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Soundtrack Differences

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This is a sub-page of Proto:Spyro 2: Ripto's Rage!/August 11th, 1999 build.

This build of Spyro 2 may not have a substantially different soundtrack, but many tracks contain minor differences and there are a number of levels and areas which use other themes instead of their final ones.

The soundtrack can be split into two components - the soundtrack used in-game and the soundtrack contained within the game's STR file. The former lists changes to which tracks were used in-game, whereas the latter specifies the changes made to the individual tracks. To hear the changed audio tracks, see the "Full Soundtrack" section below.

In-Game Soundtrack#

The following is the game's soundtrack as heard in-game. For each level, the themes used in that level are included within the table below.

Level

Aug 11 Prototype Theme

Sep 30 Final Theme

Notes

Title Screen

None

Glimmer

No theme plays on the title screen.

Summer Forest

Glimmer

Summer Forest

Glimmer's theme is used as a placeholder instead of the final theme.

Glimmer

Glimmer

Glimmer

Idol Springs

Idol Springs

Idol Springs

None

Hula Theme

The Hula theme is not present in this version. The level's music continues playing, instead.

Colossus

Colossus

Colossus

None

Hockey Theme

The Hockey theme is not present in this version. The level's music continues playing, instead.

Hurricos

Hurricos

Hurricos

Aquaria Towers

Aquaria Towers

Aquaria Towers

Sunny Beach

Sunny Beach

Sunny Beach

The theme used is substantially different from the final theme; see the section below.

Ocean Speedway

Ocean Speedway

Ocean Speedway

Crush's Dungeon

Crush's Dungeon

Crush's Dungeon

Autumn Plains

Glimmer

Autumn Plains

Glimmer's theme is used as a placeholder instead of the final theme.

Skelos Badlands

Skelos Badlands

Skelos Badlands

The theme used is substantially different from the final theme; see the section below.

None

Lizards Theme 1

Both Lizards themes are not used in this version, but they are present within the game's STR file. The level's music continues playing during gameplay, instead.

None

Lizards Theme 2

None

Bone Dance Theme

The Bone Dance theme is not present in this version. The level's music continues playing, instead.

Crystal Glacier

Crystal Glacier

Crystal Glacier

The theme used is substantially different from the final theme; see the section below. Incidentally, the theme matches the one used in the level's cutscenes in the final game.

Breeze Harbour

Breeze Harbour

Breeze Harbour

None

Trolley Theme

The Trolley theme is not present in this version. The level's music continues playing, instead.

Zephyr

Glimmer

Zephyr

Glimmer's theme is used as a placeholder instead of the final theme.

Metro Speedway

Metro Speedway

Metro Speedway

Scorch

Scorch

Scorch

Shady Oasis

Shady Oasis

Shady Oasis

Magma Cone

Magma Cone

Magma Cone

None

Crystal Popcorn Theme

The Crystal Popcorn theme is not present in this version. The level's music continues playing, instead.

Fracture Hills

Glimmer

Idol Springs

Glimmer's theme is used as a placeholder instead of the final theme. In the final, however, the Idol Springs theme is reused, a theme present in this version. It's possible that, at this point in development, there was potential for the level to have eventually used its own theme rather than reusing another theme.

None

Satyr Release Theme

The Satyr Release theme is not present in this version. The level's music continues playing, instead.

Icy Speedway

Icy Speedway

Icy Speedway

The theme used is substantially different from the final theme; see the section below.

Gulp's Overlook

Gulp's Overlook

Gulp's Overlook

Winter Tundra

Glimmer

Winter Tundra

Glimmer's theme is used as a placeholder instead of the final theme.

Mystic Marsh

Glimmer

Mystic Marsh

Glimmer's theme is used as a placeholder instead of the final theme.

Cloud Temples

Glimmer

Cloud Temples

Glimmer's theme is used as a placeholder instead of the final theme.

None

Agent Zero Theme

The Agent Zero theme is not present in this version. The level's music continues playing, instead.

Canyon Speedway

Glimmer

Canyon Speedway

Glimmer's theme is used as a placeholder instead of the final theme.

Robotica Farms

Glimmer

Robotica Farms

Glimmer's theme is used as a placeholder instead of the final theme.

Metropolis

Glimmer

Metropolis

Glimmer's theme is used as a placeholder instead of the final theme.

Dragon Shores

Glimmer

Dragon Shores

Glimmer's theme is used as a placeholder instead of the final theme.

Ripto's Arena

Glimmer

Ripto's Arena

Glimmer's theme is used as a placeholder instead of the final theme.

