the cutting room mirror

April 29 2002 Build

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This is a sub-page of Proto:Disney's Stitch: Experiment 626.

This prototype is documented on Hidden Palace.

To do:
Look at differences in the ELF file.

A build with a date of April 29, 2002, three days before the final build. Therefore, there are only a few minor differences. It was released by Hidden Palace in March 2021.

General Differences#

  • The pause screen has an exit option which takes the player back to the title screen. This was removed from the final game.

Prototype

Final

  • The model used for the police ships in "Welcome Aboard" has multiple components, while in the final game there is only one component.
  • There are differences in the collision models for the levels "Caverns & Chasms" and "Welcome Aboard".

To do:

  • See if the extra components in the ship models means they have more animations.
  • Specify how the collision models are different, and if they affect gameplay.

File Differences#

In SYSTEM.CNF, the version number is different:

Prototype

Final

VER=1.01

VER=1.03

The dates commented in some of the game's text files are earlier, however the main file contents are identical to the final game. In CONTROL.AIS, LEVELS.AIS, LOADING.AIS, MEMCARD.AIS, SECRETS.AIS and UI.AIS:

Prototype

Final

Localization Export: ENGLISH on 04-25-2002 09:39:38

Localization Export: ENGLISH on 05-01-2002 15:51:31

In CINEMA.AIS:

Prototype

Final

Localization Export: ENGLISH on 04-24-2002 12:22:13

Localization Export: ENGLISH on 05-01-2002 15:51:25