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Magical Date: Dokidoki Kokuhaku Daisakusen (Arcade)

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Magical Date: Dokidoki Kokuhaku Daisakusen can be best described as a blend of a dating simulator with a minigame compilation.

Minigame Select/Model Viewer#

magicaldateAC-levelselect.png
This game uses the Taito Code:

  1. Hold the Service Coin button upon booting, and wait until a "SERVICE ERROR" message pops up on the screen.
  2. Press 1P Start (x3), Service Coin, then 1P Start again.

Afterwards, the player will be redirected to a minigame selection screen, where items can be selected by pressing 1P Up/Down, and selected with 1P Button 1.

Selection

Description

ZAP OFF

Redirects to the Hoshi wo sagushite! minigame, though it might not have been originally the case.

MIX BOX

Redirects to the Hoshi wo sagushite! minigame.

STOP IT

Redirects to the Pitari to memo SHOW minigame.

HOW MANY

Redirects to the Kono hako nango? minigame.

PLUS SECTION

Redirects to the Kurukuru suizokukan minigame.

POP UP

Redirects to the Poyoyon punch! minigame.

FIX IT

Redirects to the Cycling yahhoo minigame.

OVER DRIVE

Redirects to the Pukupuku pon!! minigame.

FLAPPER

Redirects to the Kamome hikouki minigame.

ROUND & ROUND

Redirects to the Kono ichiji nan no ji? minigame.

HOPPY MEN

Redirects to the Hop men minigame.

WORDS MIXER

Redirects to the Words mixer minigame.

DRESS EVENT

Redirects to an event where the player chooses a dress for a character to wear.

BLOCK SHOOTER

Crashes the game.

FLOG ATTACK

Redirects to the Kerokero fighter minigame.

SHOT THE HEAD

Does not load anything. This is replaced with a QUIZ option in the game's revision.

DOCKING DOCK

Redirects to the Docking station minigame.

DANCING CARD

Redirects to the Odore! Shinkei suijaku minigame.

BEAM FLASH

Redirects to the Me kara BEAM! minigame.

GO! GO! ROCKET

Redirects to the Go go rocket minigame.

SPIN MASTER

Redirects to the Spin master minigame.

TALK EVENT

Redirects to an event in which the player answers questions from a character.

NICKNAME EVENT

Redirects to an event in which the player receives a nickname from a character.

MOTION EDITER

A model/animation viewer. (see below)

magicaldateAC-modelviewer.png magicaldateAC-modelviewer2.png
Upon clicking the MOTION EDITER function, the player is redirected to a selection screen. Controls:

  • 1P Left/Right - Change GAL (character) parameter.
  • 1P Up/Down (before selecting once) - Change PATARN (animation) parameter.
  • 1P Button 1 - Select
  • 1P Up/Down (after selecting once) - Change MODEL (costume) parameter.

magicaldateAC-modelviewer3.png
After selecting twice, the player is redirected to the proper animation viewer.

Controls:

  • 2P Up/Down - Change selection.
  • 2P Button 1 - Select
  • 2P Button 2 - Scroll through GAO parameters.
  • 2P Button 3 - Zoom in.
  • 2P Button 3+2P Up/Down/Left/Right - Move camera.
  • 1P Button 2 - Go back to main menu.

Function

Description

PLAY

Plays/pauses the animation.

REWIND

Rewinds the animation back to the first frame.

STEP

Advances the animation by one frame.

MODEL

Seem to have something to do with the characters' face expressions.

DATA

Unknown.

(Source: RyogaMasaki)

Revisional Differences#

magicaldateAC-2title.png
Three months after the original release of the game, came a slightly updated version, titled Magical Date: Sotsugyou Kokuhaku Daisakusen.

Gameplay#

  • A new minigame was introduced: Magical Quiz. As its name indicates, it is a quiz show-esque game.
  • The game's story was completely changed; instead of having a Christmas party as the main goal, it is now a graduation ceremony. As such, the game's dialogue was changed appropriately.
  • Costumes were introduced for the seasonal shooting events.