This is a sub-page of Proto:Grapple Dog/Steam Next Fest Demo.
The game actually has quite a lot of text differences, both in dialog and simple UI text. For the sake of keeping this section easy to understand, the slightly early gd_textsheet.~csv will be used.
World Name#
Only world 3 had its name changed. The final name is shown on the world map however.
Level Names#
On the overworld, some stages had their name changed. All boss levels didn't have their names capitalized yet, and all of the levels in Trials of Valour didn't even have a name yet, and instead called the stage whatever the world was based on.
Stage |
Room (SNF Build) |
Room (Final) |
SNF Build |
Final |
|---|---|---|---|---|
1-B |
TREX |
Rex |
REX |
|
2-B |
EEEL |
Jellyfish |
TANK |
|
3-B |
FACE |
Faceship |
FACE |
|
4-3 |
Ice Water |
Ice Water |
Frozen Fortress |
|
4-B |
DRGN |
Dragon |
DRGN |
|
5-4 |
Metal Gears |
Metal Gears |
Crumble Chaos |
|
5-5 |
Final Assault |
Final Assault |
Fallen Factory |
|
6-1 |
Windy Way |
Trial of Winds |
Valour1 |
Trial of Winds |
6-2 |
Autumn Climb |
Trial of Machines |
Valour2 |
Trial of Machines |
6-3 |
Last Lantern |
Trial of Lanterns |
Valour3 |
Trial of Lanterns |
Introduction#
The introduction was reworded a bit. The demo dialog notably mentions that The Great Inventor attacked back with a battle taking place.
SNF Build |
Final |
|---|---|
Long ago, the people of Partash lived in |
Hundreds of years ago, the people of |
That was until The Great Inventor |
Then one day, The Great Inventor appeared. |
Using his genius intellect he built wonderful |
Using his genius intellect, he built |
In turn, the people showered him with |
In turn, those who lived in Partash |
One day, an evil army attacked, lashing out |
However, one day a great evil emerged, |
The Inventor fought valiantly to protect |
Sensing a final attack was imminent, The |
To stop the evil from growing in power, he |
He scattered the 4 Cosmic Gadgets across |
After that, The Great Inventor was never |
After that, The Great Inventor was never |
Ever since then, treasure hunters have |
Ever since then, treasure hunters have |
Some search for riches, and some search |
Some hope for riches, some for glory, and |
Others, search to find the true story of |
Scrapped Nul Tutorial Dialog#
An early part of Nul's dialog that wasn't overwritten by the new dialog still exists in the textsheet. This mentions once again that there was a battle.
Battle... over... war... is lost... |
ALERT... INTRUDER... YELLOW... DOGGY... |
You... are not... recognised... prepare for deletion. |
Tutorial Prompts#
Only the prompt to keep running was changed.
SNF Build |
Final |
|---|---|
Hold *< and *> to run. |
Keep holding *> to run. |
Goat Dialog#
Only line 2 changed, having removed some quotation marks.
SNF Build |
Final |
|---|---|
Woah there, buddy! "Evil" is a pretty loaded term! |
Woah there, buddy! Evil is a pretty loaded term! |
Scrapped Goat Dialog#
Listed under goat3, which isn't even referenced in the Goat dialog script. None of this dialog is in the final game either. It's possible this dialog may have been intended for a Crab NPC in Wet Dog Smell, which is the first level where water orbs appear.
Shhh! Be quiet, buddy - I'm busy staring at the orb! |
It does look like a pretty fascinating orb. |
You got anything you can throw at it? I wanna see |
Crab Dialog#
The "advice" that one of the Crab NPCs gave was rewritten.
SNF Build |
Final |
|---|---|
Woah, watch where you're going there buddy! |
You look like a Tourist, so let me give you some advice... |
Sorry! I didn't realise I was in the way. |
DO NOT slam the ground next to us crabs! |
Well, be more careful! Us Crabs are easily startled. |
Why, will it hurt you? |
Any loud noises and WOOPS we flip right over! |
No, but it will flip us over and expose our bouncy |
It's annoying when you got somewhere to be. |
Scrapped Crab Dialog#
There's some dialog with a Crab NPC that was removed entirely from the final game, likely because the joke in this dialog didn't land very well.
AAAAAAAAAAAHHHH!!! AAAAAAHHH!!! AAAAH!!! |
Uh... Hey crab guy... Is everything okay? |
Of course not! Everything is terrible! |
There's an evil army of robots trying to destroy |
Also, I ordered my coffee with Oat Milk and they |
That's horrible! It just doesn't have the same taste. |
You are taking the words right out of my mouth. |
Otter Dialog#
Only line 4 was reworded slightly to talk specifically about Nul.
SNF Build |
Final |
|---|---|
Really? They're trying to destroy the world, and I |
Really? He's trying to destroy the world, and I have to |
Placeholder Otter Dialog#
The only other Otter dialog that exists in this build is a placeholder line that repeats the same sentence from dialog 1 over and over again. Exciting.
