This is a sub-page of Proto:Friday Night Funkin'.
A build from October 7, 2020, two days after the Ludum Dare build was made.
Title Screen#
Strangely enough, this build uses the Latency State as its title screen. Well, not really.
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Game Icon#
This build uses its default engine icon for Haxe Engine, instead of the final one's game icon, used for before this build.
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Current |
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section1.aseprite#
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This needs some investigation. |
In assets/data, there's a file called section1.aseprite. This file was used as a primitive version of the charting system, where you could place pixels in a 16×16 grid to chart notes.