the cutting room mirror

Charlotte's Web (PlayStation 2)

A Europe and Australia-only game based on the 2006 movie, based on the 1952 E.B. White novel.

Unused Graphics#

An unused font.

Unused Video#

CharlottesWeb_4c9891e1.mp4

A green variation of the Atomic Planet Entertainment logo. The one used is orange instead.

Unused Text#

Export Log#


    Exporting Logic:
        Sizeof map sections and hulls (0 k) (604 bytes)
        Size Of Hierarchy                       data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
            Hull: BASIC_HULL:
                Asset Tree: nLeaves 4, nBranches 3: (0 k) (704 bytes)
                StaticInstances 27: (3 k) (3456 bytes)
                DynamicInstances 2: (0 k) (392 bytes)
                Bone, Morph, AnimInstance Data 27: (0 k) (0 bytes)
                DynamicLights 2: (0 k) (132 bytes)

                TotalSize: (4 k) (4684 bytes)

            Hull: STORAGE:
                Asset Tree: nLeaves 1, nBranches 0: (0 k) (92 bytes)
                StaticInstances 0: (0 k) (0 bytes)
                DynamicInstances 3: (0 k) (588 bytes)
                Bone, Morph, AnimInstance Data 0: (0 k) (0 bytes)

                TotalSize: (0 k) (680 bytes)

        Size Of Asset Tree                     data (5        k) (5364         bytes) - Save Game (0        k) (300         bytes)
        Size Of Points And Point Group         data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Timeline And Timeline Instance data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Process Object                 data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Portal Data                    data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Nav Mesh                       data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Player Start Point             data (0        k) (64           bytes) - Save Game (0        k) (0           bytes)
        Size Of FX                             data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Events                         data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Animation Banks                data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Light Volume                   data (0        k) (128          bytes) - Save Game (0        k) (0           bytes)
        Size Of File Table                     data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Storage User Data Objects        data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)


        0 User Data elements
        0 User Data Pointer Fixups
        Sizeof user data (0 k) (0 bytes)


        Total size in PUB (6 k) (6160 bytes)


        Editor Assets Save Game Size (0 k) (300 bytes)
        User Data Save Game Size (0 k) (0 bytes)
        Save Game Total size (0 k) (300 bytes)


    Exporting Textures:
        Size 8512         Width 128     Height 128    MultiBitAlpha FALSE   nColors    1      4-Bit   wood
        Size 8512         Width 128     Height 128    MultiBitAlpha FALSE   nColors    3      4-Bit   barnflattexture
        Size 8512         Width 128     Height 128    MultiBitAlpha FALSE   nColors    1      4-Bit   straw texture
        Size 8512         Width 128     Height 128    MultiBitAlpha FALSE   nColors    1      4-Bit   pig texture

        Total Size (33 k) (34048 bytes)

        Total Size Save By Compression (0 k) (0 bytes)

    Exporting Geometry:
        Render Size 828      Collision Size 660      Total Size 1556      woodenbox
        Render Size 2396     Collision Size 3452     Total Size 5916      Trough02
        Render Size 3548     Collision Size 5096     Total Size 8712      Plane10
        Render Size 9020     Collision Size 12436    Total Size 21524     Blue_jay
        Render Size 3788     Collision Size 3232     Total Size 7088      Gate
        Render Size 2364     Collision Size 2112     Total Size 4544      Fencesmall01
        Render Size 2892     Collision Size 2632     Total Size 5592      Fencesmall
        Render Size 2476     Collision Size 2180     Total Size 4724      Fence20
        Render Size 3996     Collision Size 3380     Total Size 7444      Fence19
        Render Size 2476     Collision Size 2156     Total Size 4700      Fence18
        Render Size 1148     Collision Size 1152     Total Size 2368      Fence17
        Render Size 1948     Collision Size 1636     Total Size 3652      Fence16
        Render Size 1948     Collision Size 1684     Total Size 3700      Fence15
        Render Size 2476     Collision Size 2192     Total Size 4736      Fence14
        Render Size 3996     Collision Size 3380     Total Size 7444      Fence13
        Render Size 2364     Collision Size 2088     Total Size 4520      Fence12
        Render Size 2364     Collision Size 2088     Total Size 4520      Fence11
        Render Size 2364     Collision Size 2088     Total Size 4520      Fence10
        Render Size 2892     Collision Size 2608     Total Size 5568      Fence09
        Render Size 2364     Collision Size 2088     Total Size 4520      Fence07
        Render Size 2364     Collision Size 2088     Total Size 4520      Fence05
        Render Size 2892     Collision Size 2608     Total Size 5568      Fence04
        Render Size 2364     Collision Size 2088     Total Size 4520      Fence03
        Render Size 2476     Collision Size 2168     Total Size 4712      Fence02
        Render Size 2364     Collision Size 2088     Total Size 4520      Fence
        Render Size 2540     Collision Size 5996     Total Size 8604      Egg
        Render Size 2988     Collision Size 2772     Total Size 5828      Broken fence
        Render Size 13596    Collision Size 18884    Total Size 32548     Charlotte
        Render Size 39452    Collision Size 60724    Total Size 100244    Pig