I'm the second otter! |
Feel like I need a lie down just hearing about it. |
Feel like I need a lie down just hearing about it. |
Feel like I need a lie down just hearing about it. |
Feel like I need a lie down just hearing about it. |
Feel like I need a lie down just hearing about it. |
Polar Bear Dialog#
The dialog space was moved from polar1 to polar2. Other than that, the dialog was extended a bit.
SNF Build |
Final |
|---|---|
Jump on my head! Jump on my head! |
Oh wow!! A visitor!! Jump on my head!! Jump on my head!! |
I uh... What? |
I uh... You want me to do what? |
J-Jump on my head!!! JUMP ON MY HEAD!!! |
Jump on my head!! Jump on my head!! JUMP ON MY HEAD!! |
Well okay... If you say so |
Well okay... If you say so! |
Toni Boat Interior Dialog#
All of the available text in this build had some changes made.
Dialog 1 only has its text slightly changed for line 8.
SNF Build |
Final |
|---|---|
I understood that! Well... good luck with whatever |
I understood that! Good luck with... Whatever it is you |
Dialog 2 added shaking text, removed a full capital sentence and had some other punctuation changes.
SNF Build |
Final |
|---|---|
Hey Pablo, how's saving the world going? |
Hey Pablo, how's saving the world going? |
Well, I caught up with Nul and got a Cosmic Gadget. |
Well, I caught up with Nul and got a Cosmic Gadget. I had |
YOU HAD TO FIGHT A WHAT??? |
YOU HAD TO FIGHT WHAT??? |
A robot dinosaur! It was really huge and it smashed |
A robot dinosaur! It was really huge and it smashed |
I had to run away really fast! I almost died! You should |
I had to run away really fast! I almost died! You should |
Pablo... I know you're saving the world and I super |
Pablo... I know you're saving the world and I super |
I... care about you, ya know? |
I... Care about you, ya know? |
UH I HAVE TO GET BACK TO DOING IMPORTANT THINGS |
ANYWAY I have to get back to... Doing important things |
Okay, bye Toni. If I see any more dinosaurs I'll let you |
Okay, bye Toni! If I see any more dinosaurs I'll let you |
Dialog 3 mentions that Toni left her mom's boatshop because she wanted to "stand out". Other than that, the dialog has some single word changes.
SNF Build |
Final |
|---|---|
Hey Toni, what are you up to? |
Hey Toni, what are you up to? |
Oh well... I'm building something really cool at the |
Oh well... I'm building something really cool at the moment. |
Oooooh a secret project! How did you get so clever |
Oooooh a secret project! How did you get so good at fixing |
Back home I helped run a boat repair shop with my |
Back home I helped run a boat repair shop with my mum |
My mum taught me everything I know about being |
|
She sounds really cool! Why did you end up leaving |
That sounds really cool! How'd you end up here then? |
Having so many brothers and sisters made it hard |
|
The Professor was having her boat fixed and offered |
The Professor came into the shop one day and offered me |
I wanted to go and do scientific research in the field! |
|
Besides, my family are all still there to take care |
Besides, my family are all still there to take care of the |
You should come with me the next time I'm home |
You should come with me the next time I'm home for a |
Of course! We should stop off just as soon as the |
Of course! We should stop off just as soon as the world |
Dialog 4 goes in this build far more in depth at what was happening with Pablo before he met Professor. A bit too in depth, even, mentioning that Pablo was in a fight with his dad before he left. Pablo's dad is never mentioned anywhere in the final game.
SNF Build |
Final |
|---|---|
Hey Pablo, can I ask you something? |
Hey Pablo, can I ask you something? |
Go ahead! Ask me anything you'd like. |
Go ahead! Ask me anything you'd like. |
How come you decided to become the Proffesor's |
How come you decided to become the Proffesor's |
Well, ever since I was a pup, I wanted to travel the |
Ever since I was a pup, I wanted to travel the world and |
But, back home my dad wanted me to work in the |
Back home everyone works at the factory, but I wasn't |
You don't have to share if you don't want to... but |
|
It's fine... I guess just uh... I had trouble focusing, |
I was always dropping things, losing focus, stuff like that... |
Where I grew up, everyone really values hard work... |
|
Hmmm, that sucks! Who said that? |
|
My dad did. Before I left we had a big fight.... He said |
|
It was after that I took the Professor's offer to |
So when the Professor invited me on board, I thought it |
I'm sorry that happened, Pablo. People shouldn't talk |
|
For what it's worth, I don't think you're lazy. You're |
At first, I thought being a Research Assistant would be |
Your dad should be proud of you. I know I am. |
But really, The Professor's just kinda old. She needs help |
Thanks, Toni. |
|
Don't mention it. |
That's nice of you! In any case, I'm glad you're here, Pablo. |
Professor Boat Interior Dialog#
Only one conversation exists in the textsheet. Some words were changed, some letters were capitalized and some shaky text was added.
