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Blue Print (Arcade)

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Developer Credits#

Some credits for the developers can be seen in the sound CPU's program space memory at the following hex addresses:

190:

COPYRIGHT 1982 ZILEC

209:

CHRIS STAMPER. JOHN LATHBURY. TIM STAMPER

Regional Differences#

After Zilec Electronics finished to develop the game, Bally Midway decided to publish it in the US. While in Japan, it was published by Jaleco.

High Score Table#

US

Japan

The most notable difference in the high score table screen is the game publisher's logo. The American version shows the Bally Midway logo, while the Japanese version shows the Jaleco logo along with the full name company "Japan Leisure Co. Ltd." below it.

How To Play#

US

Japan

Due to different game publisher, the how to play screen shows "Bally Midway Mfg. Co." in the US version and "Japan Leisure Co. Ltd." in the Japanese version.

Cutscene#

In the US version, the cutscene plays every two levels completed. While in the Japanese version, the cutscene plays everytime the player complete a level.

Difficulty#

The US version has an harder difficulty than the Japanese version:

  • The red fuzzy monster that appears in the second level in the US version, is absent in the Japanese version making the level easier to complete. The red fuzzy monster appears in the third level in the Japanese version.
  • The US version has two types of bombs: the standard blue ones and the red ones which explode faster. The Japanese version, lacks the red bombs, leaving only the blue ones.

References#


  1. Domestic and Overseas Arcade Game List 1971-2005↩︎
  2. Cash Box Newspaper Sept. 18th 1982↩︎