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Bearing no relation whatsoever to the Peter Molyneux game, the 1996 Fable is the tale of Quickthorpe and his quest of obtaining the mystical gemstones.
Developer Command-Line Arguments#
When launching the game, if the first command-line argument is ANDERS (for Anders Johansson, the game's lead programmer), the consecutive arguments activate features presumably used during development.
Parameter |
Effect |
|---|---|
ENG |
Forces the language to English |
FRE |
Forces the language to French |
GER |
Forces the language to German |
SPA |
Forces the language to Spanish |
ITA |
Forces the language to Italian |
AUTO |
Enables automatic playback mode |
GAME |
Skips the intro |
TITLE |
Plays the intro movie |
CD |
"All loading from current directory." |
ROM |
"All loading from cdrom directory." |
S x |
Starts the game at scene x |
F x |
Starts the game at frame(?) x |
OUTRO |
Plays the ending movie |
NATIF |
Invalid, may have done something in an earlier build |
VESA |
|
SINGLE |
|
DOUBLE |
|
INFO |
(Source: Original TCRF research)
Revisional Differences#
Watch on YouTubeThe original release of the European version had an ending that was rather mean-spirited, revealing the entire game to be the hallucinations of the protagonist, who has been jailed since the age of 3 for murdering his whole family.
This resulted in such a huge backlash that the game's ending was hastily changed for subsequent releases, including the North American release, to be Ishmael getting killed and the protagonist going up to Wanette to (presumably) make love.