the cutting room mirror

Coastal Remains

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This is a sub-page of Proto:Spyro: A Hero's Tail (GameCube, Xbox, PlayStation 2)/Preview Build (August 3rd, 2004).

Prototype

Final

  • For the intro cutscene, none of the mouths move.
  • Multiple different angles are used in the intro cutscene, and the shifts are different.
  • When Red freezes the gnorc, all effects are missing. The gnorc disappears after a tail swipe.
  • Ineptune is missing her laugh track.
  • When the level begins, the Professor is missing.

Prototype

Final

  • There are a few changes to the map, including one path southeast that has been removed entirely:

SpyroAHTProto-CRArea.png

This area appears to have been removed in an earlier build, with only the map still linking to it. There is one hidden remnant of what used to be here - when Spyro enters the water in this area, he is automatically killed, regardless of how much health Sparx still has. If the invulnerability mode is still active, Sparx will leave and Spyro cannot be moved.

Prototype

Final

  • The palm trees are missing, as is the sludge outside the blocked room.

Prototype

Final

  • There are pots in Moneybags' Store which were removed for the retail game.