This is a sub-page of Luigi's Mansion: Dark Moon.
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There are a lot of textual differences between the North American and European English text. In fact, over 50% of the text strings differ in some way! There are a few widespread differences that affect lots of game text. Lines displaying only these differences have been removed from this article:
- The device Professor E. Gadd uses to send Luigi to and from the mansions is called the "Pixelator" in the North American version and the "Pixelshifter" in the European version.
- Capitalization is often different. The North American version uses significantly more capital letters than the European version.
- Lines differing only via different names of things that are already listed in their own sections on this page (such as Boos and mansion areas) are not shown here.
- Text is line-wrapped manually in this game, and some text differs in where the line breaks are placed.
Additionally, text colors are correctly reproduced in this article, except to adjust their lightnesses to 50% for readability.
Oddities#
Nintendo DS Screen Brightness#
North American Quote |
European Quote |
|---|---|
I was worried that the battery But I turned the screen |
You sure took your time. Anyhoo, it looks like |
This line of dialogue (string ID F4BE8836) was completely rewritten for the European edition. This is likely because the translators realized that the original Nintendo DS doesn't actually have adjustable screen brightness.
Haunted doggie treat#
North American Quote |
European Quote |
|---|---|
Do you happen to have a Sorry, I just realized how I guess you're gonna need to |
Well, I guess there's nothing |
This line from E-1 Front-Door Key (E-1 Front Door Key in the European edition) (string ID B6A3155D) was rewritten. The North American version seems likely to confuse players: throughout the game, golden dog bones summon Polterpups to revive the player if they die, but that has nothing to do with how the player progresses through this particular level.
Typos#
North American Quote |
European Quote |
|---|---|
Glad to you see you back, sonny. |
Glad to see you back, sonny. |
There's an extraneous "you" in the North American version of this line from A-5 Sticky Situation.
General#
These are mostly related to save files and game settings.
North America |
Europe |
|---|---|
(B button) Done |
(B button) Back |
Aim For: (gold money bag icon) (number) |
Aim for: (gold money bag icon) (number) |
Select a File |
Select a file. |
Failed to delete one or more profiles. |
Failed to delete one or more files. |
Failed to delete profile. |
Failed to delete file. |
Save data could not be loaded. |
Save data could not be loaded. |
Save data could not be deleted. |
Save data could not be deleted. |
If the problem persists, please check |
If the problem persists, please contact |
Going back will reset your settings. |
Going back will reset your settings. |
Once you delete the profile, |
Deleted save data |
Delete all Luigi's Mansion: Dark Moon |
Delete all save data for |
If you delete the save data, |
If you delete your save data, you will |
Empty Profile |
No save data |
The Dark Moon has shattered, Luigi! |
The Dark Moon has shattered, Luigi! |
Boos are still wreaking havoc |
Boos are still wreaking havoc |
Game Settings#
North America |
Europe |
|---|---|
Adjust 3D |
Adjust |
-Look Up |
– Look up |
Charge Flashlight |
Flash with torch |
Use Dark-Light |
Use Dark-Light |
-Look Down |
– Look down |
Mansions#
Only the descriptions differ.
Name |
North American Description |
European Description |
|---|---|---|
Haunted Towers |
These remarkable towers are |
These remarkable towers are |
Old Clockworks |
This factory once produced |
This factory once produced |
Secret Mine |
Some determined geologists |
Some determined geologists set |
Treacherous Mansion |
This massive mansion is filled with |
This massive mansion is filled with |
King Boo's Illusion |
King Boo has created the ultimate |
King Boo has created the ultimate |
Missions#
North America |
Europe |
|
|---|---|---|
Name |
A-2 Gear Up |
|
Description |
Now that you're properly equipped, |
Now that you're equipped, let's get on |
Goals |
|
|
Name |
A-3 Quiet Please! |
A-3 Quiet, Please! |
Description |
According to the Parascope, the |
According to the Parascope, |
Goals |
|
|
Name |
A-4 Visual Tricks |
|
Goals |
|
|
Name |
A-5 Sticky Situation |
|
Description |
Clean up those darn spiderwebs! |
Clean up those darn spiderwebs! |
Goals |
|
|
Objectives |
|
|
Name |
(Skull) Confront the Source |
|
Description |
This paranormal reading is off the |
This paranormal reading is off the |
Goals |
|
|
Name |
(Ghost) Gradual Infiltration |
|
Goals |
|
|
Objectives |
|
|
North America |
Europe |
|
|---|---|---|
Name |
B-1 A Job for a Plumber |
|
Description |
The towers' machinery isn't active. |
The towers' machinery isn't active. |
Goals |
|
|
Name |
B-2 The Pinwheel Gate |
|
Goals |
|
|
Name |
B-3 Graveyard Shift |
|
Description |
It's time to repair that pinwheel lock! |
It's time to repair that pinwheel lock! |
Goals |
|
|
Name |
B-4 Pool Party |
|
Description |
The Toad you rescued in the Crypt |
The Toad you rescued in the crypt |
Goals |
|
|
Name |
B-5 Doggone Key |
B-5 That Dog, the Key Hog |
Description |
A very frisky spectral pooch took the |
A very frisky spectral pooch took |
Name |
(Skull) Tree Topping |
|
Description |
We've finally got our mitts on that |
We've finally got our mitts on that |
Goals |
|
|
Name |
(Ghost) Hostile Intrusion |
|
Goals |
|
|
Objectives |
|
|
North America |
Europe |
|
|---|---|---|
Name |
C-1 A Timely Entrance |
|
Goals |
|
|
Name |
C-2 Underground Expedition |
C-2 Underground Trek |
Goals |
|
|
Objectives |
|
|
Name |
C-3 Roundhouse Brawl |
|
Goals |
|
|
Name |
C-4 Play Catch |
C-4 Ghosty in the Middle |
Description |
Well, we've recovered the minute hand, |
Well, we've recovered the minute hand, |
Goals |
|
|
Objectives |
|
|
Name |
C-5 Piece at Last |
|
Description |
There's one last clock part we |
There's just one last clock part |
Goals |
|
|
Name |
(Skull) Showtime |
(Skull) Show Time |
Description |
We finally have everything we need |
We finally have everything we need to |
Goals |
|
|
Name |
(Ghost) Outlandish Interruption |
|
Goals |
|
|
Objectives |
|
|
North America |
Europe |
|
|---|---|---|
Name |
D-1 Cold Case |
|
Description |
I can't seem to get a hold of my |
I can't seem to get hold of my |
Goals |
|
|
Name |
D-2 Hit Rock Bottom |
|
Description |
According to the Toad assistant, |
According to the Toad assistant, |
Goals |
|
|
Name |
D-3 Across the Chasm |
|
Description |
Success! The Parascope has located |
Success! The Parascope has located |
Goals |
|
|
Objectives |
|
|
Name |
(Skull) Chilly Ride |
|
Description |
Bingo! I've found the possessor ghost |
Bingo! I've traced the Possessor |
Goals |
|
|
Name |
(Ghost) Severe Infestation |
|
Objectives |
|
|
North America |
Europe |
|
|---|---|---|
Name |
E-1 Front-Door Key |
E-1 Front Door Key |
Goals |
|
|
Objectives |
|
|
Name |
E-3 A Train to Catch |
|
Description |
The Toad curators brought a |
The Toad curators brought a security |
Objectives |
|
|
Name |
E-4 Ambush Maneuver |
E-4 Ambush Manoeuvre |
Description |
Luigi, King Boo is in the Train Exhibit! |
Luigi, King Boo is in the train exhibit! |
Goals |
|
|
Objectives |
|
|
Name |
E-5 Paranormal Chaos |
|
Description |
I'm getting strange paranormal |
I'm getting strange paranormal |
Goals |
|
|
Objectives |
|
|
Name |
(Skull) Stop the Knightmare |
|
Description |
The portal on the Terrace is still open, |
The portal on the terrace is still |
Name |
(Ghost) Terrifying Invasion |
|
Goals |
Ghosts are invading the Treacherous Mansion! |
Ghosts are invading the Treacherous Mansion! |
Objectives |
|
|
North America |
Europe |
|
|---|---|---|
Name |
(Skull) A Nightmare to Remember |
(Skull) Shatter the Illusion |
Description |
This is it, Luigi. |
This is it, Luigi. It's time |
Area Names#
The floor each area appears on is listed here for reference.
