hoshi_main |
|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
The following content is |
||||
|---|---|---|---|---|
|
Naoko#
Similar to Hoshi, Naoko seems to also be a placeholder character. Their textures are visually similar, though Naoko seems to wear maid attire, similar to the maid enemies.
bikini6 |
cheek |
Naoko_eyeL |
Naoko_eyeline |
Naoko_eyeR |
Naoko_face |
|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
Naoko_hair |
Naoko_Maid |
|---|---|
![]() |
![]() |
The following content is |
||||
|---|---|---|---|---|
|
Riko#
A third character in this set, Riko. They seem to have some sort of cat motif.
bikini5 |
cheek |
Riko_cloth |
Riko_eyeL |
Riko_eyeline |
Riko_eyeR |
|---|---|---|---|---|---|
![]() |
![]() |
![]() |
Riko_face |
Riko_hair |
|---|---|
![]() |
![]() |
The following content is |
||||
|---|---|---|---|---|
|
Duplicate Textures#
These textures are differently-named duplicates of used textures.
AN_Bark_1_Albedo#
The used texture is named "stg_com_tree_stem00_00_BC".
![]() |
AN_Broadleaf_Leaves#
The used texture is named "stg_com_tree_leaf00_00_BC".






























