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Story of Lasama

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This page details one or more prototype versions of Story of Lasama.

A late debug build of Story of Lasama was released in 2002 or so on two Vast Fame multicarts (Yin Ban Zhongwen RPG Zhanlüe + Dongzuo + Yizhi 12 in 1 and Shishang Chaoqiang RPG + Gedou + Yizhi Ban Zuhe Ka 18 in 1), and was dumped in 2016 by taizou as an individual ROM.

While the game is nearly complete, it is also extremely buggy.

General#

  • You start the game with 99 lives instead of 3. This doesn't visually update until you lose or gain a life, or finish the current stage.
  • Touching an enemy will not "kill" the player but instead defeat it, deduct one life, take away your fireball powerup (if collected), and endlessly loop the death jingle until you either fall in a pit or complete a stage.
  • Moving/falling platforms have wonky and sometimes non-functional collision, making many stages containing them more difficult. Stages 3-1 and 3-3 cannot be completed without hacking.

Stage Select#

Press Start on the title screen. Up and Down changes the number, and Start will warp you to the desired stage.

While the game has nine stages, there is a "10" option on this screen. Selecting it will immediately load garbage data that will soon crash the game.

World 2 Music#

Proto

Final

While both versions' sound channels slowly drift apart and desync once the track loops, the desyncs are actually different in the earlier version.