Floor |
North American Name |
European Name |
|---|---|---|
First floor |
Front Yard |
Front Garden |
First floor |
Mudroom |
Side Entrance |
First floor |
Mudroom Exterior |
Forgotten Garden |
First floor |
Guard Hall |
Guarded Corridor |
First floor |
Foyer |
Main Hall |
First floor |
Coatroom |
Cloakroom |
First floor |
Common Hall |
Downstairs Corridor |
Second floor |
Master Hall |
Upstairs Corridor |
Second floor |
Parlor |
Parlour |
Floor |
North American Name |
European Name |
|---|---|---|
First floor |
Haunted Towers Entrance |
Towers Entrance |
First floor |
East Hall |
East Hallway |
Third floor |
Family Room |
Family Area |
Third floor |
Rumpus Room |
Play Room |
Fourth floor |
West Hall |
West Hallway |
Fourth floor |
Crow's Nest |
Walkway |
Fourth floor |
Toolshed Stairs |
Tool Shed Stairs |
Floor |
North American Name |
European Name |
|---|---|---|
First floor |
Canyon Stairs |
Ravine Stairs |
First floor |
Service Elevator |
Service Lift |
Second floor |
Clockmaker's Chambers |
Clockmaker's Room |
Basement 1 |
Canyon Hall |
Ravine Passage |
Basement 1 |
Canyon Narrows |
Ravine Narrows |
Basement 1 |
Synchronization Room |
Synchronisation Lab |
Floor |
North American Name |
European Name |
|---|---|---|
Basement 1 |
Skip Slope |
Icy Slope |
Basement 1 |
Drift Hall |
Drift Passage |
Basement 1 |
Prospector's Crossing |
Prospector's Path |
Basement 1 |
Terminal |
Station |
Basement 3 |
Deep Hall |
Deep Passage |
Floor |
North American Name |
European Name |
|---|---|---|
First floor |
Dark Age Exhibit |
Dark Ages Exhibit |
First floor |
Restrooms |
Toilets |
Basement 1 |
Bottom of Well |
Bottom of the Well |
Basement 1 |
Guard Tunnel |
Guarded Tunnel |
Upgrades and Achievements#
The North American version uses title case in many places that the European version uses sentence case; for example, "Spectral Mass Updated!" in the North American version is "Spectral mass updated!" in the European version. These differences are not listed below.
North America |
Europe |
|---|---|
(Power gauge level 2 icon) Power Gauge Level 2 |
(Power gauge level 2 icon) A-Pull level 2 |
When vacuuming up a ghost, you'll |
I've extended the A-Pull meter to |
This hair-raising high-rise full of |
This tricksy tower is teeming with |
(Dark light level 2 icon) Dark-Light Level 2 |
(Dark light level 2 icon) Dark-Light level 2 |
Thanks to this upgrade, |
Thanks to this upgrade, |
(Power gauge level 3 icon) Power Gauge Level 3 |
(Power gauge level 3 icon) A-Pull level 3 |
When vacuuming up a ghost, you can |
I've extended your A-Pull meter to |
(Dark light level 3 icon) Dark-Light Level 3 |
(Dark light level 3 icon) Dark-Light level 3 |
The cooling component in the |
Your Dark-Light Device now |
You have unlocked |
You have unlocked |
You have unlocked all upgrades! |
You've unlocked all upgrades! |
New Boo Collected! |
New Boo captured! |
New Ghost Collected! |
New ghost captured! |
Treasure Earned! |
Treasure collected! |
Upgrade Reached! |
Upgrade earned! |
Complete more missions in |
Complete a certain number of |
Vault#
North America |
Europe |
|---|---|
Weight: (number) |
Spectral mass: (number) |
Total weight: (number) |
Total mass: (number) |
Heaviest weight: (number) |
Heaviest mass: (number) |
Ghostly residents |
The ghostly residents |
Special ghosts captured |
Special ghosts captured |
This special container was |
This special container was |
Look at all of the unique gems |
Look at all the unique gems |
The ghosts you've captured for |
All the ghosts you've captured |
Boos captured |
Captured Boos |
Ghosts#
Ghosts that appear more than once in the single-player game have singular names in the North American version and plural names in the European version; those are not listed below except for those whose description is also different.
North American Name |
European Name |
North American Description |
European Description |
|---|---|---|---|
Greenie |
Greenies |
They like to tinker with things they |
They like to tinker with things they |
Slammer |
Slammers |
They might look like ruthless |
They might look like ruthless brutes, |
Sneaker |
Sneakers |
These ghosts are swift and cunning. |
These ghosts are swift and cunning. |
Creeper |
Creepers |
These gooey ghosts just love to cuddle, |
These gooey ghosts love to cuddle |
Sister Lucinda |
Sister Melinda |
The youngest of the fabled Three |
|
Sister Belinda |
One of the fabled Three Sisters. |
One of the fabled Three Sisters. |
|
Sister Herlinda |
One of the fabled Three Sisters. |
One of the fabled Three Sisters. |
|
Gobber |
Gobbers |
Their appetite is...ah...formidable. |
Their appetite is formidable, and |
Poltergeist |
Boffins |
These big-headed know-it-alls |
These big-headed know-it-alls |
Strong Greenie |
Strong Greenies |
The crystals of the mine have really |
The crystals of the mine have really |
Strong Slammer |
Strong Slammers |
Whoever strengthened these bullies |
Whoever put these bullies into crystals |
Strong Hider |
Strong Hiders |
Now that these ghosts have been |
Now that these ghosts have |
Strong Sneaker |
Strong Sneakers |
This guy is trouble! |
These guys really mean trouble! |
Strong Gobber |
Strong Gobbers |
These massive, disgusting ghosts |
These massive, disgusting ghosts |
Grouchy Possessor |
This magnificent ghost possessed a |
This magnificent ghost possessed a |
|
Harsh Possessor |
This possessor was hiding at the top |
This Possessor was hiding at the top of |
|
Shrewd Possessor |
Scornful Possessor |
This possessor turned into a huge icy |
Assuming the form of a huge icy |
Tough Possessor |
This ghost was able to possess multiple |
This Possessor managed to possess |
|
Ancient Poltergeist |
Boffin Elder |
This Ancient Poltergeist was |
This ancient poltergeist was |
Strong Poltergeist |
Strong Boffins |
As if they weren't enough trouble |
As if they weren't enough trouble |
Bomb Brother |
Bomb Brothers |
These identical twin brothers sure |
|
Beetle Whisperer |
Scarab Nabber |
This ghost isn't exactly a people |
This ghost isn't exactly a people |
Terrible Teleporter |
These twin sneakers are trouble with |
These twin sneakers are |
|
Primordial Goo |
An enormous ghost with the uncanny |
An enormous ghost with the uncanny |
|
Creeper Launcher |
Creeper Creator |
This ancient ghost is the |
This ancient ghost here is your |
Polterpup |
Polterpups |
Normally very playful and kind, |
Normally very playful and kind, these |
Big Polterpup |
Big Polterpups |
This pooch is big, so it might take more |
These pooches are pretty big, and |
The Brain |
This cunning ghost is the most |
This cunning ghost is the most |
|
Fright Knight |
Rumor has it that this Greenie comes |
Rumour has it that this Greenie comes |
|
Cold Catcher |
Snug Thug |
Even tough guys get chilly every now |
Slammers are mainly known for |
Freaker Sneaker |
Sleek Sneaker |
It seems this narcissistic ghost |
It seems this narcissistic ghost doesn't |
Tether Jacket |
At first I thought he was trying to attack |
At first I thought he was trying to |
|
Yukata Ball |
Spectral Sloth |
After a nice hot shower and with no |
|
Blue Pimpernel |
I imagine he would have chosen |
I imagine he would have chosen |
|
Sun Flower |
Sunflower |
Heh! The funny thing...heh heh...the funny |
Heh! The funny thing...heh heh... |
Daisy |
When he's not hungry, he's probably as |
When he's not hungry, he's probably |
|
Spookumber |
Melon-choly |
He may look like one of my favorite |
Although his body looks like |
Aweberry |
His favorite thing to do is dip himself |
He likes to dip himself in mud |
|
Scorn |
This funny-looking ghost has kernels |
This funny-looking ghost has kernels |
|
Scareambles |
Fright Egg |
Eureka! This ghostly egg can |
Eureka! This ghostly egg |
Terrorange |
He once helped an amateur farmer |
Once he helped a farmer |
|
Spooky Spook |
That's not a costume. |
He's not in costume; |
|
Scars |
