the cutting room mirror

Unused Palettes

This is a sub-page of Kirby's Adventure.

Enemy Palettes#

To view these palettes, change RAM value 67F3 to the value of your choice. Be aware that this will cause some misplaced tiles unless you activate the code before the room has fully loaded and after you've exited the previous room.

Enemy Palette 2D#

This is an alternate bright version of the palette seen in stage 7-1's first room. Likely changed so that the enemies would blend in better with the dark environment.

Enemy palette 2D (Unused)

Enemy palette 2E (Used)

Room Palettes#

To view these palettes, change RAM value 67F1 to the value of your choice. Be aware that this will cause some misplaced tiles unless you activate the code before the room has fully loaded and after you've exited the previous room.

Room Palette 1A#

Unused Level 7 palette. Would have been used for an interior room using the Level 7 starry tileset.

Palette 1A (Unused)

Palette 2B (Used)

Room Palette 1C#

Palette that would have been used in a room using the checkerboard tileset.

Palette 1C (Unused)

Palette 76 (Used)

Room Palette 1E#

Early version of the palette used in the cave of stage 6-4. The most significant change is the water color - from bright blue to green. The entire palette is brighter too.

Palette 1E (Unused)

Palette BB (Used)

Room Palette 20#

Alternate version of palette 01, which is mainly used for space areas with UFO enemies. As with palette 1E, the main difference is that this is brighter than the palette used in the final version.

Palette 20 (Unused)

Palette 01 (Used)

Room Palette 23#

Variation on the airship palette. The airship grayscale colors are the same, but the wooden tiles have changed from blue and yellow to green and brown.

Palette 23 (Unused)

Palette 11 (Used)

Room Palette 25#

Preliminary version of Palette 0A with the pink and blue colors switched. This change was made to fix the sky.

Palette 25 (Unused)

Palette 0A (Used)

Room Palette 28#

Work in Progress version of the sunset forest palette. The only difference is that the slope tiles are discolored.

Palette 28 (Unused)

Palette 29 (Used)

Room Palette 2C#

Another unused palette meant for the starry tileset, this one with a neon pink scheme.

Palette 2C (Unused)

Palette AE (Used)

Room Palette 2E#

Early version of the palette used in the second room of stage 6-5. It has a darker palette in the final version.

There seems to be a pattern here.

Palette 2E (Unused)

Palette 7C (Used)

Room Palette 30#

An unused palette for a tileset that appears in a whopping 3 rooms! No pink flowers in the final version.

Palette 30 (Unused)

Palette AA (Used)

Room Palette 33#

Different version of the palette used in stage 5-2's connecting room.

Palette 33 (Unused)

Palette 31 (Used)

Room Palette 34#

Seems to be a night version of the standard desert palette.

Palette 34 (Unused)

Palette 04 (Used)

Room Palette 36#

Sunset (autumn?) variation on the red and white building exterior palette.

Palette 36 (Unused)

Palette 16 (Used)

Room Palette 39#

Another unused checkerboard palette, this one with purple and red checkerboard tiles.

Palette 39 (Unused)

Palette 79 (Used)

Room Palette 3B#

An at night variation of the forest palette. Not sure why this wasn't used...

Palette 3B (Unused)

Palette 0F (Used)

Room Palette 41#

Another variation of the forest palette, this one with an odd green sky.

Palette 41 (Unused)

Palette 0F (Used)

Room Palette 46#

Color theme for the museum rooms that isn't used. Would have added some variety.

Palette 46 (Unused)

Palette 44 (Used)

Room Palette 67#

The last unused checkerboard palette found in the ROM.

Palette 67 (Unused)

Palette 3A (Used)

Room Palette 69#

Preliminary version of Palette 7B, used in stage 6-5's third room. The only difference is the sky color.

Palette 69 (Unused)

Palette 7B (Used)

Room Palettes 8B-91#

The most significant unused palettes, these are used for an unused tileset! The large palette range is used for the Light ability's brightening room effect.

Dark room

Brightened room

Room Palette A8#

Odd choice. Looks like an early morning variant of a mountain palette.

Palette A8 (Unused)

Palette 24 (Used)

Room Palette AF#

Darker form of the palette used in stage 7-4's Bronto Burt room.

Palette AF (Unused)

Palette AC (Used)

Room Palette C1#

This has to have been a mistake. In-game, the Warp Star Station for Level 2 uses palette 5A. It's similar but not identical to palette C1, which is grouped with the rest of the Warp Star Station palettes (C0-C6). Palette C1 has a nice transition from dark to light purple, while palette 5A has an odd fade from purple to blue.

Palette C1 (Unused)

Palette 5A (Used)

(Source: Original TCRF research)