the cutting room mirror

Armadillo Racing

Keep rollin', rollin', rollin', rollin' what?

This novelty racing game relied on trackball controls, which is probably why it took nearly three decades for it to get ported to consoles via Arcade Archives.

Debug Menu#

To access the debug menu in MAME, press Tab while the game is running to bring up MAME's menu. Choose Machine Configuration and change Enable Dev Inputs to Yes. Access the game's service menu by pressing F2 and press DevService Right to access the debug menu. Use the DevService inputs to control the cursor.

Polygon Test

Sprite CG Test

Sprite Animation

A model viewer.

A texture viewer.

Seems to be another graphics viewer, but
none of the options do anything.

Text CG Test

Char Test

Motion Test

A font viewer.

Another font viewer.

An animation viewer for the armadillo.

Developer Credit#

Loaded at $A7BC and the start of the work RAM is this string.

PROGRAMED by N.Aoshima & R.Kaku

References#


  1. Domestic and Overseas Arcade Game List 1971-2005↩︎