Even though he's both a zombie |
Even though he's half zombie |
|
Scool |
Skoul |
There's no denying that he looks creepy, |
On first impression, you might |
Jack-goo-lantern |
Jack-goo'-lantern |
It's always "trick or trick" with this guy! |
It's always "trick or trick" with this |
Blimp Reaper |
Instead of a scythe, he walks around |
Instead of a scythe, he walks around |
|
Lady Gug |
Shadybird |
Sure, his name might have |
His name may have "bird" |
Fright Fly |
Terrorfly |
Criminy! I didn't think something so |
|
Go-Bee |
Grumble Bee |
Incredible! This ghostly bee has |
Instead of covering everything with |
Clown Fishy |
The reason this fellow is so angry is |
The reason this fellow is so angry is |
|
Shriek Shark |
The entire time I've been observing him, |
The entire time I've been observing |
|
Wurdle |
Snapper |
This ghost would have you believe |
This ghost would have you believe |
Bad-minton |
He tries to act like a roughneck, but he |
He's not bad, per se. |
|
Footbrawl |
American Footbrawl |
I'd stay out of his way unless |
I'd stay out of his way unless you |
Tennis Menace |
Careful with this one! |
Careful with this one! |
|
Soccer Ball |
Ball Hog |
Whatever you do, don't try to touch him |
Whatever you do, don't try to pick |
Awelligator |
Maligator |
Much like a real gator, he hides |
Much like a real alligator, he hides |
Banegal |
Between you and me, his striped |
You know, considering he can |
|
Leoprank |
His hunting method is simple |
His hunting method is simple |
|
Cawe |
Full Moo |
I don't recommend pouring this |
I wouldn't recommend pouring |
Dialogue#
Professor E. Gadd#
Introduction Cutscene#
North American Text |
European Text |
|---|---|
Ah... What are you doing |
Um... What are you doing |
You seem a bit tense, son. |
You seem awful tense, sonny. |
In fact, after our last adventure |
In fact, after our last adventure |
But enough about that. Let me fill |
But enough about that. Let me fill |
See that on the screen? It's a mysterious celestial body |
See that on the screen? It's a mysterious celestial body |
It was incredible, my boy! I was That is, until something snapped |
It was incredible, my boy! I was That is, until something snapped |
Of course, I'm not one to sit around |
Of course, I'm not one for just |
And what a mess it is! If we don't do something about it, |
And what a mess it is! If we don't put things right, the |
Now, I've got good news and I've got |
Fortunately, I know where to start! |
The good news is that I found a But the bad news is that I found a And this Dark Moon piece seems to |
I found a Dark Moon fragment But there's something else, too. |
And did you hear that wooshing |
And did you hear that whooshing |
Criminy! All the fog around this Bunker... |
Criminy! All the fog around the bunker... |
Quick! Let's take a look at a map of |
Quick! Let's take a look at my map |
But until then, all those ghosts will |
But until then, all those ghosts |
So, what do you say, young feller? |
So, what do you say, sonny? Will |
Gloomy Manor#
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
But looky here— |
But looky here – with my brains |
But wouldn't you know it—I left my So now that I've cleared that |
But wouldn't you know it – I left my So now that I've cleared that |
Look familiar? This customized DS has an It'll also allow me to communicate |
Look familiar? This customised DS has an It'll also allow me to communicate |
And it's mighty dark in there, |
And it's mighty dark in there, |
OK, youngster. Let's test the DS! |
Okay, youngster. Let's test the DS! |
All righty. |
All righty. |
You ready, son? I'll zap you to the Gloomy Manor |
You ready, son? I'll zap you to the Gloomy Manor |
Let's hope all of the pixels make it Hold on to your mustache! |
Let's hope all the pixels Hold on to your moustache! |
First call |
|
I was worried that the battery But I turned the screen |
You sure took your time. Anyhoo, it looks like |
You can run by holding (B button) while |
You can run by holding (B button) |
Second call |
|
That there is the |
That there is the new and |
Fourth call |
|
I get the feeling that bone will |
I get the feeling that bone will |
Fifth call |
|
It unlocks the door. All you've |
It unlocks the door. All you've |
Those pesky ghosts must've hid |
Okay, I want you to look for |
Find it, posthaste! |
Off you go then! |
Sixth call |
|
Whoa there, feller! |
Whoa there, feller! |
The Strobulb isn't a toy—it's a For one thing, it can activate |
The Strobulb isn't a toy – it's a It lets you activate any of |
And it's mighty easy to use: |
And it's mighty easy to use: Try it on the nearby door! |
Seventh call |
|
That's the ticket, sonny! The Strobulb allows you to stun Got that? |
That's the ticket, sonny! Using a Strobulb flash on Got that? |
Eighth call |
|
Can't say I blame you. |
Can't say I blame you. |
But remember: You'll have time to look at |
But remember – you've got You'll have time to look at |
Bunker (ending) |
|
Let's see what you sucked up |
Let's see what you've sucked up |
Incredible! I'll start studying these |
Incredible! I'll start studying these |
All the stuff you collect goes |
Everything you collect goes |
It's a good idea to visit it often to I've got ghost descriptions, hints... |
I analyse it and make notes on the What, did you think ghosts would be Anyway, be sure to take a look and |
OK, I'll scan the Gloomy Manor I reckon the ghost that took the |
Okay, I'll scan the Gloomy Manor I reckon the ghost that took the |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Anyhoo, we need to start searching Luckily, I've got just the invention to |
Anyhoo, we need to start searching Luckily, I have just the invention |
I call it the Parascope, a tip-top |
I call it the Parascope – a tip-top |
Ho ho! There's no reason to be scared now |
Ho ho! There's no reason to be scared |
First call |
|
Dagblasted ghosts! |
Blasted ghosts! |
Ho ho! The terrified look in your From now on, I'm going to call Ho ho! Oho! Dual Scream! |
Ho ho! The terrified look in your From now on, I'm going to call Ho ho! Oho! Dual Scream! |
Interact with the map on the The map has a whole slew of But for now...get those gears |
Interact with the map on the The map has a whole slew of But for now, look lively, and |
Second call |
|
You found all four gears? Well, you got there in the end. |
You found all four gears? Well, you got there in the end. |
Now head back to the Foyer, |
Now head back to the main |
Final call |
|
Why the long face, Luigi? |
Why the long face, Luigi? |
Criminy! Those brute ghosts must have |
Criminy! Those Slammer ghosts must |
I suppose I'll have to repair Well, at least you recovered |
I suppose I'll have to repair Well, at least you recovered |
And it looks like you captured |
And it looks like you've |
Bunker (ending) |
|
Good work, Luigi! Ahem... |
Good work, Luigi! Ahem... |
Now, let's unload the Poltergust |
Now, let's get that Poltergust 5000 |
I was right—these new ghosts And they won't be making any |
I was right – these new ghosts And they won't be making any |
In the Vault, you can review all And while you're there, feel free |
Remember – you can go to the And while you're there, feel free |
Analyzing the paranormal |
Analysing the paranormal |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
The Parascope is picking up an Let's see here... |
The Parascope is picking up an Let's see here... |
If I remember rightly, there's a Anyhoo, let's mark where you |
If I remember rightly, there's a Anyhoo, let's mark where you |
No time to waste, my boy! |
No time to waste, my boy! |
First call |
|
Hey there, sonny! I noticed |
Hey there, sonny! I see you've |
Nothing wrong with that! As a matter of fact, I'm also |
Nothing wrong with that! As a matter of fact, I'm also |
Final call |
|
You OK, Luigi? You had me worried for a |
You okay, Luigi? You had me worried for a |
