the cutting room mirror

Debug Content

This is a sub-page of I-Ninja (GameCube, PlayStation 2).

Debug Mode#

I-Ninja has a hidden debug mode which enables a whole lot of options and features that are not normally accessible to players, like a stage select screen, a coordinate screen, and debug stats screen.

This debug mode can be accessed by using a following respective code:

GameCube

PlayStation 2 (USA)

PlayStation 2 (PAL)

8VN2-VET5-4MKQP
9BPQ-A295-11QZJ
MW25-JXJQ-CZJUH
N9PX-B90X-T728E
4EM9-XHB8-45Q68
GH7B-Y7V9-EGQ4D
1KUA-Z1NM-18C4D
20120924 24020075
20120A00 24020075

(Source: Ralf@gc-forever (GameCube), Punk7890 (PlayStation 2))

Debug Options#

When debug mode is enabled, quite a few toggleable options will appear in the pause menu. Pause menu with debug options.

Reload This Section Live: Reloads everything in the current section of the level without triggering the "Loading" screen or resetting Ninja's location.

Restart This Section Live: Resets the enemies, objects, and events in the level, but doesn't reset the map geometry or Ninja's location.

Reload Level: Reloads the entire level, triggering the "Loading" screen and sending Ninja back to the beginning.

Restart Level: Restarts the current level without unloading any map geometry or resetting Ninja's position.

Collision Spheres: Cannot be toggled! Locked as "off".

Debug Coords: Shows Ninja's coordinates at the bottom of the screen. I-Ninja_GC_-_Debug_Coords.png

Debug Text: Shows CPU, RAM, and a few other stats on-screen. I-Ninja_GC_-_Debug_Text.png

Flag Setters: Enables/disables Debug Cubes.

Level Select#

GameCube

PlayStation 2 (PAL)

Once debug mode has been enabled, another option will appear at the bottom of the title screen labelled "Level Select". When selected, you are brought to a level select screen where you can choose to enter any stage or cutscene. You are also taken to this screen if you select "Quit Game" in the pause menu. Some test stages were removed from the game, leaving them listed as "unnamed level" and will crash the game upon loading. This menu does not work on the PlayStation 2 (USA) version. Exclusive to the PAL version is a sub-section full of test levels, however none are on the disc anymore.

Debug Cubes#

In debug mode, green cubes labelled "debug" appear outside all level entrances. These cubes trigger events when touched, including unlocking stages, completing levels, upgrading Ninja's belt or sword, rewarding the player with Bank, or adding objects to the hub.

(Source: Inkstar)

Cinematic Camera#

A cinematic camera can be toggled by pressing the Z button on the GameCube release, or Select on the PlayStation 2 releases. When enabled, object and effects in the game will freeze.

Camera controls:

Universal

GameCube

PlayStation 2

  • Control-Stick Up Moves camera forward.
  • Control-Stick Down Moves camera backward.
  • Control-Stick Left Moves camera left.
  • Control-Stick Right Moves camera right.
  • C-Stick Up Pans camera down.
  • C-Stick Down Pans camera up.
  • C-Stick Left Pans camera left.
  • C-Stick Right Pans camera right.
  • Z Tilts camera right.
  • L Raises camera.
  • R Lowers camera.
  • B Fast camera.
  • X Frame advance.
  • Y Locks/unlocks camera position & freezes/unfreezes objects.
  • L1 Lowers camera.
  • R1 Raises camera.
  • L2 Tilts camera left.
  • R2 Tilts camera right.
  • Circle Frame advance.
  • Triangle Locks/unlocks camera position & freezes/unfreezes objects.

(Source: Inkstar)

"Too narrow 4 ninja"#

I-NinjaGC-TooNarrow4Ninja.png

If Ninja tries to squeeze through a passage that's too narrow for him to fit through, a green double-headed arrow will appear over his head with text reading "too narrow 4 ninja".

(Source: Inkstar)

"Too narrow 4 camera"#

I-Ninja-Too_narrow_4_camera.png

If the camera is lodged in a narrow location (or zoomed into one), this red arrow with text reading "too narrow 4 camera" will appear in the center of the screen.

(Source: Inkstar)

Floor Type#

IninjaFloorText.gif

When Ninja is walking on solid floor, the floor type is written underneath him. If there's no walkable flooring beneath Ninja, the text reads "CAN'T RUN ON THIS!".

