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Grind Stormer (Arcade)

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Regional Differences#

Title Screen#

Japan

Japan (Taito license)

World

US (American Sammy license)

US (Atari Games license)

Korea

Hong Kong/Southeast Asia

Taiwan

Several distributors published Grind Stormer across the world, and as such multiple revisions were made to accommodate for this.

Gameplay#

Grind Stormer

V-Five

The gameplay underwent some changes between the Japanese and international releases, notably when it comes to the power-up system:

  • In V-Five, the power-up system is reminiscent of Gradius in that the power-up gauge will shift to the right one by one as you collect the diamond-shaped power-up capsules that specific enemies drop. The gauge is reset, and the weapon that is currently selected is equipped when the second button is hit.
  • In Grind Stormer, a traditional power-up system is used instead, where weapons are dropped from certain enemies and immediately equipped upon pickup. A new smart bomb with a limited supply is also included in this version, which is activated by hitting the second button.

"Bomber Ver."#

V-Five contains a hidden code that allows you to activate "Bomber Ver." essentially changing the gameplay to that of Grind Stormer. To activate it, insert a coin, then press Right, Left, Button 2, Left, Down, Button 1, Up, Left. If done correctly, "Bomber Ver." will appear underneath the title.

Note that if you take too long after entering the code, the next demo will start and cancel the effects of the code, forcing you to insert another credit and input it again.

(Source: shmups.system11.org)