The way they were throwing all |
The way they were throwing all |
Anyhoo, I'll bring you back now |
Anyhoo, I'll bring you back now. |
Bunker (ending) |
|
And you, Luigi... Once this is all over, you'll finally |
And you, Luigi... Once this is all over, you'll finally |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Here, I've got something to show you. |
Here – I've got something to show |
That's why some of the objects in But trust me...they're still there! |
That's why some of the objects in But trust me – they're still there! |
Luckily, I created a special |
Luckily, I've invented a gadget that |
I call it the Dark-Light Device. It's a nifty little doodad able to |
I call it the Dark-Light Device. It's a nifty little doodad able to |
But now that you're here, you can |
Hostile ghosts are no match for |
OK, I'm sending you in. |
Okay, I'm sending you in. |
First call |
|
Luigi, am I seeing this right? It must have been haunted by |
Luigi, am I seeing this right? There must be some Spirit |
Hmm... I'm sure there's |
Hmm... |
Second call |
|
Luigi, whoever is releasing |
Luigi, whoever's releasing |
Wait! Is that—? |
Wait! Is that...? |
You found the |
The Dark-Light Device! |
Try it out with (Y button)! |
Try it out with (Y button)! I'm sure |
Third call |
|
Excellent, Luigi! I won't have to ask you to leave Oh ho ho! Ho ho! Hoooo... |
Excellent, Luigi! I won't have to ask you to leave Oho ho ho! Ho ho! Hoooo... |
Now, then. |
Now, then. |
Whoever is releasing those |
Sounds like whoever's |
I'm not having any luck with the |
I'm not having any luck with the |
Final call |
|
You OK, Luigi? |
You okay, Luigi? |
Criminy! What in tarnation was Good thing you had the |
Criminy! A Boo in the valley?! Good thing you found that |
Bunker (ending) |
|
It's concerning to find a Boo in the |
It's concerning to find a Boo in the |
Boos always spell trouble— |
Boos always spell trouble, |
I have a special container just for Funny story, actually. You may |
I have a special container for Funny story, actually. Do you |
Something isn't right, Luigi. Give me a minute. I need to |
Something isn't right, Luigi. Give me a minute – I need to |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Something unexpected— |
Something unexpected – and |
It's been infested with spiders, |
It's been infested with spiders, |
Get back to the manor posthaste, |
Get back to the manor post-haste, |
Final call |
|
I may have discovered where |
I may have discovered where |
I'll bring you back now to fill |
I'll bring you back now and fill |
Bunker (ending) |
|
Glad to you see you back, sonny. |
Glad to see you back, sonny. |
There's an incredibly strong Now, I'm not sure what it is or how |
There's an incredibly strong I'm not sure what it is or how |
I reckon it's somehow connected to |
But I reckon it's connected to the |
But as soon as I find the darn |
But as soon as I find the darn |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
But I believe in you, Luigi! Once we find out who—or what—is |
But I believe in you, Luigi! Once we find out who – or what – is |
So button up those overalls real |
So button up those dungarees |
Now, to get to the Cellar, you'll need It's pretty straightforward, but I'll |
Now, to get to the cellar, you'll need It's pretty straightforward, but I'll |
This key should open the elevator. Oh well, I'm sure it'll be fine. Heh... |
This key should open the lift. But it's still in good working |
OK, then—I'll be tracking your Ready or not! |
Okay then, I'll be tracking your Ready to roll? |
Optional call 1 |
|
Luigi? Where are you going? |
Luigi? Where are you going? |
Optional call 2 |
|
Luigi! Get to the Cellar! |
Luigi! What's wrong? You're not |
Optional call 3 |
|
Luigi... Read my lips: |
Luigi... Read my lips: |
Final call |
|
Oh...by the way... Are you OK? But you and the |
Oh, by the way... Are you okay? But, I have to say, you and the |
Bunker (ending) |
|
Let's take a look at that |
Let's take a look at that |
Criminy! Just like the other one, But it's nothing a good scrubbing |
Criminy! Just like the other one, But it's nothing a good scrubbing |
Let's take a gander at the map and |
Let's take a gander at the map |
I thought it might come to this, |
I thought it might come to this, |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
It's got to be ghosts, but I have no |
It has to be ghosts, but I have no |
I'll pixelate you back to the Sound good? |
I'll pixelshift you back to the Sound good? |
No? Well...think of it as character OK, off you go! |
No? Well...think of it as Okay, off you go! |
Final call (time under 4 minutes) |
|
Excellent, Luigi! That was really fast! Heh heh... |
Excellent, Luigi! Nice and quick, too! Heh heh... |
Bunker (ending) |
|
Glad you made it back safely, Luigi! |
Glad you made it back safely, Luigi! |
Haunted Towers#
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
And there's only one way to fix this My Parascope has located the next |
And there's only one way to fix this My Parascope has located the next |
You see, the Haunted Towers So the first thing on your to-do list |
You see, the Haunted Towers So the first thing on your to-do list |
First call |
|
Hmm...just as I feared. |
Hmm... Just as I feared. |
Second call |
|
The water flow is slowly |
The water flow is slowly |
Hold on. I'll pixelate you out of |
Okay, I'll have you pixelshifted |
Bunker (ending) |
|
Great job, Luigi! |
Great work, Luigi! |
Well, I'll be. I've never seen that |
Well, I'll be! I've never seen that |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
But then it hit me—I can analyze |
But then it hit me – I can analyse |
Naturally, I was right, and after a |
Naturally, I was right. And after |
First call |
|
Hold on a sec... Got 'em! |
Hold on a sec... Got 'em! |
Optional call 1 |
|
Hey, Luigi! That's a Pixelator Screen— |
Hey, Luigi! Be careful with That's a Pixelshift Screen. |
But with my new Pixelator, Well, as long as I can locate Yep. Rather genius, if I do say |
But with my new Pixelshifter, Well, as long as I can locate Yep. Rather genius, if I do say |
Final call |
|
That was the last vane I'll bring you back here so we |
That was the last of the I'll bring you back here so we |
Bunker (ending) |
|
I'm sure I have something in my |
I'm sure I have something in my |
I'll tell ya—you really have a knack |
I tell ya – you really have a knack |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Take this wrench, and use it to |
Use this socket spanner to |
Remember: |
Remember: |
Now, once you open the gate, enter |
Now, once you open the gate, |
I get the feeling the Dark Moon |
I've got a feeling the Dark Moon |
OK, I'll be comfortably monitoring |
Okay, I'll be comfortably monitoring |
First call |
|
Give me just a sec here... Bingo! I found something in |
Give me just a sec here... Bingo! I found something in |
Second call |
|
No sign of the special key? |
No sign of the special key? |
I sent him to look after the |
I sent him to take care of the |
But I can't pixelate both of you |
But I can't pixelshift both |
Third call |
|
The sisters are normally very Good job capturing them! |
The sisters are normally very Good job capturing them! |
Bunker (ending) |
|
Good work up there, Luigi. |
Good work up there, Luigi. |
On the bright side, you didn't come |
On the bright side, you didn't come |
He brought back a little |
He brought back a little |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Hold on a sec... That key there! That Boo is handing it over to that |
Hold on a sec... That key there! That Boo is handing it over to that |
We'll need to take a very close look You can inspect the scene by tilting Zoom in and out with (L button) and (R button). |
We'll need to take a very close look You can inspect the scene by tilting Zoom in with (R button) and out with (L button). |
