the cutting room mirror

Environment

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This is a sub-page of Proto:Mickey's Ultimate Challenge (SNES).

  • The drawbridge is unlocked and had a different design.
  • Mickey stands in place at a different position, rather than falling.
  • The intro isn't present.
  • The character next to Mickey is not present.
  • Touching water will not make you get to the rubber ducky, but however it does have solid collision at the bottom of the level.
  • This is the only area that has free-movement toggled.
  • Going next to Goofy's Shoe House with free movement will reveal that the scrolling is locked, and has no collision.
  • No items are obtained after beating a minigame.
  • You can't interact with the Wishing Well.

Prototype

Final

  • Some of the castle received minor details to the final, including:
    • The castle was moved slightly.
    • The pedestal of the castle is wider, making the entrance at a slightly different position.
    • The trees in the background are darker.

Prototype

Final

Mickey's_Ultimate_Challenge_(Aug_25,_1993_prototype)_-_Wishing_Well.png
Mickey's_Ultimate_Challenge_-_Wishing_Well.png
    • The wishing well is moved slightly along with the sign.

Prototype

Final

Mickey's_Ultimate_Challenge_(Aug_25,_1993_prototype)_-_Castle_Vines_1.png
Mickey's_Ultimate_Challenge_-_Castle_Vines_1.png
  • The vines were positioned slightly.

Prototype

Final

Mickey's_Ultimate_Challenge_(Aug_25,_1993_prototype)_-_Castle_Vines_2.png
Mickey's_Ultimate_Challenge_(U)_-_Castle_Vines_2.png
  • An extra vine was added at the top, removed in the final.

Prototype

Final

Mickey's_Ultimate_Challenge_(Aug_25,_1993_prototype)_-_Tower.png
Mickey's_Ultimate_Challenge_-_Tower.png
  • Donald's tower is slightly different.
  • Extra walls are added, resulting in the collision being changed as well.
  • It is shorter and moved slightly.

Prototype

Final

Mickey's_Ultimate_Challenge_(Aug_25,_1993_prototype)_-_Donald's_Room.png
Mickey's_Ultimate_Challenge_-_Donald's_Room.png
  • Donald's room is slightly different.
  • No dialogue is present and has an incomplete cutscene.
  • Donald is positioned differently with a slightly different palette.
  • The three potions are not present.
  • The table is moved slightly.

Prototype

Final

Mickey's_Ultimate_Challenge_(Aug_25,_1993_prototype)_-_The_Skies.png
Mickey's_Ultimate_Challenge_-_The_Skies.png
  • You can't collect magic beans to reach there, without pressing Start to skip.
  • The skies had a different background, that is simplistic.
  • Mickey's palette also changes while in the final it does not change.
  • After the dialogue, Mickey walks off and it gets you back into the options screen.