This is a sub-page of Conker's Bad Fur Day.
Unused Music#
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To do: |
An unused song that was used in the ECTS build in the first cutscene of the Casuality Dept. subchapter. It has a high-pitched violin-like instrument near the end that slowly picks up in volume.
Another unused song with a similar sounding instrument used in the song mentioned above. It was probably meant to play right after it, but isn't used. Rather freaky-sounding, and loud.
Unused sequenced version of the song used in the cutscene where Conker hypnotizes the raptor.
Unused sequenced version of the song used in the first cutscene of the It's War chapter.
Unused Sounds#
And lots of small unused character speeches in particular as well.
Twelve Tales#
Bees
Birds
Camera Sfx 1
Camera Sfx 2
Frog
Rooster
Conker's Bad Fur Day#
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To do: |
In The Heist, there's a couple of voice lines meant to be the second amount of lines when you kill a Wise Guy with a baseball bat, and a couple of screaming lines. What's interesting is that these lines are completely uncensored, which either suggests the game was meant to have an uncensored script, or was probably a joke via Rare sneaking them inside the game's files.
Sound |
Dialogue |
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You... |
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Mo... |
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ther... |
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Fuck... |
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er!!! |
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*screams* FUCK, FUCKER! |
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FUCK FUCK FUCKER FUCK! |
There's also one unused Tedi voice line, also uncensored, which might be another variation of Tediz swearing, since "Mutha Fuckerzz!" was used in the game, and even went uncensored in Conker: Live & Reloaded.
Sound |
Dialogue |
|---|---|
Ah, schisse!(Shit!) Fuck! |
Unused Dialogue#
There is several unused dialogue, still present in the ROM of the game.
Audio |
ID |
Character |
Description |
|---|---|---|---|
Oh, dear boy, dear boy, you saved the day! I present you with this. |
0001 |
Mrs. Bee |
Mrs. Bee thanks Conker for saving her hive. The game features different dialogue. |
Oh great, just what I wanted. |
0004 |
Conker |
Conker admires the money that Mrs. Bee gave him. |
Do you smell that too?! It sure smells good. |
0008 |
Marvin the Mouse |
Unused Marvin dialogue. Possible responses to Conker |
Suzi 9 mm |
003B |
Haybot |
These Haybot dialogues are actually used in the game, but the game uses them as a sound effect instead and the first dialogue is splits into two pieces. |
Buff You, Asshole |
003C |
Haybot |
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Cool, Cash again. |
0056 |
Conker |
Unused dialogue for Conker meant for when he picks the money up. |
"Gasp" |
006C |
N64 Logo Intro |
Alternate sounds for the N64 logo in the opening cutscene. |
"Gasp" |
006E |
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"Surprised sigh" |
0071 |
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"Scream" |
0072 |
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"Gasp" |
0075 |
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Conker, NO! |
091 |
Rodent |
This was replaced by a different slow-mo take. Leftover from the ECTS Demo. |
Dang. I think I lost. Oh, I'm outta here |
00B9 |
Franky |
Unused Franky dialogue. Possibly used either in a scrapped cutscene, or after his and Conker's mini-battle. |
Game Over! |
00B9 |
Voiceover Guy (?) |
Unused audio leftover from the ECTS demo. |
Hey, how're ya doing? Wanna get rich? You greedy bastard… |
00FA |
Money |
An unused take of dialogue that the Money's meant to shout before they get picked up. |
Ah, seems to be another one of these B buttons. I wonder what this one does? |
010C |
Conker |
Unknown Conker dialogue. Used in an unused cutscene where Conker is observing another Context Sensitive spot. |
No! You need 2,010 dollars. Come back, when you got it. See ya. |
010C |
Mr. Barrel |
Unused Mr. Barrel dialogue, also leftover from the ECTS Demo. |
-Bartender: There you go. -Conker: Whoa! Whoa there, cowboy. Keep it comin' -Bartender: OK. |
01AD |
Conker, Bartender |
Used in the post-credits cutscene, but the ending gets cut off. |
Please place any metallic objects in the tray. Thank you |
01C3 |
Bank Guard Weasel |
Also used, also cut off in-game. |
(Source: Conker's Homeland)