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Leftover Code#
This chunk of uncompiled code starts at offset 0x007000 in an unheadered ROM. The code is written in the language used to program menus and dialogue events in the game; the compiled bytecode associated with this snippet is located at offset 0x06AC7A.
Part of the first instruction in this source code is cut off. The full line would read MOV_1 m_breg13,0.
13,0 ;セッティング用BG_X座標
MOV_1 m_breg14,$58 ;セッティング用BG_Y座標
MOV_1 m_breg21,3 ;セッティング用スプライト1X座標
MOV_1 m_breg22,$1B ;セッティング用スプライト1Y座標
MOV_1 m_breg27,0 ;セッティング用スプライト1向き
MOV_1 m_reg29,1
MOV_1 m_breg04,2 ;ポイントメッセージ用フラグ 兼
GOSUB SETASIST6
GOTO USER090
MATI092
MOV_1 m_breg12,238
MOV_1 m_breg13,0 ;セッティング用BG_X座標
MOV_1 m_breg14,255 ;セッティング用BG_Y座標
MOV_1 m_breg21,6 ;セッティング用スプライト1X座標
MOV_1 m_breg22,$34 ;セッティング用スプライト1Y座標
MOV_1 m_breg27,2 ;セッティング用スプライト1向き
MOV_1 m_reg29,1
MOV_1 m_breg04,3 ;ポイントメッセージ用フラグ 兼
GOSUB SETASIST6
GOTO USER090
MATI093
MOV_1 m_breg12,238
MOV_1 m_breg13,$A0 ;セッティング用BG_X座標
MOV_1 m_breg14,$00 ;セッティング用BG_Y座標
MOV_1 m_breg21,$24 ;セッティング用スプライト1X座標
MOV_1 m_breg22,$0A ;セッティング用スプライト1Y座標
MOV_1 m_breg27,0 ;セッティング用スプライト1向き
MOV_1 m_reg29,1
IF_1 m_breg02,16,EQUAL,MATI094
IF_1 m_breg02,23,EQUAL,MATI094
IF_1 m_breg02,27,EQUAL,MATI094
MOV_1 m_breg04,4 ;ポイントメッセージ用フラグ 兼
MATI094
GOSUB SETASIST6
USER090
GOSUB SPUMOVE
IF_1 m_breg04,1,NOT,PTOUT092
IF_1 m_ch_xx,$10,NOT,PTOUT091
IF_1 m_ch_mu,4,NOT,PTOUT091
GOTO BASU1
PTOUT091
IF_1 m_ch_xx,$10,SMALL,PTOUT098
IF_1 m_ch_xx,$28,LARGE,PTOUT098
IF_1 m_ch_yy,$0148,SMALL,PTOUT098
IF_1 m_ch_yy,$0158,LARGE,PTOUT098
GOTO USER090
PTOUT092
IF_1 m_breg04,2,NOT,PTOUT096
IF_1 m_ch_yy,$D8,NOT,PTOUT093
IF_1 m_ch_mu,2,NOT,PTOUT093
GOTO MOKEI3
PTOUT093
IF_1 m_ch_xx,$18,NOT,PTOUT098
IF_1 m_ch_yy,$D8,SMALL,PTOUT098
IF_1 m_ch_yy,$F8,LARGE,PTOUT098
GOTO USER090
PTOUT096
IF_1 m_breg04,4,NOT,POINT090
IF_1 m_ch_yy,$50,NOT,PTOUT097
IF_1 m_ch_mu,2,NOT,PTOUT097
GOTO YOSEN2
PTOUT097
IF_1 m_ch_xx,$0118,SMALL,PTOUT098
IF_1 m_ch_xx,$0120,LARGE,PTOUT098
IF_1 m_ch_yy,$50,SMALL,PTOUT098
IF_1 m_ch_yy,$F0,LARGE,PTOUT098
GO
Bits of the following two text strings also appear throughout the ROM several times each:
MS-DOS Version 7 (C)Copyright 1981-1995 Microsoft Corp
Licensed Material - Property of Microsoft All rights reserved
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The Let's and Go!! series | |
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Game Boy |
Mini-Yonku GB: Let's & Go!! • Mini-Yonku GB: Let's & Go!! All-Star Battle MAX |
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SNES |
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PlayStation |
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