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This page is rather stubbly and could use some expansion. |
An RTS game featuring SD mechas, not unlike Super Robot Wars.
Debug Mode#
To activate Earth Lights debug mode, holdDown+Band pressR' on controller 1 three times during the intro.
Options Menu#
left After activating the debug mode, hold Left on the D-Pad when starting or continuing a game to access this menu, consisting of a stage select, sound test, and the option to make enemy units either human- or computer-controlled (this can be changed ingame.)
In-Game Menu#
left Activating the debug mode will also cause the text "DEBUG MODE" to appear above the in-game HUD, along with the current coordinates of the cursor. From here, pressing R on controller 1 brings up the in-game debug menu.
- Remove Unit removes any unit that is currently under the cursor (including friendly units).
- VS switches between human and computer control for enemy units, the same as in the options menu.
- Normal Move/Multi Move allows you to move units an infinite number of times per turn (although the maximum distance per move is still the same as before.)
Pressing R again exits the menu.
(Source: Original TCRF research)
Unused Music#
There is unused music.
Description |
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It is surprising! This music was used in the movie "Godzilla (1954)" named "怪獣大戦争マーチ"(Kaijuu daisensou march). |
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It is the beginning of Gustav Mahler's "Symphony No.6", at 0:30, it switches to "怪獣大戦争マーチ"(Kaijuu daisensou march). Gustav Mahler's "Symphony No.6" is used for union army's turn music. |
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Mussorgsky's "Pictures at an Exhibition" - No.1 "The Gnome". |
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Shostakovich's "Symphony No.11" - No.2 "The 9th of January" |
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Beethoven's "The Ruins of Athens" - "Turkish March" |
Unused Sound#
There is unused sounds.