the cutting room mirror

March 14, 2007 Build

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This is a sub-page of Proto:Buzz! Junior: Robo Jam (PlayStation 2).

This prototype is documented on Hidden Palace.

To do:
Document the differences. There's quite a lot of 'em!

A review prototype of Robo Jam dated March 14, 2007 was dumped by RibShark and added to redump.info on September 8, 2018. This build was compiled 30 days before the final European build, and has quite a bit of differences.

General Notes#

  • This build now has the 6 extra languages that are available upon bootup.
  • You can now save in this build.

Bootup#

Splash Screens#

January 12, 2007

March 14, 2007

  • The Buzz! Junior logo appears orange here before it was changed back to purple.

January 12, 2007

March 14, 2007

  • The trademarks are still a separate splash screen like in the January build, but it's now more finalized here.

Introduction#

To do:
Document the differences in the intro FMV.

Prototype

Final

  • The foreground door is missing the rotating gears.
    • The sound effect for the door slamming shut is missing.
    • There's a delay with the door coming in after beating a minigame and the delay is quicker on the results screen for who wins a minigame.
  • The yellow screw loading indicator is now present here, and it's missing the sound effect when it drops to the ground.
  • On the title screen, some special text will appear which reads "Review Code: For Internal Use Only"
    • The same text is placed above the screen in the main menu and stays at all times until you start the game.