The Rooftop Pool seems to be a Their power increases when they |
The rooftop pool seems to be a Their power increases when they |
Just look at those ghosts! They're |
Just look at those ghosts! They're |
You know—the key that unlocks the |
You know, the key that unlocks the |
Now, then. That image was |
Now then, that image was taken |
Bunker (ending) |
|
I tried to locate that confounded |
I tried using the Parascope to find |
Heh heh heh! |
Heh heh heh! |
Anyhoo, let's unload the |
Anyhoo, let's unload the |
Ah, yes. I'll try to tune the |
Ah, yes. I'll try to tune the |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
The dog left behind a trail of |
Our little Polterpup left behind a |
Bunker (ending) |
|
Welcome back, Luigi! |
Welcome back, Luigi! |
But that can wait—let's see that |
But that can wait. Let's see that |
I'll ask the Toad fellow to clean it |
I'll ask the Toad fellow to give it a |
Because I've finished my analysis of |
You see, I've just finished analysing |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Use the key to open that door, Oh, and Luigi... |
Use the key to open that door, get Oh, and, Luigi... |
Final call |
|
Luigi! Who would have thought? |
Luigi! Who would have thought? |
I'm sure the view from up there I'm bringing you back. |
I'm sure the view from up there I'm bringing you back. |
Bunker (ending) |
|
My brain's been a-percolating on the |
My brain's been a-percolating on the |
I don't think it's a coincidence that |
I don't think it's a coincidence that |
Another mansion—full of pesky |
Another location – full of pesky |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Luigi, I'm afraid I have what we in |
Luigi, I'm afraid I have what we |
No, no... I don't mean the spiders. I'm talking about those ghosts that |
No, no... I don't mean the spiders. I'm talking about those ghosts that |
We'd better play it safe and send |
We'd better play it safe and send |
As usual, I'll be watching your |
As usual, I'll keep an eye on your |
Bunker (ending) |
|
Yep—beneath that fragile, quivering |
Yep! Beneath that fragile, quivering |
Yes! Ghosts. Always with the ghosts. What I still don't understand is |
Yes! Ghosts. Always with the ghosts. What I still don't understand is |
Old Clockworks#
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Before it was abandoned, this place But years of neglect have turned it |
Before it was abandoned, this place But years of neglect have turned it |
So it wasn't surprising when the |
So it wasn't surprising when the |
Yep, this'll be a snap! I mean—what could possibly go |
Yep, this'll be a snap! I mean – what could possibly go |
Optional call 1 |
|
I've always wondered what's Anyhoo, let's get to the top |
I've always wondered what's Anyhoo, let's get to the top |
First call |
|
Ho ho! Oho! You see, the clock hands The ghosts figured that out and Well, not for us, of course. |
Ho ho! Oho! You see, the clock hands The ghosts figured that out Well, not for us, of course. |
Second call |
|
Well, I think I've found our |
Well, I think I've found our |
According to my research, |
According to my research, |
Bunker (ending) |
|
OK, let me see that strange |
Okay, let me see that strange |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Good news, Luigi! The special compass revealed an |
Good news, Luigi! The special compass revealed |
The normal access may be blocked, |
The normal access may be blocked, |
Now, let's talk about the missing |
Now, let's talk about |
First call |
|
Look at th_t tunnel! It seems the Old Clockw__ks |
Look at th_t tunnel! It seems the Old Clockw__ks |
Be ca__ful. Who kn_ws what |
Be ca__ful. There could be |
But let's hope th_ clock hands |
But let's hope th_ clock hands |
Second call |
|
Good going, Luigi! It seems you just unblocked |
Good going, Luigi! You've just unblocked the |
Final call |
|
We need to track h__ down. |
We need to track h__ down. |
Bunker (ending) |
|
Good job down there, my boy. Those ghosts pretending to be |
Good job down there, my boy. Ahh, ghosts pretending to be |
That big-headed Poltergeist—the |
That big-headed Boffin – the |
On the bright side, that very power |
On the bright side, that power |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Guess what, Luigi? |
Guess what, Luigi! |
The Parascope was able to find |
The Parascope was able to find the |
Its signal is different than other Very exciting stuff. Capturing an |
Its signal is different from other Very exciting stuff. Capturing an |
Be very careful in there, Luigi. Ghosts tend to gain power over |
Be very careful in there, Luigi. Ghosts tend to gain power over |
First call |
|
Good job, Luigi. But...hmm...the poltergeist's |
Good job, Luigi. But, hmm...the Boffin's |
You'll need to find a way across If I were you, I'd shave my |
You'll need to find a way across If I were you, I'd shave off my |
Final call |
|
You recovered the clock hands, |
You've recovered the clock |
Bunker (ending) |
|
Oh, and your...ah...tremendous |
Oh, and your, ah...tremendous |
Criminy! |
Criminy! |
In the meantime, why don't you go The ghostly goo smell coming from |
In the meantime, why don't you see The smell of ghostly goo coming |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Not that we have a choice, being |
Which is just as well, given that |
However, while I was searching, |
However, while I was searching, |
OK, you ready, Luigi? |
Okay, you ready, Luigi? |
Final call |
|
That ghostly dog actually did |
That ghost dog actually did us |
I'll bring you back in just a |
I'll bring you back in just a |
Bunker (ending) |
|
Phew! The dog didn't chew it up. After our last ghost-dog incident, |
Phew! The dog didn't chew it up. After our last Polterpup incident, |
Doggone it! I don't get how that little guy |
Criminy! I don't get how that little guy |
I'll need some time to track it down. |
I'll need some time to track it down. |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Hey there, Luigi! We have both clock hands now, Then we'll be able to fix the |
Hey there, Luigi! We have both of the clock hands Then we'll be able to fix the |
The ghosts have that area on |
The ghosts have that area locked |
There's another Pixelator camera in |
There's another Pixelshifter in that |
Who knows—maybe you'll even catch |
Who knows – maybe you'll even |
First call |
|
Hmm...apparently he went to I can't believe I forgot about Working for me must be |
Hmm... Apparently he went to I can't believe I forgot about Working for me must really |
Second call |
|
Well done, Luigi. He looked different than the |
Well done, Luigi. He looked different from the |
Bunker (ending) |
|
That sneaker ghost you caught And he has strange marks all over |
That Sneaker ghost you caught And he has strange marks all over |
Anyhoo, just like the first Toad, He only remembers being chased by |
Anyhoo, just like the first Toad, He only remembers being chased by |
This Toad also had a snapshot from |
This Toad also had a snapshot from |
It was taken pretty recently, too. I'll go ahead and process it now. |
It's a recent one, too. Hopefully it'll I'll go ahead and process it now. |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
All right, Luigi. |
All right, Luigi. |
That area is just behind the Hmm... Another possessor? Anyhoo, he and those ghosts seem |
That area is just behind the Hmm... Another Possessor? Anyhoo, he and those ghosts |
Hmm... I wonder how each one of That can't be a coincidence. |
Hmm... I wonder how each one of It can't be a coincidence. |
Boos everywhere! Strange! Boos don't usually get along well |
Boos everywhere! Strange! Boos don't usually get along well |
That glow coming from outside It's almost like there's an evil |
That glow coming from outside It's almost like there's a fiendish |
Could it be that all the ghosts in |
Could it be that all the ghosts |
