the cutting room mirror

Little Red Hood

Little Red Hood is a puzzle game loosely based on the Little Red Riding Hood fairytale. It's rather infamous for its poor quality, thanks to being released in an unfinished state.

It's also notorious for having a very crude method of bypassing the NES' lock-out chip: the game cartridge has a slot for attaching another cartridge on top of it, Sonic & Knuckles style, and to get the game to work (at least on non-toploader models) the player needs to plug in a licensed NES game so that Little Red Hood can piggyback off of that game's lock-out chip.

Sub-Page#

Unused Graphics#

To do:
I've uncovered tiles for:

  • A halo, stored near the "x" used for the lives counter (1 tile)
  • What resembles either a bell or a honeycomb (4 tiles)
  • Two frames of an alligator or crocodile (?) moving up and down (8 tiles)
  • A moving animation for the fins of the fish in World 5 (2 tiles)
  • Another more crudely-drawn fish (4 tiles) with an animation of it biting (2 tiles)
  • Some weird crescent-shaped thing (2 tiles)
  • A piece of the black bear in World 2's leg that goes unused by mistake (1 frame)

Little_Red_Hood_goblin_dead.png
A dead goblin. This sprite appears in the Taiwanese version's manual.

Little_Red_Hood_unused_item.png
An unused item icon.

Regional Differences#

Taiwan

Australia

The Taiwanese logo has Little Red Hood's head forming the top of the 帽 character. This detail was removed for the Australian release, which also moved the logo up a bit.