  • This feature is not present in the GameCube release.

(Source: Inkstar)

Debug Mode Shortcuts#

Pressing certain buttons on different controllers while debug mode is on grants access to special modes and shortcuts.

GameCube

Controller 1

Controller 2

  • X Toggle "Debug Text" (title screen).
  • Y Damage boss during fight.
  • Z Level select.
  • Y Restart level.
  • A Few frames of lag (purpose?)

PlayStation 2

Controller 1

Controller 2

  • Triangle Damage Psyamon.
  • L1 (hold) Slow Ninja down to a walk.
  • L2 (hold) Slow Motion / changes missile model to homing missile model during Ventis fight.
  • L1 + L2 Defeat O-Dor (Skip ship fight).
  • L2 + R2 Warp Ninja to specific locations (Ride the Logs).
  • R1 + R2 Deal high damage to all enemies (kills most) / add 1x multiplier.
  • L2 + Start Reduced debug pause menu.
  • Start Skip cutscene.
  • Circle Disable HUD.
  • Triangle Restart current level.
  • R1 (hold) Levitate Ninja.

(Source: Punk7890 / Inkstar)

Debug Texts#

Every release of I-Ninja comes with a debug text file named either "game.txt" or "cdgame.txt", which contain toggleable debugging features, and a text file labeled levels.txt for the Level Select menu's level list.

  • The PlayStation 2 (USA) release is the only version which does not contain "levels.txt", resulting in a game crash when attempting to load the Level Select menu.

GameCube#

Game.txt#

NAME                    NINJA             // Name of game
WAD                     9-98              // First WAD to read
LANGUAGE                ENGLISH           // Territory or language
PAL                     OFF               // PAL or NTSC
DEBUG_CHEATS            ON                // Are debug cheats on/off
DEBUG_TEXT              OFF       // Display debug text/gfx
DEBUG_FLY               ON                // Fly-through mode on/off
LEVEL_SELECT            ON                // Level select on/off
DEMO_LEVEL_SELECT       OFF               // Only show * levels in level select
SOUND                   ON                // Sound on/off
DEMO_BUILD              OFF               // Play as demo
DEMO_MAGAZINE           OFF               // Magazine=ON or Standalone=OFF
KEYCODE         BE
PRODUCT_NUMBER      SLES-66666
SAVE_NAME       I-Ninja
SAVE_COMMENT            He's one angry Ninja
BUILD Internal build

The "PRODUCT_NUMBER" and "BUILD" number are oddly holding placeholder numbers.