Who...or what...could that source |
Who...or what...is the culprit? |
Excellent! |
Excellent! |
And here—don't forget our precious |
And here – don't forget our precious |
It's a good thing you have such deep |
It's a good thing you have such |
All right, youngster. It's showtime! |
All right, youngster. It's show time! |
Stay on your guard—the possessor |
Stay on your guard – the Possessor |
Final call |
|
That possessor didn't stand a |
That Possessor was working |
Bunker (ending) |
|
The longer the possessor ghosts |
The longer the Possessor ghosts |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
I'm sorry to say—the signals this |
I'm sorry to say that the signals this |
Just like before, I'll guide you |
Just like before, I'll guide you |
First call |
|
Let's see here... |
Let's see now... |
Final call (time under 5 minutes) |
|
Strong work, Luigi! You sent those ghosts packing, Let's bring you back now. |
Great work, Luigi! You sent those ghosts packing, Let's bring you back now. |
Bunker (ending) |
|
Good thing we nipped that in the It's mind boggling how quickly |
Good thing we nipped that in the It's mind-boggling how quickly |
That's the world of paranormal |
That's the world of paranormal |
Secret Mine#
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
A secret mining operation was Apparently the minerals in the |
A secret mining operation was Apparently the minerals in the |
Luckily, I already have a Toad Actually, they're one in 734,958, |
Luckily, I already have a Toad Actually, they're 1 in 734,958. |
He's probably in the Chalet, |
He's probably in the chalet, having |
Find him, and bring him back here |
Find him and bring him back here |
In the meantime, I'll keep scanning Though the harsh weather will |
While you're gone, I'll keep scanning Though the harsh weather will make |
First call |
|
He'd better not be fishing in |
He'd better not be out back in |
Second call |
|
T__re's an old elevat_r that That's th_ on_y way out! |
T__re's an old l_ft that That's th_ on_y way out! |
Bunker (ending) |
|
The Toad's a bit spooked, but he'll be |
The Toad's a bit spooked, but he'll |
He hasn't seen the Dark Moon piece, |
He hasn't seen the Dark Moon piece, |
And, like the other Toads, he |
And, like the other Toads, he |
I'll process it posthaste! |
I'll process it post-haste! |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Hey, youngster! Shall we take a look? |
Hey, youngster! Shall we take a look? |
Yowzer! What's all this? Did the Boos put them there? |
Yowzer! What's all this? Did the Boos put them in there? |
Luigi, I didn't like at all what |
Luigi, I didn't like what we saw |
Why are those Boos putting ghosts |
Why are those Boos putting ghosts |
That sinister laughter coming from |
That sinister laughter coming from |
OK, sonny. |
Okay, sonny. |
Get to the bottom of the mine, and |
Get to the bottom of the mine and |
First call |
|
I can b__ely hear you! So far, so g__d? |
I can b__ely hear you! So far, so g__d? |
T__ Crystal Quarry sho_ld be But whatev_r you do, |
T__ crystal quarry sho_ld be But whatev_r you do, |
Final call |
|
Those Boos fled th_ scene of |
Those cr_fty Boos fled th_ |
Bunker (ending) |
|
Someone seems to be controlling They've also figured out a way to use |
Someone seems to be controlling They've also figured out a way |
On top of things, we still have no |
And to top it off, we still have no |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
The signal is coming from an |
The signal is coming from an |
But the Workshop is on the other |
But the workshop is on the other |
All you need to do is board it at the Easy as pie, eh, youngster? |
All you need to do is board it at the Easy as pie, eh, youngster? |
Second call |
|
Good j_b, young f_ller! Time to ride th_t gondola |
Good j_b, young f_ller! Now, it's time to cross |
Fourth call |
|
L__gi! |
L__gi! |
Get that g_nerator going to |
Get that g_nerator going to |
Final call |
|
I'll get y_u out of there and |
I'll bring y_u back to the |
Bunker (ending) |
|
Good thing you fixed that generator. We'd be in a fix if we couldn't open |
Good thing you got that generator We'd be in quite a fix if we couldn't |
And now that the Pixelator over |
And now that the Pixelshifter over |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Remember, where there's a |
Remember – where there's a |
Bunker (ending) |
|
I was worried you were too deep |
I was worried you'd gone too |
WOO-HOO! |
WOO HOO! |
I reckon some more fog has lifted. |
I reckon some more fog will have |
Hmm... I better take a reading with the |
Hmm... That place... I'd better take a reading with |
Uh-oh... |
Uh oh... |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
News flash! |
News flash! |
I've been chewing this over, Luigi... |
I've been chewing it over, Luigi, |
Bunker (ending) |
|
Nice work, Luigi. I know I say that a lot, but it's true. |
Nice work, Luigi. I know I say that a lot, but I really |
These infestations seem to happen That can't be a coincidence. |
These infestations seem to hit all That can't be a coincidence. |
I'm sure now that someone is Probably the same fiend that |
I'm now sure that someone is Probably the same fiend that |
Treacherous Mansion#
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
for me! |
for me! |
You...um... You...ah... You...have a very bushy mustache! |
You, um... You, ah... You...have a very bushy moustache! |
Sorry, I'm no good at pep talks... Anyhoo, this here is the |
Sorry, I'm no good at pep talks... Anyhoo, this here is the |
First call |
|
Gah! Bad dog! If only he knew the trouble he's |
Gah! Bad dog! If only he knew the trouble |
Do you happen to have a Sorry, I just realized how I guess you're gonna need to |
Well, I guess there's nothing |
Final call |
|
Bravo, Luigi! Someone needs to put a leash Eh, you're pretty far from the |
Bravo, Luigi! Somebody needs to put a leash Eh, you're pretty far from the |
Bunker (ending) |
|
Welcome back, youngster! Nice work hunting down that |
Welcome back, youngster! Nice work hunting down that |
Ha! Gotcha now, you spooky mutt! I made some adjustments to the |
Ha! Gotcha now, you spooky mutt! I made some adjustments to the |
Although, you didn't encounter as |
You know, you didn't encounter as |
The mansion looks a lot creepier |
The mansion's a lot creepier than |
In the meantime, why don't you do You'll need to keep your skills sharp |
In the meantime, why don't you do You'll need your skills sharp |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
See, the mansion contains exhibits |
You see, the mansion contains |
They're very valuable, so I sent a |
And they're very valuable, so I sent |
OK, don't drop the Front-Door Key |
Okay, don't drop the front door key |
First call |
|
Luigi! To bring the Toad back, you'll |
Luigi! If I'm not mistaken, To send my assistant back, |
Second call |
|
I haven't been checking in on |
I haven't been checking in on |
Yaaawn... Once you do, send him through |
Yaaawn... Once you have, send him |
Final call |
|
I thought a ghost had managed Ho ho! Silly me. |
I thought a ghost had managed Ho ho! Silly me. |
Bunker (ending) |
|
Clumsy and sluggish, but |
A bit, um...clumsy sometimes, |
But I'm one to talk—I totally forgot |
But I'm one to talk – I totally forgot |
I'm always so busy thinking about |
I'm always so busy thinking about |
Although, I suppose this means I'll |
Although, I suppose that means |
But they did mention that there's |
But they did say that there's been |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
Yep, this thing is hot off the press. Let's take a gander. |
Criminy! This thing is hot off Let's take a gander, sharpish. |
Hmm... It's the same old bag those Wait a minute! YOWZER! How did he get captured? |
Hmm... That's the same ol' sack Wait a Greenie-grabbin' minute! YOWZER! How did he get captured? |