Full Soundtrack#

The game's STR file contains the entire soundtrack for this version of the game, including a few themes which were not used in-game. Themes in this section are listed by track, with the full track list coming from the final build, and differences from the final track are listed below.

A playable .ogg file has been included beside each of the more notable changed tracks.

Theme

Aug 11 Prototype Theme

Sep 30 Final Theme

Differences

Summer Forest

Not present

-

Theme not present in this version.

Glimmer

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods, and the earlier version having a slightly longer fade out at the end.

Idol Springs

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods.

Idol Springs - Hula Theme

Not present

-

Theme not present in this version.

Colossus

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods.

Colossus - Hockey Theme

Not present

-

Theme not present in this version.

Hurricos

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods. Both channels in this version of the track are identical, effectively making the track mono, rather than the final's stereo track.

Hurricos - Unused Minigame Theme

This theme is unused in both versions. The theme is a near perfect match, but the final version seems to have been doubled in volume, resulting in the track clipping a lot. In both versions, both channels in the track are identical, effectively making the track mono.

Aquaria Towers

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods. Both channels in this version of the track are identical, effectively making the track mono, rather than the final's stereo track.

Sunny Beach

The theme is vastly different from the final one, and in particular is missing a number of instruments. It's a close match for the theme used in the demo versions, but longer due to not being cut short as the demo theme is.

Sunny Beach - Unused Minigame Theme 1

Not present

These two themes are unused in this version, and not present at all in the final game. Due to their placement in the music list, it appears they would have been used in a minigame in Sunny Beach. Due to there being two variants of this theme, it's likely they would have been used in the two stages of the Turtle Soup minigame.

Sunny Beach - Unused Minigame Theme 2

Not present

Ocean Speedway

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods.

Crush's Dungeon

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods and changes to the track's volume.

Autumn Plains

Not present

-

Theme not present in this version.

Skelos Badlands

The theme is vastly different from the final one, and in particular is missing a number of instruments. It's a close match for the theme used in the demo versions, but longer due to not being cut short as the demo theme is.

Skelos Badlands - Lizards Theme 1

-

-

Despite being present, both Lizards themes are not used in the preview. The themes are near perfect matches with their final variants, aside some tweaks to the length of the silent periods. Both channels in this version of each track are identical, effectively making the tracks mono, rather than the final's stereo tracks. The prototype's themes also have slightly shorter fade-outs at the end of the tracks.

Skelos Badlands - Lizards Theme 2

-

-

Skelos Badlands - Unused Lizards Theme

Not present

-

An unused duplicate of one of the Lizards themes is present in the European final build. It is not present in this version, nor the North American final build.

Skelos Badlands - Bone Dance Theme

Not present

-

Theme not present in this version.

Crystal Glacier

The theme is a very different take than the approach used in the final. A version of this track is present in the final game, albeit unused, and the theme was also used as the background music in the audio clip used in the level's intro and outro cutscenes in both this version and the final game. The unused version of the track present in the final differs only slightly from this version in the length of its silent periods and the track's volume.

Crystal Glacier - Unused Early Theme

(Not present)

-

An unused variant of the Crystal Glacier theme which is a close match for the one that is used in this version of the game is also present in the final game. There is no additional unused version of the theme in the preview version.

Breeze Harbour

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods.

Breeze Harbour - Trolley Theme

Not present

-

Theme not present in this version.

Zephyr

Not present

-

Theme not present in this version.

Metro Speedway

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods.

Scorch

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods.

Shady Oasis

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods and changes to the track's volume. The earlier version also has a very slightly slower tempo and a much shorter outro at the end of the track.

Magma Cone

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods.

Magma Cone - Crystal Popcorn Theme

Not present

-

Theme not present in this version.

Fracture Hills - Satyr Release Theme

Not present

-

Theme not present in this version.

Icy Speedway

The theme used in this version matches the final theme for the first 32 seconds, before looping the same 32-second segment again another 3 times. Evidently, the track was only partially finished at this point.

Gulp's Overlook

-

-

The theme is a near perfect match, aside some tweaks to the length of the silent periods.

Winter Tundra

Not present

-

Theme not present in this version.

Mystic Marsh

Not present

-

Theme not present in this version.

Cloud Temples

Not present

-

Theme not present in this version.

Cloud Temples - Agent Zero Theme

Not present

-

Theme not present in this version.

Canyon Speedway

Not present

-

Theme not present in this version.

Robotica Farms

Not present

-

Theme not present in this version.

Metropolis

Not present

-

Theme not present in this version.

Dragon Shores

Not present

-

Theme not present in this version.

Ripto's Arena

Not present

-

Theme not present in this version.