Levels.txt#

10-00   Justin Saunders *Robot beach hub    Fri Oct 03 17:43:44
10-01   Justin Saunders Eye Ninja   Fri Oct 03 17:44:48
10-02   Justin Saunders Eye Ninja slalom 1  Fri Oct 03 17:45:08
10-03   Justin Saunders Eye Ninja slalom 2  Fri Oct 03 17:45:26
10-04   Justin Saunders Eye Ninja slalom 3  Fri Oct 03 17:45:54
10-05   Justin Saunders *Eye Ninja Tutorial Fri Oct 03 17:46:40
10-20   Justin Saunders *Eye 2 eye  1   Fri Oct 03 17:47:49
10-21   Justin Saunders Eye 2 eye 2 Fri Oct 03 17:48:25
10-22   Justin Saunders Eye 2  eye 3    Fri Oct 03 17:49:05
10-30   Justin Saunders *Heart attack   Fri Oct 03 17:50:20
10-31   Justin Saunders Heart attack 2  Fri Oct 03 17:50:49
10-32   Justin Saunders Heart attack 3  Fri Oct 03 17:51:55
10-33   Justin Saunders Heart attack 4 (laser run)  Fri Oct 03 17:52:15
10-34   Justin Saunders Heart attack 5 (laser run)  Fri Oct 03 17:52:29
10-35   Justin Saunders Heart attack 6 (laser run)  Fri Oct 03 17:53:05
10-40   Justin Saunders *Kyza   Fri Oct 03 17:53:57
10-41   Justin Saunders Teka getting up cutscene    Fri Oct 03 17:54:23
10-99   Justin Saunders Ninja Wad   Fri Oct 03 17:54:42
20-00   Justin Saunders *BOMB ISLAND HUB    Fri Oct 03 17:55:52
20-02   Justin Saunders * Ventis    Fri Oct 03 17:56:28
20-03   Justin Saunders Fuse Chase map 1.1 - stream Fri Oct 03 17:57:55
20-08   Justin Saunders *Grade In A Cage    Fri Oct 03 17:59:09
20-10   Justin Saunders *Fuse Chase Fri Oct 03 17:59:20
20-12   Justin Saunders *Shoot the Ships    Fri Oct 03 18:01:17
20-13   Justin Saunders  Ventis Boss Underwater Fri Oct 03 18:05:07
20-21   Justin Saunders *Rocket Factory Fri Oct 03 18:06:52
20-22   Justin Saunders BF2 Fri Oct 03 18:07:46
20-23   Justin Saunders BF3 Fri Oct 03 18:09:57
20-24   Justin Saunders  BF4    Fri Oct 03 18:10:41
20-25   Justin Saunders BF5 Fri Oct 03 18:12:21
20-26   Justin Saunders BF6 Fri Oct 03 18:13:39
20-27   Justin Saunders BF7 Fri Oct 03 18:15:10
20-99   Justin Saunders Ninja Wad   Fri Oct 03 18:15:24
30-00   Justin Saunders *Welcome to the Jungle (HUB)    Fri Oct 03 18:18:13
30-01   Justin Saunders *Sly Ninja 1    Fri Oct 03 18:20:21
30-02   Justin Saunders Sly Ninja 2 Fri Oct 03 18:23:00
30-03   Justin Saunders Sly Ninja 3 Fri Oct 03 18:25:17
30-04   Justin Saunders Hub 2 Boss Stream   Fri Oct 03 18:26:14
30-05   Justin Saunders *Psyamon    Fri Oct 03 18:28:09
30-06   Justin Saunders Sly Ninja 4 Fri Oct 03 18:30:56
30-11   Justin Saunders *Log Ride 1 Fri Oct 03 18:32:48
30-12   Justin Saunders Log Ride 2  Fri Oct 03 18:35:00
30-13   Justin Saunders Log Ride 3  Fri Oct 03 18:36:56
30-14   Justin Saunders Log Ride 4  Fri Oct 03 18:38:30
30-15   Justin Saunders Log Ride 5  Fri Oct 03 18:40:28
30-16   Justin Saunders Log Ride 6  Fri Oct 03 18:42:18
30-17   Justin Saunders Log Ride 7  Fri Oct 03 18:43:46
30-21   Justin Saunders *Buzz Off!  1   Fri Oct 03 18:45:55
30-22   Justin Saunders Buzz Off!   2   Fri Oct 03 18:48:30
30-23   Justin Saunders Buzz Off!    3  Fri Oct 03 18:50:18
30-24   Justin Saunders Buzz Off!     4 Fri Oct 03 18:52:04
30-25   Justin Saunders Buzz Off!      5    Fri Oct 03 18:54:07
30-99   Justin Saunders Ninja Wad   Fri Oct 03 18:54:24
40-00   Justin Saunders *Mountain Gorge Fri Oct 03 18:56:21
40-01   Justin Saunders *Clouding Around    Fri Oct 03 18:58:16
40-02   Justin Saunders *Crystal Cavern Fri Oct 03 18:59:50
