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Alice: Madness Returns

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This page details one or more prototype versions of Alice: Madness Returns.

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

This prototype is documented on Hidden Palace.

A prototype of Alice: Madness Returns was found by X360DevNerd in an Xbox 360 devkit. The game's name in the devkit was "Alice 2 TGS 2010 Alpha".

Animations#

Deep Snark#

This unfinished floating variant of the Ice Snark is present during gameplay and features unique animations for it.

DeepSnark_Attack_Idle: Combat idle animation. AliceMadnessReturnsProto_Anim_DeepSnark_Attack_Idle.gif

DeepSnark_Attack_Turn_Down: Swimming downwards. AliceMadnessReturnsProto_Anim_DeepSnark_Attack_Turn_Down.gif

DeepSnark_Attack_Turn_lft: Turning left. AliceMadnessReturnsProto_Anim_DeepSnark_Attack_Turn_lft.gif

DeepSnark_Attack_Turn_rgt: Turning right. AliceMadnessReturnsProto_Anim_DeepSnark_Attack_Turn_rgt.gif

DeepSnark_Attack1_Tell: Preparing to attack. AliceMadnessReturnsProto_Anim_DeepSnark_Attack1_Tell.gif

DeepSnark_Attack1: Attacking. AliceMadnessReturnsProto_Anim_DeepSnark_Attack1.gif

DeepSnark_Damage_Hy01: Receiving heavy damage. AliceMadnessReturnsProto_Anim_DeepSnark_Damage_Hy01.gif

DeepSnark_Damage_ly01: Receiving light damage. AliceMadnessReturnsProto_Anim_DeepSnark_Damage_Lt01.gif

DeepSnark_Damage_ly02: Receiving light damage. AliceMadnessReturnsProto_Anim_DeepSnark_Damage_Lt02.gif

DeepSnark_KnockBack: Being knocked back. AliceMadnessReturnsProto_Anim_DeepSnark_KnockBack.gif

DeepSnark_Swim_Forward: Swimming forward. AliceMadnessReturnsProto_Anim_DeepSnark_Swim_Forward.gif

DeepSnark_Swim_Forward01: Swimming forward. AliceMadnessReturnsProto_Anim_DeepSnark_Swim_Forward01.gif

DeepSnark_Swim_Idle: Swimming while idle. AliceMadnessReturnsProto_Anim_DeepSnark_Swim_Idle.gif

DeepSnark_Swim_Stop: Swimming while idle. AliceMadnessReturnsProto_Anim_DeepSnark_Swim_Stop.gif

DeepSnark_Warn: Warning with a hiss. AliceMadnessReturnsProto_Anim_DeepSnark_Warn.gif

London Alice#

Most of her animations go unused, as the events associated with them are not present in the build. Some of them can be seen in pre-release material.

Watch on YouTube

Wonderland Alice#

Alice had many combat animations only featured in the alpha files. Some of them were associated to scrapped abilities and ended up unused.

Watch on YouTube

Music#

There are several soundtracks that are exclusively featured in this build.

Name

Song

Notes

Chapter 1 Market

Radio tune that plays in the market area during chapter one.

Combat Madcap 1

Madcap fight theme.

Combat Madcap 2

Madcap fight theme.

Combat Outro

Used when combat ends.

Combat Stinger

Used when combat starts.

Junkward

The Crockery background music.

Main Menu

Main menu theme.

Queen Castle

Used in the Queen's castle.

Sounds#

Journal#

These are remains of a scrapped journal menu.

File Name

Sound

Notes

Journal_Close_01

Closing journal.

Journal_Close_02

Closing journal.

Journal_Confirm_01

Confirming a selection.

Journal_GoBack_01

Returning to the previous menu.

Journal_Open_01

Opening the journal.

Journal_SwitchPage_01

Switching pages.

Journal_SwitchPage_02

Switching pages.

Journal_SwitchPage_03

Switching pages.

Flail#

Sound effects for a flail type of weapon, likely the scrapped [//alice.fandom.com/wiki/Cup Tarot Cup] weapon as these sounds are for ranged attacks.

File Name

Sound

Notes

Flail_No_Ammo

Attempting to fire without ammo.

Flail_Range_01

Firing.

Flail_Range_02

Firing.

Flail_Range_03

Firing.

Flail_Range02_01

Firing multiple times.