This page details pre-release information and/or media for World of Goo 2.
Tower Defense prototype#
Tower Defense was a type of level which would combine normal World of Goo gameplay with tower defense. The footage shows that you would have to collect liquid from the flowers, which could allow you to buy common gooballs, more flowers, or a ball similar in design to the Launcher balls. This ball would attack the flying bugs that come near it, preventing them from destroying goo product.
Differences#
- Gooballs that are part of a structure & are touching the floor hide their highlights
- The liquid stain on terrain does not evenly spread over terrain polygons, leaving cutoffs in some places.
Jelly + Goolf#
This shows development footage of the interaction between Goolf balls and Jelly. This interaction can still be made within the level editor, but it is not found in any of the main levels.
Differences#
- Goolf balls use a different texture
- The balls collected text is more spaced out, and has less text stroke
- The restart button does not flash red when the level is unable to be completed.
- Goolf ball trails are much thinner, and are black instead of white.