40-03   Justin Saunders *Malakai    Fri Oct 03 19:01:14
40-04   Justin Saunders *Sneak & Destroy    Fri Oct 03 19:03:34
40-05   Justin Saunders Sneak & Destroy map2    Fri Oct 03 19:07:04
40-11   Justin Saunders Clouding Around map2    Fri Oct 03 19:09:01
40-20   Justin Saunders Crystal Cavern_stream2sectA Fri Oct 03 19:10:26
40-21   Justin Saunders Crystal Cavern_stream2sectB Fri Oct 03 19:11:38
40-22   Justin Saunders Crystal Cavern_steam2sectC  Fri Oct 03 19:12:16
40-30   Justin Saunders Crystal Cavern_Section A (stalac)   Fri Oct 03 19:13:02
40-31   Justin Saunders Crystal Cavern_Section B (stalac)   Fri Oct 03 19:14:07
40-32   Justin Saunders Crystal Cavern_Section C (stalac)   Fri Oct 03 19:15:27
40-99   Justin Saunders Ninja Wad   Fri Oct 03 19:15:37
50-00   Justin Saunders *Moon Hub   Fri Oct 03 19:16:26
50-01   Justin Saunders *Outpost Alpha  Fri Oct 03 19:17:07
50-02   Justin Saunders Outpost Alpha Stream 1  Fri Oct 03 19:18:12
50-03   Justin Saunders Outpost Alpha stream 2  Fri Oct 03 19:18:29
50-04   Justin Saunders Outpost Alpha stream 3  Fri Oct 03 19:19:23
50-05   Justin Saunders Outpost Alpha stream 4  Fri Oct 03 19:19:37
50-06   Justin Saunders Outpost Alpha stream 5  Fri Oct 03 19:20:26
50-07   Justin Saunders Outpost Alpha stream 6  Fri Oct 03 19:21:09
50-08   Justin Saunders *Outpost Beta   Fri Oct 03 19:21:53
50-09   Justin Saunders Outpost Beta stream 1   Fri Oct 03 19:22:43
50-10   Justin Saunders Outpost Beta stream 2   Fri Oct 03 19:23:35
50-11   Justin Saunders *Space Station hub  Fri Oct 03 19:24:07
50-12   Justin Saunders *The Imperial Guard Fri Oct 03 19:25:09
50-13   Justin Saunders *The Cryo-Chamber   Fri Oct 03 19:25:48
50-14   Justin Saunders *Emperor O-Dor  Fri Oct 03 19:26:41
50-99   Justin Saunders Ninja Wad   Fri Oct 03 19:26:55
60-00   Justin Saunders White Room  Fri Oct 03 19:27:37
60-01   Justin Saunders Characters  Fri Oct 03 19:28:23
60-03   Justin Saunders Bosses  Fri Oct 03 19:29:03
60-04   Justin Saunders Pickups Fri Oct 03 19:29:41
60-05   Justin Saunders Movies  Fri Oct 03 19:29:46
60-13   Justin Saunders Demo - Robot beach hub  Sat Oct 04 12:17:46
60-99   Justin Saunders Ninja Wad   Sat Oct 04 12:17:58
70-02   Justin Saunders *Ninja Ball 1 (R2)  Sat Oct 04 12:19:34
70-03   Justin Saunders *Track Run 1 (B1)   Sat Oct 04 12:19:55
70-04   Justin Saunders *Track Run 2 (M1)   Sat Oct 04 12:20:11
70-05   Justin Saunders *Grind Run 1 (J1)   Sat Oct 04 12:20:27
70-06   Justin Saunders *Egg-shell skull (M2)   Sat Oct 04 12:21:18
70-07   Justin Saunders *Ninja Ball 3 (J2)  Sat Oct 04 12:22:07
70-08   Justin Saunders *Ninja Ball 2 (B2)  Sat Oct 04 12:23:52
70-09   Justin Saunders *Battle Arena   Sat Oct 04 12:25:11
70-10   Justin Saunders Battle Arena Stream 1.1 Sat Oct 04 12:25:13
70-97   Justin Saunders *Kappa Captain Area Sat Oct 04 12:30:35
70-98   Justin Saunders *Rax Captain Area   Sat Oct 04 12:31:08
70-99   Justin Saunders Ninja Wad   Sat Oct 04 12:31:43
9-92    Justin Saunders Summary Screen Movie Player Fri Oct 03 17:38:04
9-93    Justin Saunders Summary Screen  Fri Oct 03 17:38:42
9-94    Justin Saunders <unnamed level> Fri Oct 03 17:38:46
9-95    Justin Saunders Ninja Wad   Fri Oct 03 17:39:33
9-96    Justin Saunders Pause Menu  Fri Oct 03 17:39:45
9-97    Justin Saunders Level Select    Fri Oct 03 17:39:48
9-98    Justin Saunders <unnamed level> Fri Oct 03 17:39:53