SNF Build |
Final |
|---|---|
Ah, Pablo, my intrepid research assistant! I'm glad |
Ah, Pablo, my intrepid Research Assistant! I'm glad you |
I have been doing further reading into this Nul fellow, |
I have been doing further reading into this Nul character, |
I now believe Nul to be a mechanical being. |
I now believe Nul to be a mechanical being. |
You mean... Nul's a robot? I thought that was pretty |
You mean... Nul's a robot? I thought that was pretty |
Not just any kind of robot, Pablo! One created by |
Not just any kind of robot, Pablo! One created by The |
Wait, you think Nul was made by The Great Inventor? |
Wait, you think Nul was made by The Great Inventor? As |
I imagine it was a touch more complicated than that, |
I imagine it was a touch more complicated than that, but |
Nul may be the last living thing who knew The Great |
Nul may be the last living being who knew The Great |
The knowledge they may possess is priceless! It |
The knowledge he may possess is priceless! It would |
Professor, Nul shot me with a laser. I don't think |
Professor, Nul shot at me with a laser. I don't think he's |
Well, yes, I suppose it will be quite awkward the next |
Well, yes, I suppose it will be quite awkward the next time |
Nevertheless, you must attempt to learn something |
Nevertheless, you must attempt to learn something from |
Well, I'll try and save the world first, but if I get |
Well, I'll try and save the world first, but if I get any |
Nul Boss Encounters#
Only 2 conversations exist in the textsheet for boss 1 and boss 5, both of which are for the Rex boss.
Boss 1 had a few lines rewritten and mentions the other Cosmic Gadgets.
SNF Build |
Final |
|---|---|
Nul! I've finally found you! |
Nul! I've finally found you! |
Oh hey, Pablo! You made it all the way here! Good job. |
Pablo! You made it all the way here! You're looking a lot |
You're looking a lot less dead than I expected. |
|
That's right - I'm a lot less dead than that! Alive, |
No thanks to you! You tricked me and then almost blew me |
Oh yeah! That was fun. |
|
I'm here and I'm going to stop you getting the Cosmic |
Whatever! I'm here, and I'm going to stop you getting the |
Ah so you and that Professor have been doing your |
Ah, so you've been doing your research. |
I'm too busy to deal with you, fella. How about you |
I'm too busy to deal with you now, fella. How about you |
Boss 5 had its dialog rewritten completely and no similar dialog exists in the final game.
Here we are again huh? You running around, and me |
... but now I'm tired of you. |
Spare me your idiotic prattle this time please. |
The only thing you have to offer me is your demise. |
Nul... You have to stop this. |
Hehehehehe. Goodbye, Pablo. I'll be back to peel you |
Wizard Dialog#
|
|
To do: |
The dialog for the wizard that you meet up with was rewritten considerably, being less cryptic and more understandable. Some of the dialog is clearly unfinished, with the spreadsheet duplicating lines for wizard2, and having some of these lines in the wrong order with a broken order that would crash in-game.
SNF Build |
Final |
|---|---|
Greetings, Pablo. |
Greetings, Pablo. |
Uh... Greetings to you too. Do I know you? |
Uh... Greetings to you too. Do I know you? I'm not good |
No, but we have been watching you closely. |
|
The Robotic One has been defeated, and your world has been saved. |
I have come to congratulate you, but also to test you. |
But now the gateway between worlds has been opened. |
Continue to collect the Purple Gems in this world, and |
What has been set in motion cannot be undone. |
And then what? Hello? |
wizard2 was moved to wizard3, and the rest of the dialog was rewritten.
SNF Build |
Final |
|---|---|
Greetings, Pablo. |
|
Uh... Greetings to you too. Do I know you? |
Oh, it's you again... At least... I think it is? |
Are you the same hooded figure I talked to before? Or are |
|
No, but I have been watching you closely. |
Be quiet, and listen closely. |
You are the hero of this world, The Grapple Dog. But there are other worlds, and other heroes. |
Soon this world and all of existence will be in peril. |
Soon The One Who Walks In Fire will break free from their imprisonment, and you will face each other. |
When the time comes, we will call on you to help. |
Then, he will awaken, and all worlds must end. |
Be ready, Grapple Dog. |
Wait, what? What's a Grapple Dog? Who are you? |
Scrapped Nul Boat Interior Dialog#
While in the final game, Nul's head falls out of the sky with him no longer working for the rest of the game, the demo has some dialog and a fully interactable conversation (albeit with no proper emotion animations) after Nul was defeated and fixed! The boat has a few other locations for him to stand as well, showing that more interactions were planned. This dialog does not exist in the final game either, showing that it was decided seemingly out of the blue to have him no longer talk after the final battle.
Hey Nul... you settled in alright? |
Oh, heya fella. I'm doing okay, I think. Trying to figure |
Destruction was kind of my thing for a super long |
I know it's hard, but I'm really glad you're here. |
I'm glad... Also, Pablo... I'm sorry. About everything. |
Apology accepted. Let me know if I can do anything |
Thanks... Pablo. |