Into Space 2 is the sequel to the original Flash game. Getting to space isn't enough. Mars is the next goal.
Anti-Piracy#
Attempting to launch the game on a website not approved by the developers results in a message mentioning that the game is site-locked. This can be seen by opening the SWF with ffDec and changing all instances of domainAllowed:Boolean = true; to false in Scripts/upg_ach_game/BaseBranding.
Developer console#
Download Into Space 2 (Developer console enabled) File: Into_Space_2_Debug_Prepatched.swf (11.86 MB) (info) |
Hidden for 13 years is a hidden debug menu in the SWF. To activate it, open the SWF in ffDec and open Scripts/com.pblabs.engine/PBE. Then change IS_SHIPPING_BUILD from true to false. Simply press the ` key after loading into the shop screen or while the game is paused to enable a command console (note: it can be pulled up while the game is not paused, but the console will not accept any input).
Putting aside the commands already described in the help documentation, the commands are as follows (note: the commands are not case sensitive):
- fuel: Increases the player's max fuel by 10,000,000.
- intoSpace: Plays the cutscene of the rocket reaching space and takes the rocket to space.
- mars: Teleports the rocket to the Mars landing sequence.
- notdoppler: Gives the player $9500.
- powerMode: Temporarily enables the Power Mode unlockable. This has no effect if the player is in the shop screen. The effect wears off after returning to the shop screen.
- unlock: Unlocks all rocket parts in the shop.
- unlockAll: Unlocks all rocket parts and all miscellaneous parts in the shop.