Some of the stages referenced here are no longer present on the disc; notably the entire 60-* range which were test maps. Some of these removed maps have been discovered on a development build from an Xbox development kit.

(Source: PtoPOnline (video))

PlayStation 2#

Cdgame.txt (USA)#

NAME                    NINJA               // Name of game
WAD                     9-98                // First WAD to read
LANGUAGE                ENGLISH             // Territory or language
PAL                     OFF                 // PAL or NTSC
DEMO_LEVEL_SELECT       ON                  // Only show * levels in level select
SOUND                   ON                  // Sound on/off
HEAPSIZE                23                  // Size of game heap in MB
KEYCODE                 BA                  // Region Code from Sony
PRODUCT_NUMBER          SLUS-20705          // Product Code from Sony
SAVE_NAME               I-Ninja 
// Do not put a following comment after the SAVE_NAME

BUILD 10/14/03 Build Number 229

Game.txt in the PlayStation 2 releases contains no "DEBUG" options, and have an accurate product number/build info, while the GameCube version contains a placeholder.

Cdgame.txt (PAL)#

NAME                    NINJA               // Name of game
WAD                     9-98                // First WAD to read
LANGUAGE                ENGLISH             // Territory or language
PAL                     ON                  // PAL or NTSC
SOUND                   ON                  // Sound on/off
HEAPSIZE                23                  // Size of game heap in MB
KEYCODE                 BE                  // Region Code from Sony
PRODUCT_NUMBER          SCES-52099          // Product Code from Sony
SAVE_NAME               I-Ninja 
// Do not put a following comment after the SAVE_NAME

BUILD 01/14/04 Build Number 17

Interestingly, the build number listed for the PAL release is "17", while the USA release is "229".

