Cheating#
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This needs some investigation. |
In Version 1.x, the player would have the command line statement lab3d.exe zslzéà| (For the last three characters, enter Alt + 130, Alt + 133, Alt + 124.)
In Version 2.x, enter the command line statement ken.exe snausty instead.
Graphical Differences#
Version 1.x#
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v1.0 |
v1.1 |
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Tile 0 was slightly shifted to the right.
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v1.0 |
v1.1 |
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Tile 10 became more colorful.
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v1.1 |
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These electric shocks were refined to have more colorful outlines.
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v1.0 |
v1.1 |
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It appears the Ken monsters all gained more muscle, grew beards, got themselves some knives, and bloodied their hands. Don't forget the bandoliers for extra intimidation.
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v1.0 |
v1.1 |
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The Andy monsters had similar changes, but the pants are recolored red and there's a bluejay on their shoulders now. These older designs would eventually reprise in Version 2.x.
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v1.0 |
v1.1 |
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This applies to this portrait too. Also, the frame's background is darker and the panel surrounding the image is brown.
Version 2.x#
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v2.0 |
v2.1 |
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The episode selection buttons got rounded corners in 2.1. Also, the third episode had its background slightly darkened.
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v2.0 |
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v2.1 |
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The brick patterns were simplified for Tiles 0-4.
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v2.0 |
v2.1 |
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Tile 49 was redrawn to better match Tile 50.
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v2.0 |
v2.1 |
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One of the hit animation frames for the boss in E1M10 was redrawn.
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v2.0 |
v2.1 |
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The rainbow tiles have a stone tiling in the back.
Miscellaneous#
Version 1.x uses "MESTINXBADLY" as a placeholder entry in the high score tables. This does not show up in the game normally.