Boos. Boos everywhere. |
Boos, Boos everywhere. |
That room seems to be the |
That room seems to be the |
Looks like a miniature train model. |
Looks like a miniature train model. |
That's no regular Boo! |
That's no regular Boo! |
That fiend! |
That fiend! |
You've seen it in the security |
You've seen it in the security |
Here—take this makeshift rotor. |
Here – take this makeshift rotor. |
First call |
|
Hot dog! |
Marvellous! |
Second call |
|
...Give it a second... ... Bingo! He seems to be somewhere on |
Give it a second... ... Bingo! He seems to be somewhere on |
I know—not very precise, but |
I know – it's not very precise, |
Final call |
|
Luigi! |
Luigi! Luigi! |
Bunker (ending) |
|
Chin up, young feller. Although, I imagine his painting |
Chin up, young feller. Although...I imagine his painting |
Of course, it's incredibly dangerous. |
Of course, it's incredibly risky. I've |
But it's as they say: And I'm not as young as I used to |
But, as they say: And, luckily for you, I'm not as |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
I managed to route the Pixelator |
I managed to route the Pixelshifter |
The signal isn't moving, so I |
The signal isn't moving, so I'd |
You ready, son? Get in there and rescue Mario! |
You ready, son? Get in there and rescue Mario! |
Final call |
|
But you seem to be fine. No sign of Mario, eh? Hold on. I'll try to get you out |
You seem to be fine, though. No sign of Mario, eh? Hold on. I'll try to get you out |
Bunker (ending) |
|
Luigi! You OK, youngster? |
Luigi! You okay, youngster? |
It's just like I told you, eh, Luigi? |
It's just like I told you, eh, Luigi? |
But those Boos won't be bothering us |
Anyhoo, at least those ones won't |
They were still trapped in that train |
They were still trapped inside that |
but I made a quick tweak to the Heh heh! Suckers! |
But I made a quick tweak to the Heh heh! Suckers! |
But King Boo is still out there, |
King Boo is still out there, |
Hmm, maybe I shouldn't have sold Heh... Anyhoo... |
Hmm, maybe I shouldn't have sold Heh... Anyhoo... |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
But after you defeated Big Boo, It indicates something I've never |
But when you defeated the Big Boo, It's indicating something I've never |
To put it simply—a portal, Luigi! |
To put it simply – a portal, Luigi! |
I'd wager that the final Dark Moon |
I'd wager that the final Dark Moon |
Now, entering a paranormal portal |
Now, entering a paranormal portal |
Final call |
|
You're a ghost-catching artist, And the Poltergust 5000 is |
You've got ghost catching down And the Poltergust 5000 is |
Which, by the way, must be Let's unload it before you go |
Speaking of which, it must be Let's unload it before you go |
Bunker (ending) |
|
That may have been your toughest |
That may have been your toughest |
King Boo must have flipped out |
King Boo must have been fuming I bet that's why he sent such |
That's right, sonny— |
That's right, sonny! |
But we've gotta hurry—who knows |
But we've gotta hurry – there's |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
This is it, Luigi. |
All right, Luigi! |
All paths seem to be pointing |
All the paths seem to be leading |
The Parascope can't find the |
The Parascope can't detect the |
And the same goes for King Boo... He must be beyond the portal, |
And the same goes for King Boo... He must be beyond the portal, and |
Look, Luigi. |
Look, Luigi. |
Good luck, youngster. |
Good luck, youngster! |
Final call |
|
It's not gonna be easy, but I'll |
It's not gonna be easy, |
Come on, Pixelator! |
Right then, Pixelshifter, |
Bunker (ending) |
|
Phew! |
Phew! |
Hmm... I figured as much. |
Hmm... I suppose I didn't really |
Well, at least you got to sharpen |
But at least you got to sharpen |
Be honest, Luigi. You went |
Be honest, Luigi – you went |
Ho ho! You've come a long way, |
Ho ho! You've come a long way, |
North American Quote |
European Quote |
|---|---|
Bunker (introduction) |
|
I'm afraid we're in trouble, my boy. |
The place has been completely I'm afraid we really are in trouble |
If he reclaims the mansion, his |
If he reclaims that mansion, his |
Second call |
|
No time to rest, youngster! |
No time to rest, youngster! |
Third call |
|
Don't give up, Luigi! |
Don't give up, Luigi! |
Final call (time under 6 minutes) |
|
Amazing, Luigi! You're the finest ghost hunter Sit tight—I'm firing up the |
Amazing, Luigi! You're the finest ghost hunter Sit tight – I'm firing up the |
Final call (time over 6 minutes) |
|
Nice work, Luigi. You sure took your sweet time, Sit tight—I'm firing up the |
Nice work, Luigi. You sure took your sweet time, Sit tight – I'm firing up the |
Bunker (ending) |
|
I didn't think the Poltergust 5000 |
I didn't think the Poltergust 5000 |
Criminy... |
Bliminy! |
Those ghosts would have destroyed Son, you've saved us all, and the |
Those ghosts would have destroyed Son, you saved us all, and the |
But I'm not much of a hat guy— |
But I'm not much of a hat guy. |
Toads#
North American Quote |
European Quote |
|---|---|
Lu-Luigi?! Um... |
Lu-Luigi?! Um... |
Oh, you're looking for a way to |
Oh, you're looking for a way |
Sure, let's go take a look! I... I have an irrational fear of |
Okey dokey, let's take a look! I...I have an irrational fear of |
Please don't laugh. Man, this place gives me the |
Please don't laugh. Ugh, this place really gives |
Ugh... I can't believe I touched Now that you got what you came There's a Pixelator Screen in I can't wait to get out of this place... |
Ugh... I can't believe I touched Now that you've got what you There's a Pixelshift Screen there. I can't wait to get out of here. |
North American Quote |
European Quote |
|---|---|
That's the elevator we need |
That's the lift we need to |
Thanks, Mar— |
Thanks, Mar– |
North American Quote |
European Quote |
|---|---|
Gaaaaasp! Oh...Luigi! It was terrible. Boos were chasing |
Gaaaaasp! You're a sight for sore eyes, It was terrible. Boos were chasing |
Anyway, thanks for rescuing me! My friend got captured too. |
Anyway, thanks for rescuing me! My friend got captured too. |
Huh? That old coot. He always thinks |
Eh? That old coot. He always thinks |
Luigi, let's go save my friend! Before I fainted, I overheard the Then they muttered something about |
Luigi, let's go save my friend! Before I fainted, I overheard the Then they muttered something about |
Luigi, let's go save my friend! Before I fainted, I overheard the Then they muttered something about |
Luigi, let's go save my friend! Before I fainted, I overheard the Then they muttered something about |
Luigi, you don't expect me to The Pixelator Screen is our best bet. |
Really, Luigi? THAT's your plan? Nooo no no, the Pixelshift Screen's |
"Chalk and cheese" is a common phrase in the UK to describe how different two things are (roughly like "apples and oranges" in some other countries).
The fact that the two "let's go save my friend" lines end with different punctuation is most likely a mistake.
Big Boo#
North American Quote |
European Quote |
|---|---|
Mwahahaha! |
Mwah ha ha! |
I may not be the king, |
I may not be the king, |
King Boo#
North American Quote |
European Quote |
|---|---|
Mwahahaha! Why, if it isn't my old pal Luigi! |
Mwah ha ha! Why, if it isn't my old pal Luigi! |
Hey, remember that time you But guess what? I GOT OUT! |
Hey, remember that time you But guess what! I GOT OUT! |
Yes, it was I who broke the This power-enhancing jeweled crown |
Yes, it was I who broke the Not a difficult task when you |
And now that all the ghosts of it's time to take my rightful place |
And now that all the ghosts of it's time for the rest of you |
You, that annoying scientist, and all Aaaaaahahaha! |
You, that annoying scientist, and all Aaaaaah ha ha ha! |
Boos#
Eleven Boos have different dialogue in the two versions. Two of them even have different names altogether!
