The sequel that no one asked for... but didn't really deserve either.
Level Select#
The method of accessing this level select is the same as in Mario 3: Vokrug Sveta, with the coin sounds intact. The only notable difference between this level select and the Mario 3 one is the number on the bottom right corner, which appears to be a version number. For a translation of this level select screen, see the aforementioned game.
(Source: Original TCRF research)
Hidden Text#
This message is repeated several times in the ROM, with the first instance being at 0x56E6D.
Original by Augusto Ruiz, FM version by Shiru
Converted from WYZ Tracker using WYZ2TFM
This credit relates to music for the homebrew Genesis game Uwol: Quest for Money. Mario 4 uses its menu and game over tracks specifically for the continue and game over screens respectively, as do most other games developed by BMB.