the cutting room mirror

October 7 (build 1)

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This is a sub-page of Proto:Friday Night Funkin'.

A build from October 7, 2020, two days after the Ludum Dare build was made.

Title Screen#

Strangely enough, this build uses the Latency State as its title screen. Well, not really.

Proto

Current

I think it's pretty obvious why this isn't a title screen.

Game Icon#

This build uses its default engine icon for Haxe Engine, instead of the final one's game icon, used for before this build.

Proto

Current

section1.aseprite#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: There's something inside the file. Document anything that's in it.

Section1.png

In assets/data, there's a file called section1.aseprite. This file was used as a primitive version of the charting system, where you could place pixels in a 16×16 grid to chart notes.