Levels.txt (PAL)#

0-00    timh    master grade collect test   Wed Sep 17 16:28:34
0-01    tanguy  tanguy test map Mon Sep 08 15:44:42
0-02    tony    Go Against the Flow (Ride the Logs) Wed Aug 20 23:58:57
0-03    jamesn  JAMES N Fri Oct 10 11:16:22
0-04    tony    Andy J  Wed Sep 10 15:56:35
0-07    benw    Rax Captain with Difficulty Wed Oct 01 10:46:23
0-08    JohnO   Rocket Rax  Thu Oct 09 11:41:23
0-09    ianb    <unnamed level> Thu Sep 25 10:31:10
0-10    ingmar  Hellraiser on turbo Thu Oct 09 15:51:36
0-12    benw    Eye Ninja   Tue Oct 07 15:43:14
0-13    benw    Battle Arena    Tue Oct 07 15:47:33
0-14    benw    Fuse Chase  Tue Oct 07 15:57:23
0-15    tristan <unnamed level> Fri Oct 17 14:39:36
0-16    richardb    Test Stuff  Wed Oct 08 14:42:49
0-17    Lewis   *Script Oracle Map  Fri Oct 17 16:14:54
0-18    richardb    Test Stuff  Wed Oct 15 16:44:53
0-19    timh    tims testing stuff level    Thu Sep 18 18:23:27
0-20    Jamie   grade collect cutscene  Sat Aug 16 15:01:37
0-21    timh    tims testing stuff level    Fri Oct 17 17:05:35
0-33    ingmar  Eye Ninja slalom 1  Mon Sep 29 14:02:38
0-35    Remi    remitest    Thu Oct 16 11:52:21
0-42    Rich    jungle test Tue Sep 30 12:43:08
0-43    Rich    psymonfix   Thu Sep 18 10:56:36
0-47    Lewis   Rocket Rax  Fri Sep 19 14:38:38
0-48    glen    subdiv  Thu Oct 16 11:48:25
0-49    glen    subdiv wire Thu Oct 16 12:15:17
0-50    glen    subdiv wire2    Thu Oct 16 12:26:06
0-51    glen    subdiv wire2    Thu Oct 16 12:33:48
0-52    glen    res test  hi res    Thu Oct 16 14:52:57
0-53    glen    res test  low res   Thu Oct 16 14:50:06
0-54    glen    res test  low res 2 Thu Oct 16 15:17:26
0-55    glen    res test  low res 3 Thu Oct 16 15:22:17
0-56    glen    res test  low res light Thu Oct 16 15:33:52
0-57    glen    loads a polys   Fri Oct 17 10:20:06
0-58    glen    texture 128sX8  Fri Oct 17 11:25:35
0-59    glen    texture 128sX16     Fri Oct 17 12:15:34
0-60    glen    vert col wire   Fri Oct 17 13:14:07
0-61    glen    vert col    Fri Oct 17 13:15:12
0-65    tomk    Grade In A Cage (Tom's test)    Thu Sep 11 17:32:06
0-66    tomk    Fuse Chase (Tom's test) Tue Sep 16 17:12:28
0-67    tomk    Shoot the Ships (Tom's test)    Fri Sep 19 11:21:13
0-68    Dax <unnamed level> Wed Oct 15 17:41:56
0-69    glen    res test all 256    Fri Oct 17 13:24:19
0-70    glen     all 256 VOL SMALL  Fri Oct 17 13:26:38
0-72    shelley Shelley Test    Wed Sep 03 18:27:09
0-85    eros    Eros test level Thu Sep 11 19:08:28
0-86    eros    Grade in a Cage test    Tue Sep 09 15:58:01
0-90    wayneb  collision   Thu Oct 16 11:52:47
0-91    Dax daxtest Wed Oct 01 15:17:53
0-92    Jamie   water   Sat Aug 16 16:43:47
0-93    Dax dax Thu Sep 25 15:27:21
0-94    Jamie   grinding action Sat Aug 16 16:44:46
10-00   timh    *Robot beach hub    Mon Oct 13 12:31:54
10-01   benw    Eye Ninja   Wed Oct 15 14:37:43
10-02   benw    Eye Ninja slalom 1  Thu Oct 02 11:10:11
10-03   benw    Eye Ninja slalom 2  Thu Oct 02 11:10:14
10-04   benw    Eye Ninja slalom 3  Tue Sep 30 11:35:22
10-05   benw    *Eye Ninja Tutorial Wed Oct 15 14:36:10
10-20   peter   *Eye 2 eye  1   Mon Oct 13 11:40:17
10-21   peter   Eye 2 eye 2 Mon Oct 06 12:35:08
10-22   peter   Eye 2  eye 3    Mon Oct 06 12:38:19
10-30   benw    *Heart attack   Thu Oct 02 17:23:03
10-31   timh    Heart attack 2  Fri Oct 10 11:28:17
10-32   timh    Heart attack 3  Sun Oct 12 18:08:24
10-33   timh    Heart attack 4 (laser run)  Sun Oct 05 13:11:01
10-34   benw    Heart attack 5 (laser run)  Tue Sep 30 11:38:15
10-35   benw    Heart attack 6 (laser run)  Tue Sep 30 11:38:25
10-40   benw    *Kyza   Wed Oct 08 16:33:19
10-41   benw    Teka getting up cutscene    Tue Sep 30 11:39:26
20-00   timh    *BOMB ISLAND HUB    Tue Oct 14 10:29:24
20-02   benw    * Ventis    Tue Sep 30 11:41:13
20-03   tomk    Fuse Chase map 1.1 - stream Fri Oct 03 14:27:36
20-08   benw    *Grade In A Cage    Tue Oct 14 12:09:54
20-10   davidmo *Fuse Chase Mon Oct 13 10:38:53
20-12   timh    *Shoot the Ships    Mon Oct 13 11:25:42