Mission Name |
North American Boo Quote |
European Boo Quote |
|---|---|---|
A-1 Poltergust 5000 |
Boo-ha-ha! |
Booah ha ha! |
A-3 ("Quiet Please!" / "Quiet, Please!") |
Oopsie. I made a Boo Boo... |
Oopsie. I think I made |
A-5 Sticky Situation |
Ooga Booga! Did I scare you? |
Ooga Booga! Did I scare you? |
B-3 Graveyard Shift |
I'm Booluga! |
I'm Booluga! |
C-2 Underground ("Expedition" / "Trek") |
Boo ha ha! |
Boo ha ha! I'm Booillon. |
C-3 Roundhouse Brawl |
Boodonkulous is in the building! My name makes no sense... |
Boodonkulous is in the house! My name makes no sense... |
C-4 ("Play Catch" / "Ghosty in the Middle") |
Don't you dare call me Gumboo! |
Don't you dare call me Gumboo! |
D-1 Cold Case |
Hey, who turned out the lights? I'm Boofoon! |
Hey, what's all this funny business? I'm Boofoon! |
D-2 Hit Rock Bottom |
I'm Booger! |
I'm Boouncer! Now, clear off! |
D-3 Across the Chasm |
I'm ParaBoola! A symmetrical open-plane curve I mean... BOO! |
I'm ParaBoola! I've set my derivative to zero I mean...BOO! |
E-3 A Train to Catch |
Ahem... I am Booreaucrat! I take it you have the proper No? |
Ahem... I am Booreaucrat! Are you authorised to be here? You don't have them? |
ScareScraper#
In addition to the widespread differences affecting lots of game text, there are a few more specific to the ScareScraper:
- ScareScraper is called Thrill Tower (or, occasionally, simply Tower) in the European version.
- The North American version uses title case in many places that the European version uses sentence case; for example, Most Ghosts Captured in the North American version is Most ghosts captured in the European version.
- The North American version calls the floors either F1, F2, F3, and so on (or, sometimes, simply 1, 2, 3, etc.), whereas the European version calls them GF (ground floor), 1F, 2F, etc.
- The messages that Luigi can shout (Hey!, Help!, Thank you!, etc.) are enclosed in quotes in the North American version but not in the European version.
- A boss ghost in North America is simply a boss in Europe. Same with exit hatch and hatch.
Lines displaying only these differences have been removed from this article.
General#
HP in the North American version is stamina in the European version. Additional differences:
North America |
Europe |
|---|---|
This nightmarish skyscraper full of |
A nightmarish tower full of |
Are you ready? |
Ready? |
New Highest Floor Reached! |
New highest floor! |
You ran out of time! |
You're out of time! |
You reached the top floor in (mode)! |
You've beaten Thrill Tower in (mode)! |
Brightens the Place Up |
Torch Bearer |
MVP |
Master Tracker |
Game Setup#
North America |
Europe |
|---|---|
Once one or more players |
Once your team's ready, |
Preparing to start game. |
Preparing to start game... |
Searching for ScareScrapers... |
Searching for games... |
Touch the screen to answer! |
Touch here to answer. |
Create a ScareScraper for players to join. |
Create a game for players to join. |
Create a game for other players |
Create a game for other players |
Play with a group of nearby friends |
Play with a group of nearby |
Play a limited version of ScareScraper |
Play a limited version of |
Connect to Nintendo Network, |
Connect to Nintendo Network |
Play with ghost hunters |
Play with ghost trackers |
Play with ghost hunters |
Play with ghost trackers |
Quitting will close this ScareScraper. |
If you quit, the game will end |
Create ScareScraper |
Create Game |
The Host has disconnected, |
The host has disconnected, |
Connection Messages#
North America |
Europe |
|---|---|
To use this feature, you must accept |
To use this feature, you must accept |
Either the network is experiencing high |
Either the network is experiencing high |
A wireless-communication error |
Wireless communication is |
No access point found. |
No access point in range. |
Download Play is not possible |
Download Play is not possible with |
The connection has been lost! |
Connection error. |
Game session is no longer available. |
Connection error. |
Modes#
Players can choose between Rush mode, Hunter mode, Polterpup mode and Surprise mode.
North America |
Europe |
|---|---|
ScareScraper Type |
Mode |
Find the exit before time runs out! |
Find the hatch before time runs out! |
Hunt down ghosts and use effective |
Use effective teamwork to hunt |
Track down Polterpups with your |
Track down Polterpups with your |
Make your way to the top |
Make your way to the top unaware |
Mode Settings |
Tower Settings |
Game Lengths and Difficulties#
Players can choose between Normal, Hard, and Expert for a five-floor, ten-floor, or 25-floor ScareScraper, or they can choose an endless ScareScraper that is its own difficulty.
North America |
Europe |
|---|---|
Ideal for four experienced players. |
Ideal for four experienced players. |
Recommended for two or three |
Recommended for two or three |
Ideal for solo players or for a |
Ideal for playing solo or for a |
Climb an endless ScareScraper |
Go on an endless and increasingly |
Hints#
Specifically, the ones that are displayed on the loading screen.
North America |
Europe |
|---|---|
Touch the map to place a marker |
Touch the map to place a marker |
Fully charge the flashlight to |
Use a fully charged Strobulb flash |
Press (X button) to revive a nearby |
To revive fallen teammates, |
Teleporter wardrobes can help you |
Teleporter wardrobes can help you |
Melons and jack-o'-lanterns |
Melons and jack-o'-lanterns may |
The more Red Coins you get, the better |
The more red coins you get, the better |
Upgrades for equipment are |
Equipment upgrades are |
The Restorator converts |
The HealVac converts |
The power of a Poltergust x2 or x3 |
With the power of a Poltergust x2 |
Invisible illusions can't hide |
Dark-Light Goggles allow |
Find a map power-up to see the entire |
Getting your hands on |
Capture ghosts with a well-timed |
Capture ghosts with a well-timed |
Take on taller ScareScrapers for more |
The taller the tower, the greater |
Ghosts love to hide! |
Ghosts love to hide. |
A special encounter awaits |
A special encounter awaits |
Rescue friends from carpet traps |
Rescue teammates from carpet traps |
If a ghost has a paranormal shield, |
If a ghost has a paranormal shield, |
The faster you activate the exit hatch, |
The faster you activate the hatch, |
Extend time by finding timepieces |
Collect timepieces to extend the time |
It'll take more than one ghost hunter |
It'll take more than one ghost tracker |
Use the Dark-Light Device to find the |
Use the Dark-Light Device to find the |
Events#
Europeans seem to dislike crediting players by name...
North America |
Europe |
|---|---|
Curse has been lifted! |
Curse lifted! |
A team member has been CURSED! |
A teammate has been CURSED! |
(Player) captured a Polterpup! |
Polterpup captured! |
(Player) found a Polterpup! |
Polterpup found! |
(Player) cleared a room! |
Room cleared! |
(Player) captured the boss ghost! |
Boss captured! |
(Player) collected a timepiece! |
Time extended! |
(Player) acquired a map! |
Map acquired! |
(Player) found the boss ghost! |
Boss found! |
(Player) fainted! |
Teammate fainted! |
(Player) left the game. |
Teammate left the game. |
(Player) acquired a key! |
Key collected! |
(Player) was revived! |
Revived! |
(Player) collected a Red Coin! |
Red coin collected! |
(Player) found a Polterpup! |
Polterpup found! |
(Player) found a timepiece! |
Time extended! |
(Player) acquired a map! |
Map acquired! |
(Player) found the boss ghost! |
Boss found! |
(Player) acquired a key! |
Key collected! |