This is a sub-page of Proto:Shaw's Nightmare.
Version 0.3 was compiled on October 7, 2012. It can be found here.
Features Added#
- Doors are present and can be opened.
- There is now a status bar, though it is non-functional.
- A rolling title screen has been added, but it was removed from the final game.
- A menu has been added but it is different from the final version and can only select maps.
- There are three weapons added and they can be fired.
- Enemies are animated, though they don't do anything and cannot be shot.
- There are items added, but they cannot be collected.
- The game can switch to different video modes.
Controls#
- Esc - Main menu.
- 1 to 9 (main menu) - Select level.
- Q (main menu) - Quits the game.
- Arrow keys - Move around.
- Control - Shoot.
- Left Shift - Run.
- Alt - Strafe.
- < \ > - Strafe left or right.
- Space - Use.
- 1 to 3 - Switches weapons.
- Q - 640×480 mode.
- W - 320×200 mode.
- E - Red-Blue glasses mode.
- R - High/low-detail mode.
- [ \ ] - Tilts the screen.
Status Bar#
A very different and non-functioning status bar is in the game.
|
v0.3 |
Final |
|---|---|
|
|
|
Graphical Differences#
|
v0.3 |
Final |
|---|---|
|
|
|
The glass of water initially looked like a flask.
|
v0.3 |
Final |
|---|---|
|
|
|
The potion was changed to bread in the final version.
|
v0.3 |
Final |
|---|---|
|
|
|
The first aid kit uses a placeholder graphic.
(Source: Mickey96 (developer))