the cutting room mirror

Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist

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Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist is a short, 15 to 20-minute heist game directed by the co-creator and designer of The Stanley Parable, featuring a grappling hook. Probably. And a tiger. Definitely.

Unused Graphics#

Early App Icon#

Early

Used

An unused app icon located in resources.assets, which uses part of the game's poster art.

Early Screen Selector Splash#

Early

Used

Steam Store

An early screen selector splash image located in resources.assets, featuring a slightly different logo (without the dot after Dr) and a background image of Wildlife Preparation, rather than the vault. The 'header' image used on the game's Steam Store page does use a screenshot of Wildlife Preparation, though a different one from the early screen selector image.

Unused Glitch Images#

Unused

Used

glitch2
DrLangeskov-glitch2.png

glitch3
DrLangeskov-glitch3.png

glitch4
DrLangeskov-glitch4.png

glitch6
The dreaded Purple Screen of Death

glitch7
DrLangeskov-glitch7.png

glitch1
DrLangeskov-glitch1.png

glitch8
DrLangeskov-glitch8.png

glitch5
DrLangeskov-glitch5.png

Only three out of the eight 'glitch' images in the game's files are used. Most of the images are stored in sharedassets2.assets, but 2, 4, and 7 are located in resources.assets.

Early Game Poster#

Early

Used

An earlier version of the game's poster. The following differences are present between the early poster and the final one:

  • A dot was added after Dr in the game's title.
  • The logo of Crows Crows Crows was updated.
  • 'Keith Carberry' was replaced with 'Simon Amstell'.
  • The poster was made 'cleaner'; a particular overlay on the texture was removed.

"Unknown" Sign#

Early

Used

Alongside the (used) signs for the 'secondary interruptive' and 'lasers' switches in Lighting is an unused sign for the 'unknown' switch. A post-it note is used instead.

Work-In-Progress Elevator Stencil#

Early

Used

The texture has 'wip' in its name, indicating that it almost certainly was never going to be used.

Cassette Labels#

All of the cassette tapes, which are voiced by Justin Roiland, have "JUSTIN R. AUDITION" written on the bottom side of them, which is not viewable in-game.

Unused Signs#

These three signs can be seen in the game's trailer, but not in the final game.

'Kill' Button#

A button with the word "KILL" written on it.

Painting#

A painting depicting ships sinking.

William's Secret#

This texture can be found in sharedassets2.assets, and is a reference to an easter egg in The Stanley Parable, also placed there by William Pugh, with the same text.

Rob#

Unused Fonts#

There are eight unused fonts in resources.assets and sharedassets0.assets, stored as SDF font atlases.

(Source: Original TCRF research)

Revisional Differences#

10th of December 2015 ("Grappling Hook Revision & Bug Fixes")#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Figure out what the actual changes were.

The official changelog for this update is:

Features

  • Completely reworked the physics calculation for the grappling hook.
  • Added an alternate guard path variant for Hard mode.
  • P completely removes ALL UI for screenshots (previously the map & guard pointers would remain).
  • You can now paint your vehicle with the airbrush gun you find in the gallery.

Bug Fixes

  • Added option for Y-Axis Inversion.
  • Improved Tiger pathfinding.
  • The elevator should now start much faster - please let us know if you're still experiencing this bug.
  • Added option for mouse sensitivity.
  • Colliders on the cliff segment are now much more forgiving.
  • Lowered the frequency of the floor clipping issue.
  • The flamethrower is back for those of you who noticed it was gone.
  • Possible fix for achievement issues (if you're still having troubles let us know in the Steam Forum).
  • Fixed several general clipping issues.
  • Removed turret due to very buggy AI.
  • Repositioned some valuables to make them easier to steal without crouching/awkward positioning.

Balancing

  • Lasers might have been improved? They might be worse? I don't know...
  • Vehicle slowed down so that the scenery can be appreciated more.
  • Dynamite now takes 50% longer to arm.
  • Night vision enabled.

11th of December 2015 ("THE PRETZEL UPDATE!!! (also trading cards)")#

This update added the hidden pretzels and the associated achievement. Trading cards were also added, but they aren't client-side, so this update did not effect them.

10th of January 2016 ("Language Support & Achievements Fixed!")#

This update fixed a bug introduced in the previous update where Steam achievements would not be awarded. Additionally, language support was added for Swedish, French, German, Russian, Romanian, Italian, Polish, Turkish, and Spanish,

(Source: Steam Community Announcements)

References#


  1. Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist on Steam↩︎