|
|
Oh dear, I do believe I have the vapors. |
Demolition Derby is the incredible sequel to Bulldozin' Bowler. Play it with all of your hard hatted friends!
Developer Messages#
Credits#
A properly formatted set of credits are stored in the main CPU at 0x5635. There may be a way to display this in-game, though the method, if it exists, is unknown.
CREDITS
DEMOLITION DERBY
ARTISTS
SHARON PERRY STEVE ULSTAD
BRIAN F COLIN
ADDITIONAL SUPPORT
MARTY BROESKE SUSAN LOHSE
SOUNDS
BOB LIBBE NEIL FALCONER
HARDWARE AND MECHANICAL
SUPPORT
JOHN KUBIC SILVIJA VITRUNGS
JOHN BOYDSTON VITO CAPOROSSO
SOFTWARE
AND GAME DESIGNER
JEFFRY L NAUMAN
Another credit in the main CPU appears at 0xBC7B:
SOFTWARE
BY JEFFRY
L. NAUMAN
The remaining credits are stored in the two TCS (Turbo Chip Squeak) chips:
Address |
Message |
|---|---|
Chip TCS-U4 |
|
0xE39A |
|
0xE922 |
|
0EEBA |
|
0F570 |
|
Chip TCS-U5 |
|
0x1E00 |
|
(Source: Original TCRF research)
Unused Graphics#
The following content is |
||||
|---|---|---|---|---|
|
The trophy woman was supposed to have nipples visible through her shirt, which was apparently too scandalous for Bally Midway. The censored tiles appear later in the object graphics ROM.
With the way they censored it, though, people could still confuse the shading here for something inappropriate.
The following content is |
||||
|---|---|---|---|---|
|
An additional, smaller picture of the trophy woman is in the ROM. This should have been used when the Reward Screen dip switch was on the "Limited" setting, but they just cut off the larger image at 64 pixels instead.
(Source: Original TCRF research)