the cutting room mirror

INSURGENCY: Modern Infantry Combat

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Unused Weapons#

C4#

The well-known plastic explosive. It cannot be spawned in-game via console commands, however, a fully-animated viewmodel, a worldmodel and a "planted" model exist in the files. The C4 is untextured.

M45#

The MEU/SOC 1911, also known as the M45, is an unused pistol that can only be used via the console command give_weapon 1911. It may have been used by the U.S. faction. The M45 holds 7+1 rounds and reuses animations from the Beretta M9.

The M45 in-game. Reloading the M45.

Unused Map#

test_penetration is a simple test map for testing the mod's bullet penetration system. It features various firing ranges for different types of materials - wood, stone, metal, and concrete. The map also has a crate, a Humvee, a wooden barricade, and a reskinned Half-Life 2 car. test_penetration will spam errors in the console about a non-existent IMC.

Spawn. The wood and cobblestone firing ranges. The crate and reskinned HL2 car.

Unused Textures#

Skyboxes#

ins_mino#

A "golden hour"-like sky.

mino_sky01#

An "updated" version of the above skybox.

nightsky_lfw#

A starry night sky.

sibenik_sql#

The skybox meant for the most-likely-never-to-release Šibenik map.

sky_ascari01#

A regular daytime sky that has some strange black spots at the bottom.

Unused Models#

Opsada#

These models were meant to be used in the unreleased map Opsada. The church and gravestone models are textured with a black-and-white wireframe placeholder texture.

Sibenik#

Models that were meant to be used with the other cut map, Šibenik.

There is also a test model named sib_deletemebecauseimatest.mdl with a rather self-explanatory name, however, it crashes the Model Viewer when attempting to load it.

References#


  1. SteamDB↩︎
  2. SteamDB↩︎