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Achievements

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This is a sub-page of Five Nights at Freddy's: Into The Pit/Unused Sprites.

Unused Icons#

Leftover in FNAF Into the Pit are several unused achievement icons. These are either early versions of achievements still in the game, or ones that were cut. Notes in quotations denote text leftover in the game revealing their planned criteria for unlocking them.

Icon

Name

Notes

Dad, Why Dad?

Animatronification

Early version of "What Am I" achievement for getting the secret Night 5 death ending.

Bonnie Window

Generator

Don't Jinx Yourself

Early version of "Don't Jinx Yourself" achievement featuring a less detailed Jinx.

Explorer

What Were You Expecting

Seemingly early version of "See Ya, Dad" achievement for leaving the pizzeria early.

Interrupted

What's This For

"Find a battery before the flashlight."

Heart Attack

Unused achievement seemingly related to a heart rate mechanic that was cut from the game.

Eavesdropper

"Listen to all the hidden recordings."

Going Crazy

Unused achievement seemingly related to scrapped Insanity mechanic.

Collector

It's All My Fault

Hanging On By a Thread

Hide N Seek

Feeling Drained

Feeling Charged

Good Riddance

Out of the Pit

Uses identical graphic to unused "Good Riddance" achievement.

Early Icons#

Leftover in the game are also various achievement icons featuring pixel art as well as... color. There are also leftover descriptions for a few of them for how they were to be unlocked! Interestingly, the criteria for the Game Master achievement appears to reveal there were once ONLY 3 arcade games in the game.

Icon

Name

Notes/Unlock Criteria

To Be Beautiful

"Inspect the Necklace sitting in garbage"

Get to Safety

"Watch the Ending"

Noise Maker

"Interact with every object in the game"

Take the High Ground (Easy)

No criteria found leftover, but based on the Normal difficulty one, likely awarded for finishing Night 2 on Easy or higher difficulty.

Take the High Ground (Normal)

"Finish Night 2 on Normal or higher."

Take the High Ground (Hard)

No criteria found leftover, but based on the Normal difficulty one, likely awarded for finishing Night 2 on Hard difficulty.

Blood Pressure

"Successfully hide from Spring Bonnie"

Feeling Drained

Achievement for flashlight battery running out.

That's How They Get You

"Inspect the Spring Traps"

Quick Memory

"Finish the Phone Minigame on the first attempt"

A Master of Stealth

Early version of "A Master of Stealth" achievement icon.

Game Master

"Beat all three Arcade Games"

Hello Operator

"Answer the Phone in the Pizzeria"

Impatient

Early version of "Impatient" achievement.