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Amagoushi no Yakata (PlayStation 2)

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Debug Mode#

Having the below code active will enable developer shortcuts.

Original Release codes:

Enable Debug Mode
0037DC30 00000001

Controls:

  • Select toggles debug menu on / off.
  • Select + Triangle toggles a debug meter.
  • Select + Up / Down toggles debug menu page.
  • L3 pauses / unpauses the game.

(Source: Original TCRF research)

Global Heap Menu#

Memory information display.

RawGra Info#

Unknown.

GraObj Maneger#

Shows background files loaded.

Profile#

Shows basic memory information.

Snd Port Viewer#

Shows sound information.

Tsk Maneger#

Appears to show task related schedules.

File Cashe Viewer#

Unknown.

File Viewer#

Shows files that were referenced.

Gra Tex Viewer#

Shows image files loaded.

System Settings#

Amagoushi_no_Yakata_-_Debugmode10.png Amagoushi_no_Yakata_-_Debugmode11.png

Allows toggling of various debug settings. Setting Debug Flag セーブ (Debug Flag Save) to on allows the debug mode to be saved to the memory card.

OBJ Maneger#

Shows currently loaded 3D models.

CAMERA edit.#

Allows editing of camera settings.

SPanm Object Viewer#

Unknown.

BG, BU#

Allows viewing of background, character, and event images.

Sound#

Allows listening of sounds and music.

Variables#

Allows changing of various flags.

Flag Variables#

Allows changing of more flags.

Dummy File#

On the root of the disc is a file not used by the game with the file name of RXDAT.BIN which is a fully encrypted dummy file, 700MB in size. If the game ran this through its decryption process, the result is an all zero'd file.