        Total Render Size:    (125 k) (128684 bytes)
        Total Collision Size: (154 k) (157756 bytes)
        Total Size:           (279 k) (286440 bytes)

    Exporting Logic:
        Sizeof map sections and hulls (0 k) (604 bytes)
        Size Of Hierarchy                       data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
            Hull: BASIC_HULL:
                Asset Tree: nLeaves 4, nBranches 3: (0 k) (704 bytes)
                StaticInstances 27: (3 k) (3456 bytes)
                DynamicInstances 2: (0 k) (392 bytes)
                Bone, Morph, AnimInstance Data 27: (0 k) (0 bytes)
                DynamicLights 2: (0 k) (132 bytes)

                TotalSize: (4 k) (4684 bytes)

            Hull: STORAGE:
                Asset Tree: nLeaves 1, nBranches 0: (0 k) (92 bytes)
                StaticInstances 0: (0 k) (0 bytes)
                DynamicInstances 3: (0 k) (588 bytes)
                Bone, Morph, AnimInstance Data 0: (0 k) (0 bytes)

                TotalSize: (0 k) (680 bytes)

        Size Of Asset Tree                     data (5        k) (5364         bytes) - Save Game (0        k) (300         bytes)
        Size Of Points And Point Group         data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Timeline And Timeline Instance data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Process Object                 data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Portal Data                    data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Nav Mesh                       data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Player Start Point             data (0        k) (64           bytes) - Save Game (0        k) (0           bytes)
        Size Of FX                             data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Events                         data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Animation Banks                data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Light Volume                   data (0        k) (128          bytes) - Save Game (0        k) (0           bytes)
        Size Of File Table                     data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)
        Size Of Storage User Data Objects        data (0        k) (0            bytes) - Save Game (0        k) (0           bytes)


        0 User Data elements
        0 User Data Pointer Fixups
        Sizeof user data (0 k) (0 bytes)


        Total size in PUB (6 k) (6160 bytes)


        Editor Assets Save Game Size (0 k) (300 bytes)
        User Data Save Game Size (0 k) (0 bytes)
        Save Game Total size (0 k) (300 bytes)


    Geometry -> Texture Association:
        Geometry: woodenbox
            Texture: wood

        Geometry: Trough02
            Texture: wood

        Geometry: Plane10
            Texture: barnflattexture

        Geometry: Gate
            Texture: wood

        Geometry: Fencesmall01
            Texture: wood

        Geometry: Fencesmall
            Texture: wood

        Geometry: Fence20
            Texture: wood

        Geometry: Fence19
            Texture: wood

        Geometry: Fence18
            Texture: wood

        Geometry: Fence17
            Texture: wood

        Geometry: Fence16
            Texture: wood

        Geometry: Fence15
            Texture: wood

        Geometry: Fence14
            Texture: wood

        Geometry: Fence13
            Texture: wood

        Geometry: Fence12
            Texture: wood

        Geometry: Fence11
            Texture: wood

        Geometry: Fence10
            Texture: wood

        Geometry: Fence09
            Texture: wood

        Geometry: Fence07
            Texture: wood

        Geometry: Fence05
            Texture: wood

        Geometry: Fence04
            Texture: wood

        Geometry: Fence03
            Texture: wood

        Geometry: Fence02
            Texture: wood

        Geometry: Fence
            Texture: wood

        Geometry: Broken fence
            Texture: wood

        Geometry: Pig
            Texture: pig texture

        Geometry: Charlotte
            Texture: barnflattexture

        Geometry: Blue_jay
            Texture: barnflattexture
            Texture: straw texture


    Texture -> Geometry Association:
        Texture: wood
            Geometry: woodenbox
            Geometry: Trough02
            Geometry: Gate
            Geometry: Fencesmall01
            Geometry: Fencesmall
            Geometry: Fence20
            Geometry: Fence19
            Geometry: Fence18
            Geometry: Fence17
            Geometry: Fence16
            Geometry: Fence15
            Geometry: Fence14
            Geometry: Fence13
            Geometry: Fence12
            Geometry: Fence11
            Geometry: Fence10
            Geometry: Fence09
            Geometry: Fence07
            Geometry: Fence05
            Geometry: Fence04
            Geometry: Fence03
            Geometry: Fence02
            Geometry: Fence
            Geometry: Broken fence

        Texture: barnflattexture
            Geometry: Plane10
            Geometry: Charlotte
            Geometry: Blue_jay

        Texture: straw texture
            Geometry: Blue_jay

        Texture: pig texture
            Geometry: Pig

A log that contains information about various game assets when they were being exported.

Memory Log#

Download CharlottesWebPS2_MemoryLog.zip

File: CharlottesWebPS2_MemoryLog.zip (info)

A rather large log that contains memory usage information.

References#


  1. GameFAQs↩︎