20-13   benw     Ventis Boss Underwater Thu Oct 02 11:12:26
20-21   JohnO   *Rocket Factory Fri Oct 03 12:22:34
20-22   benw    BF2 Tue Sep 30 11:44:19
20-23   Remi    BF3 Tue Oct 07 10:56:32
20-24   benw     BF4    Tue Sep 30 11:45:00
20-25   benw    BF5 Tue Oct 14 10:51:46
20-26   benw    BF6 Tue Sep 30 11:45:54
20-27   benw    BF7 Tue Oct 14 10:43:00
30-00   timh    *Welcome to the Jungle (HUB)    Mon Oct 13 12:32:56
30-01   benw    *Sly Ninja 1    Wed Oct 15 15:11:57
30-02   benw    Sly Ninja 2 Tue Oct 14 12:30:09
30-03   benw    Sly Ninja 3 Tue Sep 30 11:48:13
30-04   ianb    Hub 2 Boss Stream   Thu Oct 02 12:20:35
30-05   Lewis   *Psyamon    Wed Oct 15 14:28:59
30-06   Rich    Sly Ninja 4 Wed Oct 15 14:45:13
30-11   ianb    *Log Ride 1 Mon Oct 06 10:58:26
30-12   benw    Log Ride 2  Tue Sep 30 11:50:47
30-13   benw    Log Ride 3  Tue Oct 14 11:22:04
30-14   benw    Log Ride 4  Tue Sep 30 11:51:36
30-15   benw    Log Ride 5  Tue Sep 30 11:52:15
30-16   frances Log Ride 6  Wed Oct 08 11:39:29
30-17   frances Log Ride 7  Mon Oct 13 11:26:13
30-21   benw    *Buzz Off!  1   Tue Oct 14 12:30:53
30-22   benw    Buzz Off!   2   Tue Oct 14 12:31:23
30-23   benw    Buzz Off!    3  Tue Oct 14 12:31:52
30-24   benw    Buzz Off!     4 Tue Oct 14 12:32:35
30-25   benw    Buzz Off!      5    Tue Oct 14 12:32:51
40-00   timh    *Mountain Gorge Mon Oct 13 12:33:26
40-01   davidmo *Clouding Around    Wed Oct 08 10:52:28
40-02   tristan *Crystal Cavern Tue Oct 14 12:00:24
40-03   benw    *Malakai    Thu Oct 02 11:13:12
40-04   davidmo *Sneak & Destroy    Tue Oct 14 10:37:43
40-05   benw    Sneak & Destroy map2    Tue Oct 14 11:27:24
40-11   benw    Clouding Around map2    Tue Sep 30 12:09:30
40-20   tristan Crystal Cavern_stream2sectA Thu Oct 09 10:57:40
40-21   Dax Crystal Cavern_stream2sectB Wed Oct 15 14:37:00
40-22   ianb    Crystal Cavern_steam2sectC  Tue Oct 14 10:45:03
40-30   benw    Crystal Cavern_Section A (stalac)   Tue Sep 30 12:10:52
40-31   tristan Crystal Cavern_Section B (stalac)   Wed Oct 15 14:40:09
40-32   tristan Crystal Cavern_Section C (stalac)   Tue Oct 14 12:07:52
50-00   timh    *Moon Hub   Mon Oct 13 12:34:45
50-01   glen    *Outpost Alpha  Thu Oct 09 11:11:36
50-02   benw    Outpost Alpha Stream 1  Wed Oct 15 14:30:43
50-03   benw    Outpost Alpha stream 2  Tue Sep 30 12:15:27
50-04   JohnO   Outpost Alpha stream 3  Fri Oct 03 12:29:25
50-05   benw    Outpost Alpha stream 4  Tue Sep 30 12:16:01
50-06   benw    Outpost Alpha stream 5  Wed Oct 15 14:28:45
50-07   benw    Outpost Alpha stream 6  Tue Sep 30 12:16:57
50-08   JohnO   *Outpost Beta   Fri Oct 03 12:30:18
50-09   JohnO   Outpost Beta stream 1   Fri Oct 03 12:30:59
50-10   JohnO   Outpost Beta stream 2   Fri Oct 03 12:31:39
50-11   timh    *Space Station hub  Tue Oct 14 10:03:56
50-12   richardb    *The Imperial Guard Wed Oct 08 12:20:48
50-13   timh    *The Cryo-Chamber   Thu Oct 02 12:23:44
50-14   timh    *Emperor O-Dor  Thu Oct 02 12:24:07
60-00   benw    White Room  Thu Oct 09 15:00:59
60-01   jamesn  Characters  Wed Sep 10 12:39:01
60-03   benw    Bosses  Mon Sep 15 19:07:38
60-04   benw    Pickups Mon Sep 15 19:07:57
60-05   benw    Movies  Thu Sep 25 15:46:59
60-13   benw    Demo - Robot beach hub  Wed Oct 08 16:13:01
70-01   benw    *Momentum Run 1 (R1)    Thu Oct 02 11:13:26
70-02   benw    *Ninja Ball 1 (R2)  Thu Oct 02 11:13:42
70-03   benw    *Track Run 1 (B1)   Tue Sep 30 12:26:18
70-04   benw    *Track Run 2 (M1)   Tue Sep 30 12:26:27
70-05   benw    *Grind Run 1 (J1)   Thu Oct 02 11:13:48
70-06   timh    *Egg-shell skull (M2)   Wed Oct 08 10:46:43
70-07   benw    *Ninja Ball 3 (J2)  Thu Oct 02 11:14:33
70-08   benw    *Ninja Ball 2 (B2)  Thu Oct 02 11:14:15
70-09   benw    *Battle Arena   Tue Sep 30 12:28:01
70-10   JohnO   Battle Arena Stream 1.1 Fri Oct 03 12:33:16
70-97   benw    *Kappa Captain Area Tue Sep 30 12:28:54
70-98   benw    *Rax Captain Area   Tue Sep 30 12:29:17

A lot more people are credited, and many more test levels are listed in the 0-* range.