the cutting room mirror

Dillon's Dead-Heat Breakers

Dillon's Dead-Heat Breakers has Dillon and Russ go on a new adventure with fresh new looks, focusing more on a post-apocalyptic setting instead of the wild west setting of the previous two games, and it is a massive improvement.

This time you hang out in a city, doing jobs, or doing races, if there is no rescue mission to do. The game introduces your Mii as an Amiimal which you play as for most of the game outside of the missions; other Miis that you have created on your 3DS can be hired as gunners. Unlike the previous two games, there's no mandatory touch screen controls.

This is the first Dillon game to receive a physical release (albeit only in Europe and Japan, as the North American release was an eShop exclusive that is no longer available for purchase) and the last Dillon game to be developed by Vanpool, as the company would eventually shut down around May 2023 and the series producer Kensuke Tanabe would retire from Nintendo 3 years later, and it would be the last Nintendo 3DS game to support and have playable Miis.

Unused Map#

To do:
There's some more unused maps, such as a desert themed race track area that was from it's earlier racing game phase.

  • MapStageOval05.vpl (It is made out of multiple .vpl files)

Found in asetTownAGround.vpl is an unused map, with lots of placeholder buildings and props.

The map appears to be based off one of the maps for the previous game, Dillon's Rolling Western: The Last Ranger.

DillonHeatBreakers-asetTownAGround.vpl1.png DillonHeatBreakers-asetTownAGround.vpl2.png

(Discord: Nin10Doug)

Unused Items#

Found in recoveryItems.vpl are the recovery items that Dillon uses in-game, however also inside it are two unused syringe like recovery items that don't get used.

An animation meant for them can be found inside Dillon's animation files as "jiroFlItem01"

Scrapped Features#

Hair Salon#

Found in cityHairSalon.vpl is a placeholder area for a Hair Salon that never made it in the final release.

Additionally a character model planned for the Hair Salon can be found in nHairdresserMdl.vpl

During development, it would have been possible to modify your Amiimal character using the hair salon, but it was later scrapped.

Unused Graphics#

Ultra Chip#

Found inside the graphics for the chips, below the used chips, is a black chip with a yellow sticker on it, it doesn't have a damage graphic.

And found inside and below the used the chip name text graphics is the word Ultra, these suggest that the Ultra Chip was meant to be equipable in-game at a certain point.

Broken Boost Chip#

Also found inside it, is a graphic of a boost chip being broken, boost chips do not break as it is the default chip Dillon uses in the game.

Unused Files#

There is a lot of files named demo_room found in multiple folders in the game files, notably in the act folder where these files are stored in, possibly leftover from a demo version.

  • city_demo_room.bin
  • ed_demo_room.bin
  • last_demo_room.bin
  • level_demo_room.bin
  • map_demo_room.bin
  • op_demo_room.bin
  • race_demo_room.bin
  • title_demo_room.bin
  • title_demo_gallery.bin

Regional Differences#

The game logo is different across versions

Japan

United States

Saving Animation Position#

When the game saves, the saving animation is on the bottom right corner in the Japanese version, in other versions it is on the center of the screen instead and it has been made larger.

Japan

United States

Interacting With Gunners#

In the Japanese version, interacting with the gunners during the nighttime will use a different camera angle, this was removed in later versions.

Japan

United States

Exclusive Features#

Watch on YouTubeOnly in the Japanese release, is a poker minigame, where the main Amiimal player can play cards with 3 other Amiimal gunners.

The United States and Europe releases have removed this minigame due to depiction of gambling and as a result, no gunners will sit there at the table.

Models, graphics and sounds for the minigame remain in the files for these versions.

Japan

United States

Internal Project Name#

The internal project name for the game is "br" which is a abbreviation of Breaker, according to the sound archive's filename (br.bcsar)

References#


  1. https://gamefaqs.gamespot.com/3ds/221455-dillons-dead-heat-breakers↩︎
  2. https://www.youtube.com/watch?v=pd72nej-FJQ&ab_channel=Nin10Doug↩︎
  3. https://www.youtube.com/watch?v=uEV_kcM6urs↩︎
  4. https://www.youtube.com/watch?v=ZLZkrffuTjY↩︎