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The threequel to the block breaking phenomenon. The Java version was later ported to Android devices and eventually, the superior iOS version. An HTML5 port was also made for Ludigames, providing more debugging tools that was stripped from the retail version.
HTML5 Version Oddities#
- The about page does not mention the game's version.
- The copyright version is shown at the title, being 2010.
Debugging Material#
Console Log#
In the HTML5 version, the ConsoleMode value in the main JavaScript file is set to Off, setting it to Screen makes the game engine on bootup draw a UI on the game screen that visually shows debug logs along with an option to toggle between the game (with side debug log), debug log only (with filters) and just the game. Setting it to Browser allows printing of messages to the browser's console.
Cheat Menu#
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A cheat menu can be called at the main menu with a button combo of 1973*, if the gold (retail) version flag is set to false. It does not contain many options. On a touchscreen version, touching near the top right corner 10 times in would also load it. Interestingly there's a string group for a debug build of the game, with identical strings of the gold version, suggesting that the retail version would have less cheats or were carried from another project.
Enable Cheats: Enables in-game cheats, shows the below options:
God Mode: Does not allow deaths to consume lives, disables the level timer, sets scores to max.
Unlock All: Unlocks all locked content, upgrades, levels, modes, gifts, secret levels and stars.
In-Game Cheats#
Please note the options may be different in the HTML5 version.
Debug States#
FPS
This state draws the FPS of the game as well as the update time, paint (graphic drawing) time and other on the top left corner in this form:
FPS: %f
UPDATE: %f
PAINT: %f
OTHER: %f
Memory
This state draws the memory usage. This only works in the Java version as the HTML5 version calls Java related functions that were not converted for JavaScript.
Ball Speed
Draws the ball speed.
SPEED:%f
Ball Number
Draws the balls left.
BALLS:%i
Random Level
Draws information.
RANDOM ID: %i, %i, %i, %i q
Loading#
*: Advances the tip index by 1.
Map#
# / / (triplepress): Activates a level select.
Shop#
3: Adds a star to your balance.
In Levels#
* (triplepress): Toggle between multiple debug states (non-gold version only).
# / / (triplepress): Win the level with 1000000 money, cannot be done on endless Master.
3: Recovers a life (Lives are maxed at 3).
9 (triplepress): Adds 1000000 money.
Revisional Differences#
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Microsoft Store (2024-02-19)#
- Removed the More Games button from the Main Menu.
- The engine's render now keeps the game at the same position and size when resizing the browser's viewport.
Ludigames (2014-12-27)#
- Increased the frame rate from 20->25FPS for animation playback.