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Ken's Labyrinth

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This page details one or more prototype versions of Ken's Labyrinth.

This page is rather stubbly and could use some expansion.
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Walken is a prototype version of Ken's Labyrinth, dating to September 1992. At this point, the basic gameplay has been implemented, but it's pretty unrefined.

General Differences#

  • No cheat mode.
  • No high score tables and no score tracking.
  • Completing a level just sends you straight to the next one. Clearing the last level dumps you back in the DOS command prompt.
  • Warping is not present.
  • Compass is not implemented.
  • The tangent calculation table has twice as many entries in this build.
  • No handlers for XMS extended memory.
  • The in-game music is a rendition of "It's A Small World (After All)".

Graphical Differences#

Most of the sprites are rough drafts of what they would be in later versions.

Proto

Final

The portrait of Ken Silverman is of a lower bit depth than the final game.

Proto

Final

Oh, it's got a man's face on it.

The extra life sprite is more basic, with the final game including a face of (presumably) the player character.

Proto

Final

The rectangular "Welcome" sign is an octagonal "GO" sign in this build.