the cutting room mirror

SeaQuest DSV (Game Boy)

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This page details one or more prototype versions of SeaQuest DSV (Game Boy).

This prototype is documented on Hidden Palace.

(Source: Tam Biggs)

General Differences#

  • An "Inc" was added after Universal City Studios.

Proto

Final

  • On the title screen, the shark that morphs into the letters "DSV" blinks once in the prototype and four times in the final.

Proto

Final

  • The credits differ from the final. Additionally, there is a second unused set of credits in the prototype.

Proto (Unused)

Proto

Final

DEVELOPED BY:
    UNEXPECTED DEVELOPMENT
PROGRAMMING:
    DAVID BRICKHILL
    CARY HAMMER
ART:
    CHRIS HUGHES
MUSIC AND SOUND:
    JOHN LOOSE
DESIGN:
    CHRIS HUGHES
    DAVID BRICKHILL
    CARY HAMMER
    LAUREN AXELROD
    MARK HAMER
EYEBALLS:
    LIEVEN LEROY
SHARK MODEL:
    MARK-THE-SHARK
FITNESS DIRECTOR:
    JULIE MOORE
SISTER-IN-LAW:
    CHERIE BRICKHILL
ACTION CONSULTANT:
    NICOLE
DEVELOPED BY:
    UNEXPECTED
      DEVELOPMENT
PROGRAMMING:
    DAVID BRICKHILL
    CARY HAMMER
ART:
    CHRIS HUGHES
MUSIC AND SOUND:
    JOHN LOOSE
EXECUTIVE PRODUCER:
    STEVE RYNO
PRODUCER:
    DONN NAUERT
ASSOCIATE PRODUCERS:
    GREG GIBSON
    TOM MEIGS
TESTER:
    JOHN KRENG
DESIGN:
    CHRIS HUGHES
    DAVID BRICKHILL
    CARY HAMMER
    LAUREN AXELROD
EYEBALLS:
    LIEVEN LEROY
SHARK MODEL:
    MARK-THE-SHARK
FITNESS DIRECTOR:
    JULIE MOORE
SISTER-IN-LAW:
    CHERIE BRICKHILL
DEVELOPED BY:
    UNEXPECTED
      DEVELOPMENT
PROGRAMMING:
    DAVID BRICKHILL
    CARY HAMMER
ART:
    CHRIS HUGHES
MUSIC AND SOUND:
    JOHN LOOSE
DESIGN:
    CHRIS HUGHES
    DAVID BRICKHILL
    CARY HAMMER
    LAUREN AXELROD
    LIEVEN LEROY
SHARK MODEL:
    MARK-THE-SHARK
EXECUTIVE PRODUCER:
    STEVE RYNO
PRODUCER:
    DONN NAUERT
ASSOCIATE PRODUCERS:
    GREG GIBSON
    TOM MEIGS
TESTER:
    JOHN KRENG
PROJECT MANAGEMENT:
    GERMAINE GIOIA
    JILL BELASCO
KIDDO:
    JULIE ANN MOORE
  • The unused contest text is not present in the prototype.

Transitions#

The screen transitions are different from the final.

Proto

Final

Proto

Final

Proto

Final