the cutting room mirror

Haru no Ashioto: Step of Spring

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Debug Display#

Apply the below code to enable a simple debug display.

Enable Debug Display
201A2444 24050001

(Source: Original TCRF research)

Debug Logging#

Within the game is a printf function which would have logged various background information to a debug unit. This logs information such as files loaded and memory information. It would also report errors if any occurred. To re-enable this mode, apply the below code:

Re-enable printf Messages
201D1580 08077644
201D1584 00000000

If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console". Below is an example of what type of information gets logged.

H3D> ===========================================
H3D>  HuneX Consumer 3D System for PlayStation2
H3D>    Runtime Library Release VER 1.01
H3D> ------------------------------------------
H3D>  WELCOME TO PLEASANT GAME DEVELOPMENT!
H3D> Replace Module [cdrom0:¥MODULES¥SCE¥IOPRP280.IMG;1]
H3D> VU1 MicroCode Base [.1fKB]

(Source: Original TCRF research)

Progressive Display Mode (640x480p)#

Holding Triangle + X when the game is first starting up will allow you to turn on progressive mode.