This is a sub-page of Bayonetta (PlayStation 3, Wii U).
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Oh dear, I do believe I have the vapors. |
The Playstation 3 and Wii U ports of Bayonetta contain some models of characters that only appear in pre-rendered cutscenes. These are absent from the Xbox 360 version, and were removed in the subsequent Nintendo Switch and PC ports. The Wii U models can be found in the es folder in data12.cpk.
Rosa#
es0017.dat contains a model of Rosa. All the cutscenes she appears in are pre-rendered, effectively making this model unused.
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es0017.dat |
In-game cutscene |
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es0059.dat contains a model of Rosa's dead body. This model was used in the cutscene where Bayonetta tells her that she is not afraid anymore.
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es0057.dat |
In-game cutscene |
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Cereza/Bayonetta#
es0148.dat contains Bayonetta's model used in the game's opening cutscene, when she awakens inside a coffin at the bottom of a lake.
The following content is |
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es0113.dat contains a model of baby Cereza, who appears in the opening cutscene.
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es0113.dat |
In-game cutscene |
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Luka and Antonio Redgrave#
es0007.dat contains a model of Luka Redgrave as a child, used in the cutscene where he thinks he witnesses Bayonetta kill his father.
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es0007.dat |
In-game cutscene |
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es007e.dat contains a model of Antonio Redgrave. It is used in the cutscenes where Bayonetta wakes up from her 500 year slumber and when he dies to the unseen Angels' attacks.
Balder#
es0114.dat contains a model of Young Balder, seen holding baby Cereza in the opening cutscene.
Umbran Elder#
es0009.dat contains a model of the Umbran Elder, who appears in various flashback cutscenes.
Miscellaneous#
Bayonetta's coffin#
es009f.dat contains a model of Bayonetta's coffin, used in the cutscenes where she awakens from her slumber.
Vigrid citizens#
es010f.dat contains models for the Vigridian clergy members who kill themselves to become Angels in a Prologue cutscene.
Umbra Witches#
es0129.dat contains models of dead Umbra Witches, seen in many flashback cutscenes.
Non-model files#
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This needs some investigation. |
et00a3.dat (found in data00.cpk in the Wii U port) contains leftover motion data for the pre-rendered pole dance video and the "Let's Dance, Boys" bonus video.